M-FM: Avatar the Last Airbender - Book 2 Earth
The Dai Li Agents
Long Feng
Dai Li Agent (Hidden Dai Li Agent)
Azula's Legion
Azula
Ty Lee (Hidden Azula's Legion)
Mai (Hidden Azula's Legion)
Team Avatar
Aang
Katara
Sokka
Toph
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
Earth Kingdom Citizen
The Banished Prince
Zuko
Cabbage Merchant
Cabbage Merchant (Hidden Cabbage Merchant)
Win Conditions
Dai Li Agents: Defeat Azula's Legion, Aang, Katara, Sokka, Toph, Zuko, and any Team Avatar players that have been granted RP names. As well, have one member of the Dai Li Agents survive to the end of the game.
Azula and Ty Lee: Defeat the Dai Li Agents, Team Avatar, Zuko, and have Azula or Ty Lee survive to the end of the game.
Mai: Defeat the Dai Li Agents, Team Avatar, and live until the end of the game.
Team Avatar: Defeat the Dai Li Agents, Azula's Legion, Zuko, and have at least 1 member of Team Avatar survive.
The Banished Prince: Defeat the Dai Li Agents, Azula, Ty Lee, Team Avatar, and live to see the end game.
Cabbage Executioner: See your target lynched during the day.
Cabbage Jester: See yourself lynched during the day.
Cabbage Survivor: See yourself live through the entire game.
Special Mechanics
Trial: Hammer votes will not end days. Votes may surpass that of the hammer with the lynch taking effect at the end of each day.
Day events will occur every day up until and including day 7. These events will either grant or demand additional powers or objectives to players.
Azula's faction does not start with a night chat, and Mai and Ty Lee do not know their roles to start. On nights 1 and 2 Azula will select Mai or Ty Lee to join her night chat and learn their role power.
Team Avatar's Power Roles are dynamic and have secondary abilities- all Earth Kingdom Citizens that take on Power Roles will have a secondary night action that may be used on certain days.
Earth Kingdom RP names may use their power on nights following a lynch of Scum.
Water Tribe RP names may use their power on nights following a no lynch.
Air Nomad RP names may use their power on nights following a lynch of a Team Avatar member.
Fire Nation RP names may use their power on nights following a lynch they voted for.
- RP name possibilities are -
Spoiler : RP name possibilities :
Roles
Dai Li Agents
Long Feng - Master of the Dai Li
At night Brainwash a player.
You will gain control of the brainwashed player, and may both speak and vote as that player during the day in addition to your normal account.
You may brainwash the same player endlessly.
If you change the target of your brainwash at night the previously brainwashed player will be killed.
You are immune to night death as long as the Dai Li Agent is alive.
You share a night chat with the Dai Li Agent.Framer
Frame a player at night to appear to be any Role, Alignment, and RP name, as well as visiting any target of your choice.
or Forge a player at night, replacing any Last Will or Article they submit with your own.
Forging is permanent until you change it.
You share a night chat with Long Feng.Mortician
Autopsy a dead player at night.
You learn their roles, RP name, death description, night targets, Last Will, and feedbacks.
You also rob them of a 1-use charge of both of their abilities that you can utilize at any time instead of using your night power.
You also pick up any items they had on their body at the time of death.
You share a night chat with Long Feng.Azula's LegionThief
Rob a player of their feedback.
During the next day you may analyze their feedback, and should you properly guess the players role you will permanently gain the ability to Appear as their role and RP name.
You may select to Appear as any role and RP name you own at any time of day or night. Should you die you will appear to be that role and RP name.
Should you fail to guess the player's role they will receive their feedback at the end of the day following the robbery.
You share a night chat with Long Feng.
Azula - Prodigy of the Fire Nation
At night Shock 2 players once, or 1 player twice.
Should any player come into contact with 2 charges of Shock, either by interacting at night with another Shocked player, or being double targeted by Azula they will Overload and die.
Overloads remove Shock charges from any players that survive.
You are immune to night death and Long Feng's brainwashing as long as Mai or Ty Lee are alive.
You can not kill Ty Lee or Mai by any means.Beguiler
Charm all players that visit you at night, forcing them to visit and effect your target.
You start with 1 charge, and earn 1 charge for every night that you do not take action.
You share a night chat with Azula following her selecting you to join her.Blackmailer
Blackmail a player at night with a demand.
The demand can be anything as long as it is not restricted by time.
The player must meet the demand the following day.
Should they not meet the demand they will commit suicide the day following the blackmail, and publicly terrify the Town, preventing them from lynching for that day.
Your demand is vulnerable to any level of WIFOM or loopholes the blackmailed player can find.
If the blackmailed player should claim blackmailed they will be permenantly barred from taking night action.
You share a night chat with Azula following her selecting you to join her.Consigliere
Inspect a player at night, learning their RP name and current night power.
You share a night chat with Azula following her selecting you to join her.Chi Blocker
Chi Block a player at night, role blocking them and preventing them from taking action that night.
You are immune to role blocks.
You share a night chat with Azula following her selecting you to join her.Disguiser
Disguise as a player at night, 1-time, killing them but taking on their face in the day chat.
If the Disguiser is targeted by a night kill it will Disguise at OoO #10.
If your target is killed by means other than yourself on the night of Disguise you will not disguise.
If your target is killed as well as you are killed you will die in the new body.
You share a night chat with Azula following her selecting you to join her.Team AvatarTailor
Dress a player at night as either any possible role, as ???, or as any possible RP name.
The dressed player will appear as your dressing upon their death.
Dressing is permanent until you change it.
You share a night chat with Azula following her selecting you to join her.
Aang - the Avatar
At night you may Meet a player to reveal yourself to be the Avatar. Any Earth Kingdom Citizen you meet with will gain an RP name and a Power Role ability.
On nights following a day in which a Team Avatar member is lynched you may instead Airbend 2 players, swapping their locations and all actions that would target the Airbent players.
On nights following a day in which the Cabbage Merchant, or no one is lynched you may instead Waterbend to protect a single player from night death or Long Feng's Brainwashing.
On nights following a day in which Zuko, a member of Azula's Legion, or the Dai Li is lynched you may instead
Earthbend to guard a single player. If the guarded player is attacked you will die in their place and kill the attacker.
You are Immune to night death and Long Feng's brainwashing until either Katara, Sokka, or Toph is killed.Katara - Master Water Bender
At night you may Waterbend a player, protecting them from night death as well as Long Feng's Brainwashing.
On nights following a day in which a player was lynch you may instead Freeze a player, role blocking them and preventing them from taking action that night.Sokka - Master Tactician
At night you may Encourage a player, empowering them to use their ability two times the following night, or to use an ability they would not normally be free to use.
On nights following a day in which a player was lynch you may instead Track a player, following them to determine the player they visited as well as those that visited them.Toph - The Blind Bandit
At night you may Earthbend a player, guarding them from attacks.
Should they be attacked you will die in their place and kill the attacker.
Your Earthbending bypasses night immunity.
On days, following day 5, that there is no lynch during the day you may Metalbend a player during the day.
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from being killed by night attacks or Long Feng's Brainwashing.
You may anonymous interrogate them.
You may Crush them.
Crushings bypass all Invulnerability.
Captives are released at the start of the next day unless burned.
You may not Metalbend yourself.
You may not Earthbend on nights that you have a Captive in your Metalbending prison.Architect
Invite two players during the day to share a night chat the following night.
You may not invite yourself.
You will not be able to view the chat.Blacksmith
Arm a player with a 1-use weapon at night.
They must sacrifice their night action to use the weapon at night.
You may give Guns to yourself.
Or you may Armor a player with a 1-use manual suit of Armor vest at night.
They may use this bulletproof vest in addition to their night actions.
You may not give a bulletproof vest to yourself.
Bulletproof vests protect from an infinite amount of basic night kills.Bodyguard
Guard a player at night. Should they be attacked you will protect them.
You will die in their place and kill the attacker.
You may not guard yourself.Bus Driver
Swap 2 players at night. Those that visit one will effect the other.
Should your swapping cause a killing role to attempt to kill itself it's attack will pierce invulnerability.
You may swap yourself.Coroner
Autopsy a dead player at night.
You will learn their Role, RP name, Death Description, Night Targets, and Last Will.Detective
Track a player at night. You will learn the player that they visited.Doctor
Heal a player at night. This player can survive an additional attack at night.
You can not heal yourself.
Upon successfully healing someone you and the patient will be notified.Earth Kingdom Citizen
You have the chance to be given an RP name and 2 powers!Escort
Role Block a player at night. This prevents them from using their action unless they are Immune to role blocking.
Should you role block an immune player you will be notified.Insane Sheriff
Check a player at night. You will learn the player's alignment in relation to yourself.
Players you can win with will appear as "Enemy".
Players you an not win with will appear as "Friendly".
You will receive a Sheriff role card.
You will appear as a Sheriff upon your death.Jailor
Jail a player during the day.
You may only Jail following days in which a player was not lynched.
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from taking damage from basic kills.
You may anonymous interrogate them.
You may Execute them.
Executions bypassa all Invulnerability.
Captives are released at the start of the next day.Journalist
Interview a player during the day.
At the start of the following night the player will be notified of the interview and will write an Article for you to anonymously publish the following morning.Lookout
Watch a player at night. You will observe all players that visit the Watched player.Marshall
Reveal during the day to announce and confirm yourself as a Marshall.
Revealing as a Marshall allows for multiple lynches on the day of reveal.
Hammer votes will take automatic effect on the day of reveal.
The day will be reopened as quickly as possible, with the role reveals occurring at the end of the day.
There is a 3 lynch limit on the day of reveal.Pai Sho Player
Play Pai Sho with a target at night.
You will reveal your identity as a Pai Sho player, your RP name, and learn their RP name should they have one.
Non-Team Avatar players, or Earth Kingdom Citizens will turn down your request to play Pai Sho.Shaman
Manipulate a dead player to force them to act out their night power of your choice once again on your behalf.
You gain no feedback from the action.
You may only manipulate members of Team Avatar.
You may only manipulate a single target 1 time.
You may force dead players to visit yourself.Sheriff
Check a player at night. You will learn the player's alignment in relation to yourself.
Players you can win with will appear as "Friendly".
Players you an not win with will appear as "Enemy".Survivalist
At night you may survive an additional night attack.Technician
Prep a target at night, or Unprep a target at night, or Sabotage all actively Prepped targets.
Your Sabotage bypasses invulnerability.
You may not Prep yourself.Veteran
Go on Alert at night, protecting yourself from all attacks and killing all visitors.
You start with 1 charge, and earn 1 charge for each night that you do not take action.Vigilante
Attack someone at night, and attempt to kill them.
The Banished Prince
The Cabbage MerchantZuko - The Banished Prince
You may Capture a player during the day.
They are removed from any night chat the following night.
They are prevented from acting that night, regardless of Immunity to role block.
They are prevented from being killed by night attacks or Long Feng's Brainwashing.
You may anonymous interrogate them.
You may Burn them on nights that follow days with no lynch.
Burnings bypass all Invulnerability.
Captives are released at the start of the next day unless burned.
You may Capture yourself on days with no lynch.
Instead of Burning you may Betray your captives on any night.
Betraying a player permanently bars them from using a night power
Betraying does not limit alignment changes or development of RP names.
Cabbage Executioner - The Lawful Neutral
You will receive a target that you must see lynched during the day.
You have 1 piece of Cabbage.
If you are visited by any action at all you will lose a piece of Cabbage.
You may not lose more than 1 Cabbage in a single night.
If you have any pieces of Cabbage you can not be killed.
If you go 3 nights without being the target of any action you will grow a piece of Cabbage.
If you manage to attain an additional piece of cabbage the game will end with only your personal victory if you should win.Cabbage Jester - The Chaotic Neutral
If you are lynched you will kill 1/6 of living players at random.
You have 1 piece of Cabbage.
If you are visited by any action at all you will lose a piece of Cabbage.
You may not lose more than 1 Cabbage in a single night.
If you have any pieces of Cabbage you can not be killed.
If you go 3 nights without being the target of any action you will grow a piece of Cabbage.
If you manage to attain an additional piece of cabbage the game will end with only your personal victory if you should win.Cabbage Survivor - The True Neutral
You have 2 piece of Cabbage.
If you are visited by any action at all you will lose a piece of Cabbage.
You may not lose more than 1 Cabbage in a single night.
If you have any pieces of Cabbage you can not be killed.
If you go 3 nights without being the target of any action you will grow a piece of Cabbage.
If you manage to attain an additional piece of cabbage the game will end with only your personal victory if you should win.Spoiler : Order of Operations :
Spoiler : Da Feedbacks :
Spoiler : Boring Rules :