I've noticed a trend of people leave training the game if there's cult...
Why is that?
I've noticed a trend of people leave training the game if there's cult...
Why is that?
Most people have this assumption that any save that isn't the exact same as all the other saves is incredibly broken, unbalanced, and likely not winnable. So, anything that isn't the norm' is avoided. Cult being uncommon is always assumed to be that broken unbalanced thing. Also, the voting black, semi-cleaning, and unpredictability can be angering to run into late game if unexpected.
Cult is good, pubs are bad.
Cause cult is op
None can stand against the coming Darkness...
https://www.youtube.com/watch?v=tWYCS6k1IOA
Sometimes, the light can come from the darkest places...
Originally Posted by Damus
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as i was made aware of recently (and have fixed on the Wiki)... all options off would be bad... because of the Nights between conversions option...
LinkIf both the Nights between conversions options are unchecked, the Cultists will have 3 nights between conversions.
3 nights between conversions wouldn't be good in a normal game with Mafia and one Killer... maybe in a long long game
Last edited by Deantwo; January 22nd, 2013 at 01:17 PM.
Is this still true? If so, it doesn't match the role card in-game when the nights between conversions options are unchecked. The Cultist role card will say "Collaborate with the Cult to convert one person each night" when they are both unchecked. Furthermore, Cultists in said games where I noticed this claimed they were able to attempt to convert each night after successful conversions, so I dunno if they were just lying and the role card is bugged or what.
from was posted here it is
but i haven't played for awhile
I don't rage quit on Cult, but they are sure annoying. You can use your logic and properly detect who you can trust, but if a cultist is around, you can never be certain and all proof and logic is null and void the entire game. That confirmed Investigator could be a cultist at any time. It's pretty unnerving. The only thing you can do is watch if they start making mistakes based on their prior role....but often it's too late into the game once that point is reached.
I hate how in a cult game if I am winning as a role I need the achievment for (lets say town spy) I get converted to cult and then I am on the losing team with 5 town vs 2 cult and there is a ML going down the list.