S-FM 131: Reversed Mafia
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  1. ISO #1

    S-FM 131: Reversed Mafia

    It been decades since the great legendary Godfather took over this peaceful town. Well, it isn't peaceful anymore is it? He started out small and worked up through the ranks. He took over the corrupted City government. He was a great man. The City was actually happier with him in charge instead of the old government so they let him alone. I missed him, I truly do. Last Friday, he was eating at his favorite restaurant: Ruby Tuesday. Ironic, isn't it? Anyway, he had a heart attack. We tried saving him, but it was too late. My brother took it hard. It affected him you know? He was like a father to him. In his will, he left the charge to my brother. He became a tyrant. After a failed attempt of assassination of me, I fled the city. I am now looking to form a small group to stop this madman!

    Player List:
    1. Tonex
    2. Louiswill
    3. ThinkLiveLife
    4. Potledom
    5. Apache
    6. Bahkieh
    7. Frog
    8. Vantas
    9. Brendan
    10. Citrus

    Set Up is located here

    Night 1 has begun! You must submit a night action or you will turn into a vegetable!

    Night end in 24 hours.
    Last edited by powerofdeath; April 2nd, 2014 at 08:33 PM.

  2. ISO #2

    Re: S-FM 131: Reversed Mafia

    Tonex was found dead last night. His role was fool.

    Player List:
    2. Louiswill
    3. ThinkLiveLife
    4. Potledom
    5. Apache
    6. Bahkieh
    7. Frog
    8. Vantas
    9. Brendan
    10. Citrus

    Day end when everyone vote. You may vote for No lynch. If you do not vote by 24 hours, you will suicide.
    Night end when EVERYONE submit a Night action. You may visit no one. If you do not submit a Night Action by 24 hours, you will suicide.
    I will send a reminder to everyone to submit a Night Action beginning of the Night.

    9 votes to hammer.
    Last edited by powerofdeath; April 3rd, 2014 at 02:52 PM.

  3. ISO #3

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  5. ISO #5

    Re: S-FM 131: Reversed Mafia

    1) Tracker out if your target visited two people (discovered Stalker, easy win)
    2) Masons mason every night, when you have 3+ just send enough for a majority
    3) Fool is dead so we lynch any cc (ex: 2 vig claims), without a solid lead it's better to no lynch to give masons more space to reach 3+

    -vote Skip

  6. ISO #6

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Citrus View Post
    1) Tracker out if your target visited two people (discovered Stalker, easy win)
    2) Masons mason every night, when you have 3+ just send enough for a majority
    3) Fool is dead so we lynch any cc (ex: 2 vig claims), without a solid lead it's better to no lynch to give masons more space to reach 3+

    -vote Skip
    are you town? stalker is our ally, not our enemy
    FM Stats: Town 8 wins of 12 Mafia 3 of 4 All 11 of 16 (69%)

    Complete FM History: Click


  7. ISO #7

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Apache View Post
    are you town? stalker is our ally, not our enemy
    Have you played this on epicmafia before? Most players outside stalker get mason'ed, unless masons mis-mason.

    Once the stalker is discovered masons can just mason everyone other than the stalker, then lynch (autowin for everyone but stalker)

  8. ISO #8

    Re: S-FM 131: Reversed Mafia

    setup links to signup not the setup
    I love oops

    Spoiler : :

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  9. ISO #9

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Citrus View Post
    Have you played this on epicmafia before? Most players outside stalker get mason'ed, unless masons mis-mason.

    Once the stalker is discovered masons can just mason everyone other than the stalker, then lynch (autowin for everyone but stalker)
    no haven't played this yet
    FM Stats: Town 8 wins of 12 Mafia 3 of 4 All 11 of 16 (69%)

    Complete FM History: Click


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  12. ISO #12

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by powerofdeath View Post
    It's a link to the link.
    y.
    I love oops

    Spoiler : :

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  13. ISO #13

    Re: S-FM 131: Reversed Mafia

    Wow day has been completely unproductive so far.

    Anyway, there really isn't much to go off of, so we have two options. We can try to lynch someone blindly or skip and see how that goes. With fool dead, that means the game won't end unexpectedly after a lynch, so there's that.
    @Apache Same boat here I'm not sure if the typical crowd's supposed to play in the interest of town or mafia... :v

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  14. ISO #14

    Re: S-FM 131: Reversed Mafia

    Ok fool is out. I am traitor. The way I see it, we need to lynch everyday to kill a town important role, if we lose a citizen, its not a huge deal. We need to find the vigilante and/or Mason and lynch. A day lynch would be best. The odds are in favor of random lynching important town vs. random lynch important mafia. Let's random lynch. If you are mafia, please follow my train of thought or expand on it. I am drunk and happy. I love Ferrari models.

    I'll gladly follow any random lynch. I may not be awake in the morning so I'll lead one in 10 minutes.

  15. ISO #15

  16. ISO #16

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by powerofdeath View Post
    Tonex was found dead last night. His role was fool.

    Player List:
    2. Louiswill
    3. ThinkLiveLife
    4. Potledom
    5. Apache
    6. Bahkieh
    7. Frog
    8. Vantas
    9. Brendan
    10. Citrus

    Day end when everyone vote. You may vote for No lynch. If you do not vote by 24 hours, you will suicide.
    Night end when EVERYONE submit a Night action. You may visit no one. If you do not submit a Night Action by 24 hours, you will suicide.
    I will send a reminder to everyone to submit a Night Action beginning of the Night.

    9 votes to hammer.
    We need 9 votes to lynch. AKA, everyone to vote lynch INCLUDING the person getting lynched. That's not going to happen. No one's going to want out of the game unless they're the fool, which that role is already dead.

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  17. ISO #17

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Vantas View Post
    We need 9 votes to lynch. AKA, everyone to vote lynch INCLUDING the person getting lynched. That's not going to happen. No one's going to want out of the game unless they're the fool, which that role is already dead.

    No. Pod will calculate the vote at the end of day to lynch. 9 votes to lynch is to prevent day auto end.

    How many people can a mason convert?

    Someone didn't answer my question.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  18. ISO #18

    Re: S-FM 131: Reversed Mafia

    I will give out my suggestion of lynch after Pod answers my question.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  19. ISO #19

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Frog View Post
    Yeah, anyone voting to skip is town in my books.

    -vote Citrus


    Worse case scenario of random lynch is most likely just losing a traitor. Best case scenario is getting rid of town important scum. Let's do this. CHOO CHOO mother flippers.
    Wrong.

    Worst case is Stalker is lynched -> Game ends instantly, town wins, un-masoned traitors lose

  20. ISO #20

  21. ISO #21

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by louiswill View Post

    No. Pod will calculate the vote at the end of day to lynch. 9 votes to lynch is to prevent day auto end.

    How many people can a mason convert?

    Someone didn't answer my question.
    Assuming it's epicmafia rules:

    Majority to lynch but everyone has to vote or be modkilled.
    No limit to number of players masons can mason

    But probably best to wait for PoD's response anyways

  22. ISO #22

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Citrus View Post
    Assuming it's epicmafia rules:

    Majority to lynch but everyone has to vote or be modkilled.
    No limit to number of players masons can mason

    But probably best to wait for PoD's response anyways
    If so then there will be a mod nuclear, guaranteed.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  23. ISO #23

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by louiswill View Post
    If so then there will be a mod nuclear, guaranteed.
    I agree.

    Obvious observations:
    Tracker can identify exact roles (With the exception of Fool)
    Mason can re-align the town if kept alive

    There are a few ways we could play this but I want to see the N2 kills before making a play. Honestly there is not much conversation but there is also not much to be said. The game is kind of straight forward and its a hard life for a Traitor.

    With that said how is everyone doing today? There is a lot of good people in this game. It will be a pleasure to play with you guys.

  24. ISO #24

    Re: S-FM 131: Reversed Mafia

    Yep. This is as much as my previous SFM.

    Except this time, I'm the player.
    I won't let the game die, unless everyone choose to get rid of me first.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  25. ISO #25

  26. ISO #26

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by louiswill View Post
    If so then there will be a mod nuclear, guaranteed.
    Could you explain what a mod nuclear is? Sorry, I've never played with those before.

    @ reply to 9 lynch votes We have the role list, completely confirmed. There is no roles that could multiply votes, like a Mayor. So in theory, yes, but it'd have to be this "mod nuclear" thing, whatever that is.

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  27. ISO #27

    Re: S-FM 131: Reversed Mafia

    Ok, I thought my post on page 1 was the last one and I was wrong about that, so you guys are saying there must only be a majority to lynch, yes? If so, why wouldn't he just say "5 to lynch" and then let day keep doing after a lynch has been locked in for other people to get their votes in? That seems BS if you ask me for him to not give an accurate number on who needs to be lynched but hey what do I know.

    For a lynch to occur, will we need what was stated at the beginning of day or just a majority?

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  28. ISO #28

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Vantas View Post
    Ok, I thought my post on page 1 was the last one and I was wrong about that, so you guys are saying there must only be a majority to lynch, yes? If so, why wouldn't he just say "5 to lynch" and then let day keep doing after a lynch has been locked in for other people to get their votes in? That seems BS if you ask me for him to not give an accurate number on who needs to be lynched but hey what do I know.

    For a lynch to occur, will we need what was stated at the beginning of day or just a majority?
    He's making it mirror epicmafia. Majority to lynch but no hammer unless everyone votes prior to day end

  29. ISO #29

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Vantas View Post
    Ok, I thought my post on page 1 was the last one and I was wrong about that, so you guys are saying there must only be a majority to lynch, yes? If so, why wouldn't he just say "5 to lynch" and then let day keep doing after a lynch has been locked in for other people to get their votes in? That seems BS if you ask me for him to not give an accurate number on who needs to be lynched but hey what do I know.

    For a lynch to occur, will we need what was stated at the beginning of day or just a majority?
    Majority

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  32. ISO #32

    Re: S-FM 131: Reversed Mafia

    Ok, let me put it to you this way.

    Stalker
    Traitor
    Traitor
    Traitor
    Traitor

    Traitor (converted to mason)
    Mason
    Vigilante
    Tracker

    ^This is what our town looks like as of today. A random lynch while Mafia has majority. Understand ALL MAFIA players, we desperately NEED to lynch a townie today. Chances are it will be an IMPORTANT or CRITICAL townie. If we lynch one of OUR OWN by accident, it will most likely just be a TRAITOR, no big deal. The point is, the risk of getting our own STALKER is lower than getting a CRITICAL TOWNIE. Also, this just in, if we don't LYNCH A TOWN RIGHT NOW, MAFIA WILL LOSE. I don't know how else to put it. As long as you are still traitor, your goal is still to win with Mafia. Don't play stupid and wait out the clock, let's DO THIS NOW.

    Imagine Town KPN at 2: Vigilante will shoot at random, Mason will convert
    Imagine Mafia KPN at -1 (at best)

    ^This is the best case rate of flow. By tomorrow we will most likely have 4 townies vs. 3 Mafia.

    Understand traitors, you are still members of mafia, if you have ANY SHOT OF WINNING AS TRAITOR, which would be awesome, you NEED TO LYNCH NOW. Apache and Citrus are most definitely town for skipping. Stalker, these are the people you should be killing. Traitors, these are the people we should be voting for. It's just that simple.

    I don't know how much more I have to make this plea, but Today, DAY 2, is our last chance at GLORY for a MAFIA VICTORY.

  33. ISO #33

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by Frog View Post
    Chances are it will be an IMPORTANT or CRITICAL townie. If we lynch one of OUR OWN by accident, it will most likely just be a TRAITOR, no big deal.
    Ok, I need to refute these two, EXTREMELY flawed points you have up. First off, the chance of hitting a HT are 3/9, or 1/3. The chance of hitting a traitor is 4/9. The chance of hitting a traitor is more than hitting HT, why you say chances are, I'm not sure, but it's not true.

    Second point, hitting a traitor is a BIIIG deal. If we hit a traitor, it's

    Stalker
    Traitor
    Traitor
    Traitor

    Traitor (mason converted)
    Mason
    Vigil
    Tracker

    Tracker track - 1/7-1/6th chance of finding Stalker
    Stalker stalk - 3/7th chance of finding HT
    Mason recruit - 5/7th chance of recruiting
    Stalker kill - 4/7-5/7th chance of Town kill
    Vig kill - 3/7-5/7th chance of Town kill

    That being said, Vigil probably won't kill. And also that being said, it'll most likely be 4-3 if Stalker kills town or 5-2 if Stalker kills mafia. Also, Mason takes one away from Mafia and adds it to town. The fact that you breezed over those is honestly concerning. Otherwise, without a lynch today, it could be 4-4 town kill or 5-3 mafian kill, which looks a LOT less bleak of you ask me.

    While I'm not against lynching today, I thought it'd be only fair to point out the inconsistencies here. A no lynch would lead to a chance for Mafian win, and not be so clear cut decisive , as they have the power to be able to check. Wanting that lynch is going to lock in either a certain Mafian loss or still unclear due to the Mason's recruiting power. I'd rather let Stalker use another night to look at the options clearly and hopefully get in a TPR kill before recklessly running in and confirming a Mafian loss.

    -vote skip

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  34. ISO #34

  35. ISO #35

    Re: S-FM 131: Reversed Mafia

    -vote Skip


    I just bolded+made it red last time. So this counts for real I guess XD

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  36. ISO #36

  37. ISO #37

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by ThinkLiveLife View Post
    Lol. You sneaky devil!
    Well "Skip" was lowercase so at least there was a hint I didn't do it correctly XD

    Ah well at least it's right now. At least this isn't Main mafia that I'm screwing up on XD

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  38. ISO #38

  39. ISO #39

    Re: S-FM 131: Reversed Mafia

    Hey guys, just posting in this before I forget to (have a busy day.) I have played this game on epic mafia all the time. I can help explain the mechanics of how this game normally ends up being when I get home... but basically masons want to mason the fuck out of the traitors to get a town majority and when they do they need to stop masoning because they dont want to hit the stalker. Stalker will want to seem as townie as possible in order to get masoned (almost only way they will win.) There's no point in trying to win as a traitor/mafia team right now because it is very unlikely to happen, everyone will claim traitor and then you most likely will lynch one of your own. Then, masons and town will have a majority and you will have to hope and pray you get masoned... Hope this makes sense. I pretty much explained everything
    -vote Skip

  40. ISO #40

    Re: S-FM 131: Reversed Mafia

    Hey Pot if you didn't capitalize the "skip" you might want to XD I was looking at the vote count and you're in a different category than the rest of us who skipped for some reason.

    Spoiler : Game History :
    [X] S-FM Reverse Mafia - Mason Leader [L]
    [X] FM XXI - Drug Dealer [L]
    [X] S-FM "Do you even lift?"- Tardy Tim [L]
    [X] S-FM Deaths Deadly Damned Detroit - Doctor [W]
    [X] S-FM Double Agents - Mafioso [W]
    [X] S-FM Corrupt - Doctor [-]

  41. ISO #41

  42. ISO #42

    Re: S-FM 131: Reversed Mafia

    Alright, it is time for me shoot my victory.

    It is a much similar situation to my previous SFM.
    So First social problem here is to choose side.
    Of course, Traitors is majority here, but no one is bond by their condition toward the end of game.

    The setup is balanced, not obviously but it is. Feel free to argue with me if you hold contrary opinion.

    Based on that and my own experience of this kind of setup,

    My plan is this:
    I'm going to reveal. I'm vigilante.
    (similar as the monopoly revealed in my SFM, lol.)

    And:
    We lynch every day a traitor claimer (lol because simply everyone will claim traitor but me).
    And I choose to shoot the most suspicious person to me (Most likely the 2nd most voted person)

    As soon as we kill the Stalker, I will start to shoot masons.
    And all rest of you need to do is to wait to be converted and make sure there will be no lynch by voting a non-majority tie.
    If masons want to be full retarded ad convert no one, lynch me and the game ends nobody win. Fair enough.

    If I failed to kill stalker, then you guys shall lynch me AFTER you lynched Tracker
    .



    Most of you after read this post
    will very likely ask why would I reveal? What is my intention and such and such. I will stuff your mouth before you insult my intelligence.

    Reasons:
    There are going to be a massive emerging town masons.
    The masons will only decline when they choose stalkers.
    Then the people they can convert will be narrowed, eventually they will majority agree to convert stalker and half mason will die.
    This cycle will continue, until stalker is dead.
    For this cycle to begin with, mason needs 3 members.
    Once mason reaches 2n+1, n>=1 members, there is no controllable way to stop them.
    So face it, most of you WILL become town.

    So,
    If I shoot masons too early, I will hand victory to stalker,
    If mason convert me, around 80% people will lose the game because mason wasted a night to convert me, delayed to process to lynch stalker early and shoot for the victory.
    If I shoot stalker, then we can all sit and wait for victory.
    If stalker kill me, then simply make Tracker have a huge advantage on counter claiming Stalker because stalker miss the lead from night of killing action. You guys again can confirm a stalker and lynch him easily. Side with masons in that case.

    I do not need to survive, and my victory fit the most scenarios except if retard masons come to convert me.


    Conclusion:

    I want more KPD/N, so no lynch is bad for me. You are dead Pot.

    -vote Potledom


    If you survive the lynch at day, I will see you at night.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  43. ISO #43

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by ThinkLiveLife View Post
    I did not even consider if the Stalker gets masoned..

    Do win conditions change upon conversion or do they stay the same?
    If the win condition doesn't change upon conversion, you will get a bunch of gamethrowing mason members who lynch their own members.

    Masons(previous traitor) only win if stalker wins. -- That is what I call Muffinmen.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  44. ISO #44

    Re: S-FM 131: Reversed Mafia

    Tbh, most original roles do not need to survive is really making the game easy to solve.
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  45. ISO #45

    Re: S-FM 131: Reversed Mafia

    Skip Day (4 [L-5]):
    Citrus, Apache, ThinkLiveLife, Vantas

    Oh wait, these people should die first, Pot didn't vote.

    So Apache.

    -vote Apache
    When we talked about pubs, we are talking about us.
    When they talked about pubs, they exclude themselves.
    They say only bad players want to modify citizens, and they do not satisfy bad players.
    Are we bad players? We include bad players, but that is just a part of us.
    ---They put veteran, mayor, allowed jester to visit for nothing, and they regretted and say those things are brainless.

  46. ISO #46

  47. ISO #47

  48. ISO #48

    Re: S-FM 131: Reversed Mafia

    So I was planning on going with the mason push. It just made sense with 1 conversion and 1 kill per night with an added miss lynch of traitors. But given Louis's reveal it is now cut down to 1 converson per night (Assuming the rest of the traitors support this logic and jump on board with this)

    The traitors are the town. The masons are the cult. And louswill is the scum KPN in my mind.

    -vote louiswill


    Now there is a few ways this can go.

    1. Louiswill could be pulling a gambit. The lynch is bad and traitors have that much more reason to get on board with the mason plan
    2. Louiswill is not lying. He is the Vig and we lynch him. The traitors now have an excellent chance.
    3. Louiswill is not lying. We fail to gain a majority vote and he shoots me tonight for being the most confirmed traitor. (This is probably the worst case scenario because the stalker will no doubt kill louis tonight and the swing in the game will be as strong tomorrow as it is today.)

    This just makes sense to me. I hope others agree and are not shy given that traitors hold a very significant majority.

  49. ISO #49

    Re: S-FM 131: Reversed Mafia

    Quote Originally Posted by louiswill View Post
    As soon as we kill the Stalker, I will start to shoot masons.
    And all rest of you need to do is to wait to be converted and make sure there will be no lynch by voting a non-majority tie.
    If masons want to be full retarded ad convert no one, lynch me and the game ends nobody win. Fair enough.

    If I failed to kill stalker, then you guys shall lynch me AFTER you lynched Tracker
    .
    I dont think you understand the mechanics of the game. As soon as the stalker is dead the game is over. The traitors only win if the stalker wins. How I always see it is that traitors are more of a third-party, not aligned with town or mafia, they can convert either way. The traitors are valuable to each side because of numbers. But ya you can't shoot masons when the stalker is dead because the game will be over.

  50. ISO #50

 

 

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