
Originally Posted by
M-FM Fred Robinson
Ahh. I believe given that town starts with 13 players.
2 of which are the equivalent of unkillable.
God would already know Jesus and could easily determine his number by the second day of prayers.
God wouldn't have a number since he doesn't pray to himself.
Out of unknowns
we would have 11town prayers mixed in with 4sinners(who can pray) and 3 players who cannot ever pray(atheist, antichrist, and apostate of satan).
It's even possible that we could determine all 3 non-prayer capable roles at the beginning of d2 if we are extremely lucky.
I believe if we can get all town to go along with this. We are pratically guaranteed a win since the scum would be unable to do anything or if they did they would be outed as scum within 2 days.
@Bertha Anderson
I know that roleblocking is something they creates problems. However even with that there will either be a common theme of a player being roleblocked and another player not praying(creating a dichotomy either by mechanics or by 2 players claiming different positions). I also do not believe that roleblocking unless it is in masse and manages to hit 3or more town could cause a big enough change in the praying routines to cause this strategy to end up causing town to no longer having the ,probably ,guaranteed win by following it.