S-FM 362: ?KRC: Odyssey through the Ages - Page 114
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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Breaking News Report by TNN!


    An impeachment procedure has been launched against President FM-Smug Viking, who has been deemed unworthy of wielding supreme executive power. If ballots equal to 2/3 of the number of living players post "IMPEACH!" in bolded size 5 red font while mentioning @FM-IMPEACHMENT, the current President will be stripped from power and the Town will not have a new president until tomorrow. The ex-President will then be thrown into jail for the night, roleblocking them, but also preventing anyone from visiting them; no corrupted crooks allowed! Only impeachment votes that are correctly formatted and followed by a mention to the correct account will be counted. Down with the tyrant!



    Note from your hosts: Votes for impeachment must be made public (in the game thread),
    using the format described above, and mentioning THIS account (please do not ping the host account)!

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    Re: S-FM 362: ?KRC: Odyssey through the Ages





    Flips from ITA window 2:



    FM-Tiny Sandwich has died.

    Their Flip:

    Spoiler : Flip :
    Alignment: Town

    Factional Abilities:
    Town is the uninformed majority and receives no factional abilities.

    Win Condition:
    Eliminate all anti-town factions.


    Role: The Fairy Disenchantment from Dream of the Red Chamber

    >> This role does NOT have a N0 action <<

    Register of Beauties: (Day and Night Action - Inventor):
    You start with twelve items, each carrying passive upsides and downsides and an associated piece of flavour viewable to their owner. With the exception of Precious Hairpin and Darkened Jade, these items are dormant while in your inventory and have no effect.

    Each phase (night or day), you may choose an item to give to another player. There are restrictions on who each item may be passed to. You may ignore these restrictions on Day One only. You can only give out one item marked by ✨ each cycle.

    Items which find themselves without a living owner will return to your inventory, but you may not give them out again unless you have no other options.

    Item: Precious Hairpin
    The Precious Hairpin may be passed Day or Night to a player who voted for only one player over the course of the last day. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You know which player, if any, currently holds the Darkened Jade. If you target each other with an action during the same phase, you learn each other’s roles and this item shatters.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : First Song: The Mistaken Marriage :
    Let others all
    Commend the marriage rites of gold and jade;
    I still recall
    The bond of old by stone and flower made;
    And while my vacant eyes behold
    Crystalline shows of beauty pure and cold,
    From my mind can not be banished
    That fairy wood forlorn that from the world has vanished.
    How true I find
    That every good some imperfection holds!
    Even a wife so courteous and so kind
    No comfort brings to my afflicted mind.

    Item: Darkened Jade
    The Darkened Jade may be passed Day or Night to a player who you have previously ended the day voting for or who you have targeted with an ITA.. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You know which player, if any, currently holds The Precious Hairpin. If you target each other with an action during the same phase, you learn each other’s roles and this item shatters.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Second Song: Hope Betrayed :
    One was a flower from paradise,
    One a pure jade without spot or stain.
    If each for the other one was not intended,
    Then why in this life did they meet again?
    And yet if fate had meant them for each other,
    Why was their earthly meeting all in vain?
    In vain were all her sighs and tears,
    In vain were all his anxious fears:
    All, insubstantial, doomed to pass,
    As moonlight mirrored in the water
    Or flowers reflected in a glass.
    How many tears from those poor eyes could flow,
    Which every season rained upon her woe?

    Item: Hanging Citron
    The Hanging Citron may be passed Day or Night to a player who has received zero votes in the past two EoD votecounts. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You may set a last will to be publicly visible if you die while holding this item, but you cannot use or be targeted by other communicative abilities while you hold this.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Third Song: Mutability :
    In the full flower of her prosperity
    Once more came mortal mutability,
    Bidding her, with both eyes wide,
    All earthly things to cast aside,
    And her sweet soul upon the airs to glide.
    So far the road back home did seem
    That to her parents in a dream
    Thus she her final duty paid:
    ‘I that now am but a shade,
    Parents dear,
    For your happiness I fear:
    Do not tempt the hand of fate!
    Draw back, draw back, before it is too late!’

    Item: Wayward Kite
    The Wayward Kite may be passed Day or Night to a player who was the first listed voter on a wagon at EoD yesterday. This includes vanity (1-vote) wagons. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You learn whether your role actions succeed and what effects they have, but the effects of your actions and any feedback you would receive (including from this item) are delayed by one cycle. Does not affect actions if it would cause a processing nightmare.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Fourth Song: From Dear Ones Parted :
    Sail, boat, a thousand miles through rain and wind,
    Leaving my home and dear ones far behind.
    I fear that my remaining years
    Will waste away in homesick tears.
    Father dear and mother mild,
    Be not troubled for your child!
    From of old our rising, falling
    Was ordained; so now this parting.
    Each in another land must be;
    Each for himself must fend as best he may;
    Now I am gone, oh do not weep for me!

    Item: River Cloud ✨
    River Cloud may be passed Day or Night to a player who was the only one voting for a given player last EoD, or to a player who was the only one to ITA a given player yesterday. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You must select targets for your role’s night actions during the day. Who you choose to target (but not what you do) will be announced at the start of the night.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Fifth Song: Grief Amidst Gladness :
    While you still in cradle lay,
    Both your parents passed away.
    Though born to silken luxury,
    No warmth or kind indulgence came your way.
    Yet yours was a generous, open-hearted nature,
    And never could be snared or soured
    By childish piques and envious passions –
    You were a crystal house by wind and moonlight scoured.
    Matched to a perfect, gentle husband,
    Security of bliss at last it seemed,
    And all your childish miseries redeemed.
    But soon alas! the clouds of Gao-tang faded,
    The waters of the Xiang ran dry.
    In our grey world so are things always ordered:
    What then avails it to lament and sigh?

    Item: Soiled Jade
    Soiled Jade may be passed Day or Night to a player who ended the day crossvoting (voting for a player who was also voting for them). If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You learn all players who visit you, but upon learning every fourth name, your actions other than this one are roleblocked.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Sixth Song: All at Odds :
    Heaven made you like a flower,
    With grace and wit to match the gods,
    Adding a strange, contrary nature
    That set you with the rest at odds.
    Nauseous to you the world’s rank diet,
    Vulgar its fashion’s gaudy dress:
    But the world envies the superior
    And hates a too precious daintiness.
    Sad it seemed that your life should in dim-lit shrines be wasted,
    All the sweets of spring untasted:
    Yet, at the last,
    Down into mud and shame your hopes were cast,
    Like a white, flawless jade dropped in the muck,
    Where only wealthy rakes might bless their luck.

    Item: Wolf's Fang ✨
    The Wolf's Fang may be passed Day or Night to a player who was targeted by an ITA yesterday. If ITAs were not enabled, this may instead be passed to a player who received 1-3 votes at EoD. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: At night, you must choose two other players. You can only ITA people at least one of them ITAs.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Seventh Song: Husband and Enemy :
    Zhong-shan wolf,
    Inhuman sot,
    Who for past kindnesses cared not a jot!
    Bully and spendthrift, reckless in debauch,
    For riot or for whoring always hot!
    A delicate young wife of gentle stock
    To you was no more than a lifeless block,
    And bore, when you would rant and rave,
    Treatment far worse than any slave;
    So that her delicate, sweet soul
    In just a twelvemonth from its body stole.

    Item: Delicate Paintbrush ✨
    The Delicate Paintbrush may be passed Day or Night to a player who hit an ITA yesterday. If ITAs were not enabled, this may instead be passed to a player voting for the top wagon. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: The first player to be targeted with a kill while holding this item will live, but you cannot use your role while you hold this. You do not learn whether this item's protection has been consumed yet. This item shatters if anyone holds it more than once.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Eighth Song: The Vanity of Spring :
    When triple spring as vanity was seen,
    What use the blushing flowers, the willows green?
    From youth’s extravagance you sought release
    To win chaste quietness and heavenly peace.
    The hymeneal peach-blooms in the sky,
    The flowering almond’s blossoms seen on high
    Dismiss, since none, for sure,
    Can autumn’s blighting frost endure.
    Amidst sad aspens mourners sob and sigh,
    In maple woods the poor ghosts thinly cry,
    And under the dead grasslands lost graves lie.
    Now poor, now rich, men’s lives in toil are passed
    To be, like summer’s pride, cut down at last.
    The doors of life and death all must go through.
    Yet this I know is true:
    In Paradise there grows a precious tree
    Which bears the fruit of immortality.

    Item: Phoenix Plume ✨
    The Phoenix Plume may be passed Day or Night to a player who was voting for the top wagon yesterday. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: Beneficial actions you use instead have the opposite of their usual effect, but the targets of such actions learn you targeted them and what you did. You can ask the host what your action will do.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Ninth Song: Caught By Her Own Charming :
    Too shrewd by half, with such finesse you wrought
    That your own life in your own toils was caught;
    But long before you died your heart was slain,
    And when you died your spirit walked in vain.
    Fall’n the great house once so secure in wealth,
    Each scattered member shifting for himself;
    And half a life-time’s anxious schemes
    Proved no more than the stuff of dreams.
    Like a great building’s tottering crash,
    Like flickering lampwick burned to ash,
    Your scene of happiness concludes in grief:
    For worldly bliss is always insecure and brief.

    Item: Woven Cloth ✨
    The Woven Cloth may be passed Day or Night to a player who has survived at least three ITAs over the course of the game or who has been the runner-up to be executed during any EoD. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: You have a single ITA shield, but your ITA is a Level 0 attack.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Tenth Song: The Survivor :
    Some good remained,
    Some good remained:
    The daughter found a friend in need
    Through her mother’s one good deed.
    So let all men the poor and meek sustain,
    And from the example of her cruel kin refrain,
    Who kinship scorned and only thought of gain.
    For far above the constellations
    One watches all and makes just calculations.

    Item: Potted Orchid
    The Potted Orchid may be passed Day or Night to a player who was not voting or was voting to sleep last EoD. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: Beneficial actions you perform are strongwilled, but all beneficial actions targeting you fail.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Eleventh Song: Splendour Come Late :
    Favour, a shadow in the glass;
    Fame, a dream that soon would pass:
    The blissful flowering-time of youth soon fled,
    Soon, too, the pleasures of the bridal bed.
    A pearl-encrusted crown and robes of state
    Could not for death untimely compensate;
    And though each man desires
    Old age from want made free,
    True blessedness requires
    A clutch of young heirs at the knee.
    Proudly upright
    The head with cap and bands of office on,
    And gleaming bright
    Upon his breast the gold insignia shone.
    An awesome sight
    To see him so exalted stand! –
    Yet the black night
    Of death’s dark frontier lay close at hand.
    All those whom history calls great
    Left only empty names for us to venerate.

    Item: Lover's Perfume
    The Lover's Perfume may be passed Day or Night to a player who placed votes for at least five different players yesterday, or the number of currently living players divided by three and rounded up, whichever is lower. If you have received it from another player, you must wait at least one cycle before passing it on. Passing on items is processed at the end of a phase and their passive effects still apply to you, and not their recipient, during the phase they are passed on.
    Effect: When you receive this item, select a player. This selection is processed at the start of each ITA window, the End of Day, or the End of Night, but can only be made once. If you die while holding this item, ITAs against your target are buffed by 1 Attack level and this is publicly announced at the start of the day. ITAs targeting you have the same increased accuracy while you hold this.

    This item comes with a poem that tells of sadness and loss. You may read it but this is not required.
    Spoiler : Twelfth Song: The Good Things Have An End :
    Perfumed was the dust that fell
    From painted beams where springtime ended.
    Her sportive heart
    And amorous looks
    The ruin of a mighty house portended.
    The weakness in the line began with Jing;
    The blame for the decline lay first in Ning;
    But retribution all was of Love’s fashioning.


    Text in italics is flavour only.


    FM-Wine Mom has died.

    Their Flip:

    Spoiler : Flip :
    Alignment: Town

    Factional Abilities:
    Town is the uninformed majority and receives no factional abilities.

    Win Condition:
    Eliminate all anti-town factions.


    Role: Disgruntled Mailman

    >> This role does NOT have a N0 action <<

    After years of working at the post office without a wage increase due to budget cuts and every time you ask, you get the same response: "we need to prioritize the funds to our more important departments". Well it's time you show just how "important" the post office is to this town. You'll show them how important it is to respect the privacy of others. Stamps? Who needs stamps when you are the one delivering mail? And if that doesn't get their attention... maybe just maybe, an envelope or a few getting lost in the mail might spark some concern. This town will be made aware just how crucial a postman is and get the respect you deserve!

    Send a personal letter (Night Action, Multitaskable - Communicative):
    Target one player and write a message no longer than one standard Discord message (2000 characters). Your target will receive your message anonymously with SoD feedback. "Anonymous" means hosts will not acknowledge who the message is from, but claiming your KRC username (or another) in the message is allowed. Your target will not be able to reply.

    Open and copy someone's mail for yourself before delivering (Night Action - Investigative):
    Target one player. You will receive a copy of their feedback at SoD. Your target will also receive their feedback (as normal) as well as the message that "Your mail was not sealed".

    Send someone's mail to someone else (Night Action, 2-shot - Manipulative)
    Target two players, Player A and Player B. Player A will receive no feedback other than "Your mail is missing." Player B will receive Player A's feedback mixed in with their own.

    Text in italics is flavour only.



    Living Players
    Graveyard
    @FM-Aliens Are Real
    @FM-Angry Clown
    @FM-Dirty Harry
    @FM-Fast Fish
    @FM-Jiraffe
    @FM-Lady of the Lake
    @FM-Lovely Bug
    @FM-Mountain Tops
    @FM-My Plants
    @FM-Orange Iris
    @FM-Purple Forest
    @FM-Raincoat Cat
    @FM-Ryast
    @FM-Sassy Witch
    @FM-Smug Viking
    @FM-White Square
    @FM-Zoomer Power
    FM-Mtn Dew Horse
    FM-Pink Slip
    FM-Bosun
    FM-Green Nya
    FM-Great Speech
    FM-Wasteland
    FM-Incognito
    FM-Snippy
    FM-Lolcat
    FM-Happy Drunk
    FM-Snail Streamer
    FM-Gay Cat Rock
    FM-Tiny Sandwich
    FM-Wine Mom

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Quote Originally Posted by FM-My Plants View Post
    -vote FM-Aliens are real

    That feels way better tho ngl
    Quote Originally Posted by FM-Dirty Harry View Post
    -vote FM-Aliens Are Real
    Aliens are Real is already dead. FM-Snail target Alien with a death note, he will die end of night 3 (tonight). Don't waste your vote.

  25. ISO #5675

    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Quote Originally Posted by FM-Smug Viking View Post
    Can someone make a case on Ryast.

    Mountain Tops and Ryast was Wine Mom's two biggest FOS.

    Ryast was one of the 5 voters on Snail EoD with Alien. I'm really considering pushing Ryast for lynch today.
    I'm going to keep voting this.

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Quote Originally Posted by FM-Smug Viking View Post
    I'm also open to voting Mountain Tops too. But why him over White Square? If Mountain Tops is mafia, wouldnt he be lying about which one is more important to lynch?
    Every single wolf flipped has told some truth. But the way Mountain uses white square as a proxy is probably the tell.

    Look at the shots he's used and how he used them. Dude is kind of creative.

  30. ISO #5680

    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Host just answered the question. Here it is.

    My pair selection is not visit, but I select pairs during the day, so it cannot be roleblocked or redirected anyways.

    My night actions (messaging, protecting etc) counts as visit. I visit the people I targeting. Host confirmed, that Action I did cannot be redirected. Another pool of my actions can be redirected ONLY from one member of pair to another.

    I had to paraphrase that, copy is not allowed by rules, but the thing is My feedback was correct and I cannot be redirected N1, this is confirmed by host.

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    I dislike this being put all on me. I told you guys I would be in a doctors appointment, and that I planned to shoot Wine Mom. Nobody had any issue with it then. Also like 4 other people shot Wine Mom.

    Glad I don't have to worry about how I get read but thats some opportunistic bullshit. When I flip town I will still be able to speak, and again I have been on the right side of every flipped wolf. Not my fault Wine Mom was on the wrong side of all of them.

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Quote Originally Posted by FM-Aliens Are Real View Post
    I dislike this being put all on me. I told you guys I would be in a doctors appointment, and that I planned to shoot Wine Mom. Nobody had any issue with it then. Also like 4 other people shot Wine Mom.

    Glad I don't have to worry about how I get read but thats some opportunistic bullshit. When I flip town I will still be able to speak, and again I have been on the right side of every flipped wolf. Not my fault Wine Mom was on the wrong side of all of them.
    What is even the proper response to this?

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    I'm back
    I... I do think it makes sense for me to defend myself here, because if people can find me town that'd help
    And even if they can't I have taken literally 6 shots and am optimal to kill in ITAs, rather than execute

    That being said I should probably put more of my energy towards solving
    I. Do realize my reads aren't particularly sheepable, but in all fairness a lot of us have been town and messed up here (as you'll see with my flip lol, if you do kill me)
    So at least you can see my logic, and sheep if you think it holds up, or ignore it if you think it doesn't

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    These I think I should keep as town
    FM-Smug Viking
    FM-Jiraffe
    FM-Sassy Witch

    Other than that I should start fresh
    And I'm going to try to avoid building worlds based on other reads I have, to prevent one wrong read from ruining everything
    I... don't know if that's actually going to work but I'm trying it
    It also should hopefully save time in that I can ignore Aliens as they're dying regardless

    Leaving:
    FM-Angry Clown
    FM-Dirty Harry
    FM-Fast Fish
    FM-Lady of the Lake
    FM-Lovely Bug
    FM-My Plants
    FM-Orange Iris
    FM-Purple Forest
    FM-Raincoat Cat
    FM-Ryast
    FM-Zoomer Power

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    Re: S-FM 362: ?KRC: Odyssey through the Ages

    Omg what wine was shot sorry I am just not able to focus here.

    I should have made more time earlier.

    I think it's reevaluate time for people not

    Wine said Mech on zoomer so am shielding that today as well!

    Likley 4-5 wolfs alive

    I will impeach vote later or if I see a quote to copy wel should always do this

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