Welcome, everyone. This is the first official fundraiser of Sc2mafia.com!
In the update that will release on April 9th we are going to be implementing 4 roles. They are going to be revealed here, and in more detail in R&D.
/ Kidnapper \
A corrupt, retired warden, secretly detaining people of interest. This role has the ability to kidnap and roleblock one player each night. The Kidnapper can speak anonymously with the kidnapped person at night, and optionally execute them.
/ Agent \
A corrupt intelligence operative, bugging houses and stalking targets to gather information. The Agent has the ability to shadow one player each night, tracking that person's nightly activity whilst observing every player who "visited" them.
/ Beguiler \
A stealthy sneak who uses manipulation and misdirection to survive. The Beguiler has the ability to hide in a player's home, redirecting all effects targeting the Beguiler to instead affect his target.
/ Witch Doctor \
A hedge psychic, using his powers of healing to operate as the leader of a group of cultists. This role has the ability to save a player, protecting them from death and converting them to the Cult if they are attacked that night. The Witch Doctor acts as the leader of the Cult. The Witch Doctor is a unique role.
- / Voter Choice 1 \ -
Vote for this town role in Research and Development!
{Commissioned!}
/ Voter Choice 2 \
Vote for this town role in Research and Development!
{Commissioned!}
But it says 4 and there are 6?
The final 2 roles, the Town Roles, will be implemented on April 16th (or later, if the fund raiser takes longer) if, and only if, this fund raisers reaches them.... so get to it people!
Progress
[$300]-{|||│|||│|||│||||│|||||│||||||│}
To donate go here: https://www.sc2mafia.com/forum/showth...ll=1#post79269