KRC: Sc2Mafia 13th Anniversary Game (S-FM 357) - Page 131
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  1. ISO #6501

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    I'm going to dissect the post a bit, so I can parse through it better , and be able to put how I look a it

    Quote Originally Posted by FM-Eyescream View Post
    Eh. I kinda like this in a vacuum. Depends how they follow-up, but seems like they're actually asking advice how to get engaged rather than making an excuse to delay content.
    This read I feel like is kinda null. The sentiment is vague with a base reasoning being a bit shallow. Of course the important part is that is dependant on the follow-up. (Spoilers: I think their follow-up later was better. maybe a bit)

    Quote Originally Posted by FM-Eyescream View Post
    Mmm. Based on recent posts I don't think Turquoise and Oink are w/w, so I don't think this is defense of a partner. But it could maybe be white knight TMI that backfired.
    This is pre-flipping Turq. A slot that we also know is town so I think this point is moot, and at the time should'nt have that much weight since it depended on an uncertain flip. It could be from your perspective, but it wasnt a general assesment in regards to them?

    Quote Originally Posted by FM-Eyescream View Post
    Curious if Oink does anything with this questioning in assessing Sonrisa
    Nothing AI here


    Quote Originally Posted by FM-Eyescream View Post
    The first line is a bit too vague and generic for my taste, but the turning around and scumreading the person who seemed to be questioning in good faith feels towny. Like they were actually looking at their ISO when they saw this post.
    I agree with this take


    Quote Originally Posted by FM-Eyescream View Post
    This kind of feels a bit like haphazard spewing that isn't actually considering the alignments.
    I think this isnt something Villa indicative


    Quote Originally Posted by FM-Eyescream View Post
    Ehhh, but I like how they seem to actually be trying to check people out as they are brought to their attention. If Choo Choo is scum(which I currently don't feel) then maybe this looks worse. It's light but also just feels like someone trying to get more involved.
    Maybe Im being biased with my view here, but this read/take goes in line with the first one from the ISO which feels like you are being generous? with Oink? Like you are trying to view them more as town when you put your reads


    Quote Originally Posted by FM-Eyescream View Post
    Their strongest point is based on a misunderstanding(Protag said the people in first 8 posts is towny and Matchstick disagreed which is the whole basis of that push). So maybe not reading close enough and just bullshitting reads, but I think it could just be an honest misunderstanding, too.
    This is a better example. Specially when before you gave them points for having the feel of actually looking at an ISO and stuff. Here when you see them bullshiting, its and honest misunderstanding


    Quote Originally Posted by FM-Eyescream View Post
    I don't want to quote a bunch of posts that happened up to this point, but I do kind of get the vibe of someone who's ramping up and still trying to figure out their footing in the game. I get the sense that Oink hasn't hidden behind some vague poking and questioning from earlier and is starting to develop some of those takes into reads. I quoted this post because it's the one that was shown to me earlier than I felt was kind of wonky, but seeing the progression I...kind of think this might be just a real thought process? I think it can be argued that they're just bullshitting dichotomies to seem thoughtful and give them directions to pivot, but ehhhh.

    I also felt like they actually believed their Matchstick push.

    I dunno, just seems like Oink is both trying to figure out Pilgrim and Protag while also trying to give suggestions for potential town!Pilgrim to start having more reads.
    The bolded and takes regarding their pushes I can see them and will mull over them. (If matchstick is town it will be all town tho). And also I think all those names were slots with kinda "easy" reasons to push as in how their playstyles are quirky ?
    One of my biggest gripes with them is exactly that, the feeling that they pushed some texbook stuff / easy lhf to vote on, which coincidentally were gaining traction.

    Quote Originally Posted by FM-Eyescream View Post
    Yeah, I can see a wolf-shaped ISO from this in the sense of someone who's decent at faking thought process, but it just feels like a genuine growth in engagement. I don't sense bad faith or excuses or a lack of actual solving, even if I don't agree with the conclusions.
    The conclussion feels like you ended up with a townlean with a hedge, aknowledging that it could fit a wolf there.
    I think my issue reading through this / my base irk ... Is that I dont think this ISO / read adds up that well with your confidence showed at EoD in Oink being town. I think you highlited some times that you deeply thought they were town and the wagon should move elsewhere.
    I know you were highly more sus of turq , and in that position I would've understood going at their throat first. But iirc you were at Pyramid first , and then Turq with a shift, and instead of your approach being focused on "I prefer this exe because I feel like this is a wolf" at points I felt like it was more like "Im townreading Oink lets move elsewhere" That I dont fully vibe


    Quote Originally Posted by FM-Eyescream View Post
    There's also the way they made the EOD vote on Shrimp of all people, and timing wise, effort wise, everything, that just doesn't read like a scum vote to me.
    Agree with this, I think I had the exact same thought at EoD . But with he knowledge that the 3 top wagons were town, I think its pretty easy for a push like that to come from scum?

  2. ISO #6502

  3. ISO #6503

  4. ISO #6504

  5. ISO #6505

  6. ISO #6506

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  8. ISO #6508

  9. ISO #6509

  10. ISO #6510

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chibi Minnie View Post
    Flood & Dredge

    Who is the towniest person in this list? Pls tell me

    FM-Mr Clean, FM-Four Past Seven, FM-Popcorn Axolotl, FM-Talking Anthill, FM-Sad Super Saiyan, FM-Joycat, FM-Turquoise, FM-Candyfloss, FM-Catnip, FM-Eyescream, FM-Autumn, FM-Pyramid, FM-Space Pizza
    Turqoise, because they flipped green.

    Other than them, Catnip/Sad Super Saiyan/Autumn I have in my mind as towny from yesterday. But not strong town today

  11. ISO #6511

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chibi Minnie View Post
    Flood & Dredge

    Who is the towniest person in this list? Pls tell me

    FM-Mr Clean, FM-Four Past Seven, FM-Popcorn Axolotl, FM-Talking Anthill, FM-Sad Super Saiyan, FM-Joycat, FM-Turquoise, FM-Candyfloss, FM-Catnip, FM-Eyescream, FM-Autumn, FM-Pyramid, FM-Space Pizza
    I know you didn't ask me, but this is a very strange and arbitrary list of people.

    I say Autumn/SSS are the towniest

    Snarky answer would be Turquoise because they are dead town

  12. ISO #6512

  13. ISO #6513

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chromatography View Post
    N5 but I fully expect to either be in people's blocks or nightkilled by then. This is just more of a "don't waste your shots when, worst case scenario, I'll mechanically take care if myself."
    Oh lmaooo. Im sorry to inform you that then the self clears means nothing. Its too late to be relevant.

    So if you want to be cleared better pump up those reads and dont rely on mech

  14. ISO #6514

  15. ISO #6515

  16. ISO #6516

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-The Great Flood View Post
    Oh lmaooo. Im sorry to inform you that then the self clears means nothing. Its too late to be relevant.

    So if you want to be cleared better pump up those reads and dont rely on mech
    Yes, every part of what I wrote except for the first word claims as much.

  17. ISO #6517

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Mining Peep View Post
    Is there any way to see ITA flips? I assume those have happened

    I don't see a Thread Summary anywhere
    In the Discord Server in the announcements you can check the ITA session hours . Still no ITA happened, tomorrow will have both sessions

  18. ISO #6518

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chromatography View Post
    Yes, every part of what I wrote except for the first word claims as much.
    If you kinda know that the mech wont happen soon enough to self clear you in time. Why were you insisten and highlited it as much?
    It feels kinda snarky / non genuine

  19. ISO #6519

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Snuggles View Post
    why do i feel like Chibi Minnie's entrance to the thread is slightly town indicative?

    It was pretty meh, pretty much cllinging onto some townread and saying they are just gonna consensus shoot ppl on ITA list
    Their pfp feels towny, maybe thats why

  20. ISO #6520

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Snuggles View Post
    why do i feel like Chibi Minnie's entrance to the thread is slightly town indicative?

    It was pretty meh, pretty much cllinging onto some townread and saying they are just gonna consensus shoot ppl on ITA list
    did you make the shots list like i suggested

  21. ISO #6521

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-The Great Flood View Post
    If you kinda know that the mech wont happen soon enough to self clear you in time. Why were you insisten and highlited it as much?
    It feels kinda snarky / non genuine
    Because I'm being put on the main shots list before we've even had a single redflip. I figure some information is better than no information when people are this trigger happy.

  22. ISO #6522

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Decepticon View Post
    Man tbh it’s kind of unfortunate nobody‘s really talking about me

    I’ve kind of flown under the radar but I’d assume a lot of ppl do since this is borderline a mash
    what is there to talk about with you @Decepticon?

    Whenever you get back, can you ISO these people and have opinions on them

    Platypus
    Popcorn Axolotl
    Mining Peep
    Goldfish Bowl

  23. ISO #6523

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Dredge View Post
    I really don't get the anthill scumleans. maybe im blind.

    i don't care if they die it's just such a weird read to me.
    The only thing I remember about them is that they spun a wheel EoD and voted me. So I have every right to claim my vendetta on them.
    (Also not remembering anything about them is a separate problem, but we'll get there when we get there)

  24. ISO #6524

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  27. ISO #6527

  28. ISO #6528

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Red Cross View Post
    can i be vigged please LMAO
    [QUOTE=FM-Dredge;1003211]rc are you just neutral? im not gonna vote you if you are but that role sounds 4p af.[/

    out yourself now so we can slam you into 3p jail and kill bad people.

    you are literally the #1 ITA shot that isn't based of people being annoyed with a slot.

  29. ISO #6529

  30. ISO #6530

  31. ISO #6531

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chromatography View Post
    Because I'm being put on the main shots list before we've even had a single redflip. I figure some information is better than no information when people are this trigger happy.
    Yeah, but you were saying knowing it can be misleading, and that information being of almost no relevance to your condition. Feels like a lie by ommision kind-of deal.

    I agree with you that I would agree to shoot someone else first to have a red flip that help us progress, but the self clearing thing was nowhere near a valid reason to not have you in a shotlist

  32. ISO #6532

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  35. ISO #6535

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-The Great Flood View Post
    Yeah, but you were saying knowing it can be misleading, and that information being of almost no relevance to your condition. Feels like a lie by ommision kind-of deal.

    I agree with you that I would agree to shoot someone else first to have a red flip that help us progress, but the self clearing thing was nowhere near a valid reason to not have you in a shotlist
    Wait, I'm confused. Knowing what would be misleading?

  36. ISO #6536

  37. ISO #6537

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chromatography View Post
    Wait, I'm confused. Knowing what would be misleading?
    That if the selfclear occurs in n5, then its hardly relevant to help us progress asorn. It would be super dumb just let someone live for 3 days on the promise that they will self clear when there are reasons to want them dead today

  38. ISO #6538

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-The Great Flood View Post
    That if the selfclear occurs in n5, then its hardly relevant to help us progress asorn. It would be super dumb just let someone live for 3 days on the promise that they will self clear when there are reasons to want them dead today
    Well, except I never claimed I need to live indefinitely. I just said don't shoot me today. Give me a chance to improve and if y'all still decide to blow it, can't say I didn't try.

  39. ISO #6539

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Snuggles View Post
    oh and I tried putting the Old Lickylicky in a hood last night with Hon Hon Hon and Yellow Snow but I dont think that ever came to be probably because of the "dead" thing

    I sus Hon Hon Hon as well
    I actually can confirm someone attempted a communicative action on me before n1, but yeah dont visit me guys unless you have unstoppable actions

  40. ISO #6540

  41. ISO #6541

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Catnip View Post
    oh its not old theres actually an off-by-one error, thats the second highest postcount, one moment

    Spoiler : REAL sbpc list :
    "

    FM-Scarf - 302

    FM-Sonrisa - 294

    FM-Yellow Snow - 219

    FM-The Hat - 196

    FM-Dredge - 192

    FM-Not Enough Legs - 173

    FM-Sad Super Saiyan - 172

    FM-Naptime - 159

    FM-Goblin and Worg - 151

    FM-Eyescream - 148

    FM-Choo-Choo - 136

    FM-Ringmaster - 116

    FM-Protagonist Hair - 112

    FM-Snuggles - 111

    FM-Tinnitus - 105

    FM-Droopy Snout - 98

    FM-Catnip - 93

    FM-Old Lickilicky - 88

    FM-Disco Dancer - 87

    FM-Popcorn Axolotl - 86

    FM-Breakup - 81

    FM-Red Cross - 80

    FM-The Great Flood - 70

    2 - 70

    FM-Autumn - Player 2

    FM-Goldfish Bowl - 67

    FM-Mr Clean - 67

    FM-Oink - 61

    FM-Talking Anthill - 58

    FM-Lipstick - 57

    FM-Matchstick Man - 55

    FM-Hon Hon Hon - 45

    FM-Pareidolia - 44

    FM-Bad Hair Day - 44

    FM-Peekaboo - 43

    FM-Angry Rectangle - 42

    FM-Pilgrim Anatomy - 42

    FM-Monet Rocket - 38

    FM-Platypus - 37

    FM-Space Pizza - 34

    FM-Lassie - 33

    FM-ZOMG - 33

    FM-Wakka Wakka - 31

    FM-Candyfloss - 30

    FM-Turquoise - 29

    FM-Mining Peep - 24

    FM-Four Past Seven - 19

    FM-Thumbs Up - 18

    FM-Fluffernuts - 16

    FM-Chromatography - 16

    FM-Chibi Minnie - 16

    Lumi - 14

    FM-Joycat - 13

    FM-Decepticon - 12

    FM-Grate - 12
    "


    notably i missed decepticon and grate off the bottom there. lets kill decepticon and grate really badly
    Yeah Lumi has been really scummy on post count

  42. ISO #6542

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    i've spent way too much time on this and idk why

    i'm pretty sure there's a lot of stuff i don't even have in here

    if people want to ping me with claims that aren't here, that'd be helpful. or if someone else wants to compile them, that's good too :P


    Snuggles is poisoned

    Hippo/Lickilicky (maybe others also idk) have neighborhood, watched Player 2 visiting Protagonist Hair

    Name Actions they took Actions they were targeted with
    FM-Ringmaster Moon worshipper, i'm not gonna look for more details about that rn -
    FM-Joycat Conditional greencheck on Matchstick Man, 5551 -
    FM-Oink Can cause actions to repeat infinitely(?), claims to count as dead for "talking with dead" type of roles, 5635, 6392 -
    FM-Old Lickilicky Claims to be dead, ITA immune (this was sometime last eod) someone attempted manipulative action on them but failed 5593
    FM-Protagonist Hair whatever it was they said about bad hair and neighborhood, 5702, the next few posts after that should explain more i'm too lazy to look for them rn -
    FM-Bad Hair Day neighborhood with protag etc -
    FM-Snuggles Claims modpost ability they didn't use, claims Player 2 is a pirate, 6039 -
    FM-The Hat Got an item N0, iirc claims to have lost the item, 1234 -
    FM-Chromatography Claims to be self-resolving, 6395 -
    FM-Dredge I'm pretty sure they claimed something -
    FM-Angry Rectangle - received something N1 5598
    FM-Red Cross - received an item called the crown sod1 6474, claims to have been targeted with an investigative action 6452

    Goblin did something which prevented them from being blessed with the moon thing 5530

    Protagonist gave something to Catnip and ZOMG 5555

  43. ISO #6543

  44. ISO #6544

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chromatography View Post
    Well, except I never claimed I need to live indefinitely. I just said don't shoot me today. Give me a chance to improve and if y'all still decide to blow it, can't say I didn't try.
    I think we are having mostly a semantics problem / the intention on how you presented the selfclear. But its feel pointless to discuss about.
    I agree that you shouldn't be a priority RN , but also the ITA window is tomorrow, you have plenty of time to do the improvement now / interact / gather some read or do pushes. Would appreciate that sort of WIM more

  45. ISO #6545

  46. ISO #6546

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Autumn View Post
    i've spent way too much time on this and idk why

    i'm pretty sure there's a lot of stuff i don't even have in here

    if people want to ping me with claims that aren't here, that'd be helpful. or if someone else wants to compile them, that's good too :P


    Snuggles is poisoned

    Hippo/Lickilicky (maybe others also idk) have neighborhood, watched Player 2 visiting Protagonist Hair

    Name Actions they took Actions they were targeted with
    FM-Ringmaster Moon worshipper, i'm not gonna look for more details about that rn -
    FM-Joycat Conditional greencheck on Matchstick Man, 5551 -
    FM-Oink Can cause actions to repeat infinitely(?), claims to count as dead for "talking with dead" type of roles, 5635, 6392 -
    FM-Old Lickilicky Claims to be dead, ITA immune (this was sometime last eod) someone attempted manipulative action on them but failed 5593
    FM-Protagonist Hair whatever it was they said about bad hair and neighborhood, 5702, the next few posts after that should explain more i'm too lazy to look for them rn -
    FM-Bad Hair Day neighborhood with protag etc -
    FM-Snuggles Claims modpost ability they didn't use, claims Player 2 is a pirate, 6039 -
    FM-The Hat Got an item N0, iirc claims to have lost the item, 1234 -
    FM-Chromatography Claims to be self-resolving, 6395 -
    FM-Dredge I'm pretty sure they claimed something -
    FM-Angry Rectangle - received something N1 5598
    FM-Red Cross - received an item called the crown sod1 6474, claims to have been targeted with an investigative action 6452

    Goblin did something which prevented them from being blessed with the moon thing 5530

    Protagonist gave something to Catnip and ZOMG 5555
    monet rocket also visited, not just player 2

  47. ISO #6547

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Chromatography View Post
    N5 but I fully expect to either be in people's blocks or nightkilled by then. This is just more of a "don't waste your shots when, worst case scenario, I'll mechanically take care if myself."
    @FM-Autumn I think this is worth adding to the list in regards tho chrom self-clear

  48. ISO #6548

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-The Great Flood View Post
    LickiLicki do you know if a role can have the power to speak to dead people would be able to contact you? Mostly to check for the moon stuff
    Yeah they should if they target me. If they just go to Limbo to speak to the dead, then probably not since I’m here and not in the Limbo

  49. ISO #6549

  50. ISO #6550

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-The Great Flood View Post
    I'm going to dissect the post a bit, so I can parse through it better , and be able to put how I look a it


    This read I feel like is kinda null. The sentiment is vague with a base reasoning being a bit shallow. Of course the important part is that is dependant on the follow-up. (Spoilers: I think their follow-up later was better. maybe a bit)



    This is pre-flipping Turq. A slot that we also know is town so I think this point is moot, and at the time should'nt have that much weight since it depended on an uncertain flip. It could be from your perspective, but it wasnt a general assesment in regards to them?


    Nothing AI here



    I agree with this take



    I think this isnt something Villa indicative



    Maybe Im being biased with my view here, but this read/take goes in line with the first one from the ISO which feels like you are being generous? with Oink? Like you are trying to view them more as town when you put your reads




    This is a better example. Specially when before you gave them points for having the feel of actually looking at an ISO and stuff. Here when you see them bullshiting, its and honest misunderstanding




    The bolded and takes regarding their pushes I can see them and will mull over them. (If matchstick is town it will be all town tho). And also I think all those names were slots with kinda "easy" reasons to push as in how their playstyles are quirky ?
    One of my biggest gripes with them is exactly that, the feeling that they pushed some texbook stuff / easy lhf to vote on, which coincidentally were gaining traction.



    The conclussion feels like you ended up with a townlean with a hedge, aknowledging that it could fit a wolf there.
    I think my issue reading through this / my base irk ... Is that I dont think this ISO / read adds up that well with your confidence showed at EoD in Oink being town. I think you highlited some times that you deeply thought they were town and the wagon should move elsewhere.
    I know you were highly more sus of turq , and in that position I would've understood going at their throat first. But iirc you were at Pyramid first , and then Turq with a shift, and instead of your approach being focused on "I prefer this exe because I feel like this is a wolf" at points I felt like it was more like "Im townreading Oink lets move elsewhere" That I dont fully vibe




    Agree with this, I think I had the exact same thought at EoD . But with he knowledge that the 3 top wagons were town, I think its pretty easy for a push like that to come from scum?
    Should probably clarify other than the very last paragraph, this was all what I had written and meant to post yesterday when I originally ISO'd Oink, so there's some parts that aren't outright a defense or meant to be towny as much as general observations/thoughts on the posts, with the end of it meant to be the general summary of it all. That's why the "haphazard spewing" line doesn't make sense of you read it as meant to be town-indicative lol

    Per the second response, it's not pre-flipping? I'm saying there's no world where I think it's partnered, and there's a world where Turq is town and Oink could be white-knighting Turq if he's town. It was something to keep in mind for when either flip.

    Maybe Im being biased with my view here, but this read/take goes in line with the first one from the ISO which feels like you are being generous? with Oink? Like you are trying to view them more as town when you put your reads
    I think I went into the ISO expecting to actually find them scummy, so I don't know if it's true that this take came from trying to view them as town. I stand by the pattern this post follows with the other posts shows town who actually cares about looking into people when it strikes their brain. Maybe I'm just biased because that's how I started getting into my groove yesterday, but I do feel scum tend to not have that same level of curiosity and digging without it being a part of an obvious agenda or coming off way lighter in content.

    The bolded and takes regarding their pushes I can see them and will mull over them. (If matchstick is town it will be all town tho). And also I think all those names were slots with kinda "easy" reasons to push as in how their playstyles are quirky ?
    One of my biggest gripes with them is exactly that, the feeling that they pushed some texbook stuff / easy lhf to vote on, which coincidentally were gaining traction.
    I think it's worth noting that I wasn't just focusing on this post as much as including it as a sort of peak of all the posts between this one and the last one I quoted. It's d1, I don't really think focusing on easy/lhf stuff is valid unless it looks like they're not putting any real thought into it and just flinging shit out. When I read that post in a vacuum, it kinda looked like bullshit. But when I came up to it through the ISO, I had a better feel for a mental pattern that I think is more likely to come from town.

    I think you calling my read at the end a hedge is bullshit. Just because I said I can see how it COULD be wolf, doesn't mean I think they're a wolf, and the rest of that paragraph literally spells that out. If you look at my posts about Oink yesterday after he was initially brought to my attention, I went to bat for him and put him at the top of my townreads. And I still think he's town. So don't disparage my work and call it a hedge when my stance has been very clear.

    And yes, I also made it very clear that I didn't like that all the other counter wagons at the time(Matchstick, Oink, Protag) were my townreads. So yes, that was my focus on finding counters, specifically because it was double elimination. I did want to find someone I actually thought could be a wolf, but I knew that I hated the counter wagons.

    You say the 3 top wagons being town makes Oink's vote bad not that towny, but double elimination nullifies that. It's also not just "oh, person in danger of being hung made the worst offer for a counter," it's the fact they bothered offering a spicy alternative, whereas if the other wagons were town while they were in serious contention, why wouldn't they find an excuse to vote those instead of caring about solving slot they have concern over?

 

 

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