M-FM XV Nasty Rumours: Welcome to Treasure Town! Gamethread - Page 20
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    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by M-FM Sunflora View Post
    I don't care if we kill manaphy or grovyle.

    -vote M-FM Manaphy

    The vigilante should target grovyle if the game continues.
    Sorry Sun, out of bullets.

    N2: Wigglytuff
    N3: Witched onto Magnezone
    N4: Marill

    Going to re-read the thread soon to determine whether I think Manaphy or Grovyle seems more scummy.

  8. ISO #958

  9. ISO #959

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by M-FM Darkrai View Post
    Grovyle claimed to be attacked on N3. That's the night we missed an sk kill. So its more likely his story is true of the overworking citizen. But maybe he is just a derp killer who forgot to kill somebody. Your decision.
    Ahhh so SA kill was missing.
    That's good enough for me
    -vote M-FM Manaphy


    I feel ridiculous voting one of my masons lol.
    It might be why Manaphy was so eager to use Mason Overwork last night :P

  10. ISO #960

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by M-FM Darkrai View Post
    Grovyle claimed to be attacked on N3. That's the night we missed an sk kill. So its more likely his story is true of the overworking citizen. But maybe he is just a derp killer who forgot to kill somebody. Your decision.
    I haven't forgotten that, and it's one of the reasons why I was against killing Grovyle last night. However, being part of the masons would give the Killer Agent a fair amount of protection from suspicion. Possible it was a play to get recruited. However, I am leaning towards Manaphy.

  11. ISO #961

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Also;

    Quote Originally Posted by M-FM Manaphy View Post
    I am citizen, If you really are mason then recruit me tonight please
    I love how he was somewhat active then he immediately started lurking after that.
    He stated he was recruited, then we got nothing else from him.

    It's only a matter of time anyway. If It's not today, then the KA is dead tomorrow.

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    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    If manaphy is not the KA, we have a serious problem.

    Overwork - Infiltrator: You will kill and disguise yourself as your current target and your original body will be cleaned. If you kill a Mafia, Mason, or Rebel that way, you will immediately gain access to their respective night chat (and lose access to any previous chat if you were "recruited" before). Your Overwork will fail if your target survives the attack.

    Grovyle will just jump to someone else.
    Shit.

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  29. ISO #979

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!



    The Day 5 has ended. Manaphy has been lynched by town. It was really odd to lynch someone who already was a member of the Mason comminity, but when even Minun joined in it was finally decided. And so Manaphy has been sentenced to death.
    Manaphy's role was Killer Agent.

    The Treasure Town has won the game!

    Cogratulations, Uxie, Magnezone, Loudred, Celebi, Chatot, Sunflora, Darkrai, Minun, Plusle, Cresselia, Grovyle and Dusknoir!


    The award of the Most Valuable Pokemon goes to Chatot (Damus Graves). In fact, Mafia quickly realized that he would be very valuable in the next few days, so they decided to shut his mouth completely with the help of Blackmailer. But then Chatot made an incredible feat - he performed a perfect revenge on Blackmailer by overworking on Celebi and killing him in progress.

    That being said, Diglett, Bidoof and Skuntank were good mafia players, it it just bad luck that followed then. The one who acted badly were Wigglytuff and Marill (although Marill was replaced, it was already too late). Witch was bad at hiding her intentions as well (they were sure that Lapras was mafia).

    As for Killer Agent, Manaphy probably thought that she would be safe for long enough so that she would be able to disguise. Unfortunatery for Killer Agent, town catched up faster than she thought (mostly because of Plusle's death).

    Here is the complete list of night actions:

    Role Player name
    Guildmaster
    Wigglytuff (Brendan)
    Framer (Traitor)
    Marill (Slaol/MintBerry Crunch)
    Blackmailer Skuntank (Nazzhoul)
    Consort Diglett (creedkingsx)
    Mafioso Bidoof (RLVG)
    Witch Lapras (Fatalis)
    Killer Agent Manaphy (Jr4life24)
    Skyper Uxie (Chane)
    Corrupt Journalist Drowzee (Numbertwo)
    Sheriff
    Magnezone (SpiritBoy)
    Doctor Loudred (Roflcopter)
    Vigilante Celebi (Auckmid)
    Bodyguard Chatot (Damus Graves)
    Investigator Sunflora (AppleyNO)
    Mason Minun (Cryptonic)
    Coroner Darkrai (CmG)
    Citizen/Mason Plusle (Bunny)
    Citizen Cresselia (Glip)
    Citizen Dusknoir (Azuriae)
    Citizen Grovyle (Bujeebus)


    That's all for it folks!
    Last edited by BorkBot; December 17th, 2012 at 12:20 PM.

    Spoiler : Forum Mafia History :
    FMVI: Seer FMVII: Lookout FMIX: Propagandist FMX: Arsonist FMXI:Janitor FMXIII: Corrupt Journalist
    FMXIV: Lookout FM XVI: Vigilante FM XVII: Host FM XVIII: Witch FM XIX: Bounty Hunter FMXX: Electro Maniac



  30. ISO #980

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Lol it was really obvious Damus was Chatot and my meta with plusle and minun was correct. Wtf happened with Marill though?
    I love oops

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  31. ISO #981

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Yay!!!!!
    We got very lucky in scum killing each other enough and the excellent detective work of the townspeople to quickly rid ourselves of the scum opposing our victory!

    Town Mentions:

    Celebi (Auckmid) - Very, very, intelligent play from this man here. Without his fantastic choice in who to shoot we would not have had the lead on Wigglytuff and potentially would have caused a massive confusion among the town in who is trustworthy vs who is scum. His choice to shoot Wigglytuff allowed the town to gain a starting block on which to base their lynch/Vigi shot targets around. Couldn't have done it without him

    Magezone (Spiritboy) - Made the starting move onto lynching mafia members with his choice of checking Diglett, who I had mistakenly slotted town along with Drowzee, and pulled together a rough list of townspeople for everyone to see. Then his choice of checking Dusknior allowed us all to eliminate him from the late game scum list and narrow the list to Grovyle and Manaphy, whom I missed T.T.

    Minun (Cryptonic) - I don't know what it is but apparently I like thinking you are scum . Made great choices in who to recruit by accurately reading into the day chat for any wandering Citizens, imo. His choices helped the town immensely in bringing to light the people who could be considered KA.

    Each of these Townspeople contributed greatly to this win. WP each of you.


    Mafia Mentions:

    My advice is to not buddy with each other so much in the day chat. It links you all together and increases the scumminess that shows through.
    Just remember all RPers are scum

    Diglett (Creedkingsx) - You just can't catch a break lately when you are scum . you made enough posts to be considered town from me but it seems that the Sheriff was not quite convinced and went to check you on n1 of all nights.

    Marill (Slaol/Mintberry Crunch) - The biggest scum tells here were the RP in the beginning and the lurking mid to late game. Other than that I didn't really see much else to comment on
    Neutral Mentions:

    Manaphy (Jr4life24) - Unfortunately the mafia collapsed early and the organization of town disallowed for your blending into the town enough to sneak out a victory I am not sure what all went on in the Mason Chat but this game was just unlucky for you. The lurking was really the only thing I saw that might have pointed you out as scum. But at least I didn't try to lynch you!

    Drowzee (Numbertwo) - Tough break with dying n1 like that. After seeing your role in the graveyard I really wanted to see what you would have done with such a potentially town confuser role like that . Hopefully we will see how you play with other roles in the furture.


    GG everyone
    Last edited by Damus_Graves; December 14th, 2012 at 01:14 AM.

  32. ISO #982

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    A lot of you posted walls of text that impressed me.
    I love oops

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    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    GG guys. Overall, I would have to say that Town definately outperformed scum this game. Many good town players, even though I agree that Damus was the most valuable. Town also managed to lynch scum every single day without any mislynches, which is a realy good achievement. Scum played reasonably, even though they didn't do that great of a job of hiding themselves. After town managed to get some momentum going with some very early scum deaths, things completely snowballed against the mafia, causing 1 scum death to happen immediately after another. It's hard to say how long Bidoof, Drowzie and Diglett could have stayed alive for if not for the unfortunate mishaps in the early game, but I feel that Skunktank and Manaphy were the only 2 scum doing a good job of staying hidden in the mid to late game, and even Skunktank was giving some major scum-leaks D3.

    GG guys.

  38. ISO #988

  39. ISO #989

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    P.S. I didn't use my overwork yet.

    how was my skyper play?

    and I agree on Damus MVP
    G: 15 | W: 13 | MVP: 2
    S-FM Casino: Town (WIN) S-FM BSDL:Detective (WIN)S-FM PCS: Subject X (Arsonist) (WIN/MVP) S-FM Mani: Citizen (WIN) FM-XV Rebel/Haunter (WIN) S-FM Prelude: doctor (WIN/MVP) S-FM HotD: (town/loss) S-FM L&D: Lookout (WIN) S-FM BL: Framer (WIN) M-FM XIII Vigilante/Subject XVI (WIN/MVRIP) S-FM SE: Mafioso: (WIN) S-FM Flashmob 1: Doctor (Win) Fmob 2: SK (Coulda/Woulda/Shoulda) S-FM BT: Sheriff (WIN) S-FM Websites: Citizen (WIN)

  40. ISO #990

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Raaaaage I was going to overwork on myself the night I died then fargos sent me a pm making me feel guilty for not healing someone other than myself.

    Spoiler : :
    S-FM Paranormal Case Studies (Sheriff)

    "Glory only with zerglings and breast implants!!!"
    -Random player on EU

  41. ISO #991

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  44. ISO #994

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by Azuriae View Post
    \o/

    Had you used your Overwork on Night 2, Jr?

    ( Good game everyone. c: )
    No, I was planning to use my overwork if i could get Grovyle lynched, But i had problems logging in my account to actually defend >.>

    (I had accidently deleted a folder that i was using to store all my FM information and with it deleted all the passwords/rolecards that i gotten in the past)
    Last edited by Jr4life24; December 14th, 2012 at 05:01 AM.

  45. ISO #995

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by Jr4life24 View Post
    No, I was planning to use my overwork if i could get Grovyle lynched, But i had problems logging in my account to actually defend >.>

    (I had accidently deleted a folder that i was using to store all my FM information and with it deleted all the passwords/rolecards that i gotten in the past)
    Iiiirk. That sucks. No wonder we didn't see you at all that day.

    Do you know who you would've overworked?


    Also, for some reason, I really enjoy playing Citizen. Maybe It's because of the liberty you get when you are, and that you don't have the responsability of a night action....apart from my Overwork that I used Night 1 because I didn't want to get wrecked on the first night like the last M-FM.
    Feels like I've been improving somewhat. \o/
    Spoiler : FM History :
    FMs: XIV, XV, XVI, XVII, XVII, XVIII, XIX, XX, XXI
    MFMs: XIII, XIV, XVI, XVII, XVIII, XIX, XXI, XXII
    SFMs: Too many.
    SFM Night 1 Death Percentage: 72%
    Hosted: SFM 89, SFM 118

  46. ISO #996

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  48. ISO #998

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by Azuriae View Post
    Iiiirk. That sucks. No wonder we didn't see you at all that day.

    Do you know who you would've overworked?


    Also, for some reason, I really enjoy playing Citizen. Maybe It's because of the liberty you get when you are, and that you don't have the responsability of a night action....apart from my Overwork that I used Night 1 because I didn't want to get wrecked on the first night like the last M-FM.
    Feels like I've been improving somewhat. \o/
    I was actually planning to overwork either into Vig or coroner, I was leaning towards the vig since he was out of shots but, The coroner could check me and see who i visited so i was stuck between the two

  49. ISO #999

    Re: M-FM XIV - Nasty Rumours: Welcome to Treasure Town!

    Quote Originally Posted by Jr4life24 View Post
    I just noticed from night actions, Minun was Crypt, And plusle was Bunny, And they somehow found each other night one. :P
    ಠ_ಠ
    Spoiler : FM History :
    FMs: XIV, XV, XVI, XVII, XVII, XVIII, XIX, XX, XXI
    MFMs: XIII, XIV, XVI, XVII, XVIII, XIX, XXI, XXII
    SFMs: Too many.
    SFM Night 1 Death Percentage: 72%
    Hosted: SFM 89, SFM 118

  50. ISO #1000

 

 

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