Imperium Game Thread
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  1. ISO #1

    Imperium Game Thread

    Rules : https://www.sc2mafia.com/forum/showth...erium-Proposal

    Sign ups ( you can still sign-up during the game ) :

    Horizont Industries ( Gingerape)
    New 'Merica ( Brendan )
    #Far Eastern Trade Consortium ( Nick )
    #Latin Pride ( MintBerryCrunch ).

    Attachment 8428 Map
    Backgrounds :
    Far Eastern Trade Consortium : Far Eastern Trade Consortium

    A tripartite alliance of aristocratic states masquerading under the guise of plutocracy. Exports bullets, imports territories. Their slogan is "For trade and commerce".
    Ok , now i say how this stuff works :
    1 You write the orders of attack moves and the land claims in the thread in within 24 Hours ( if you will have a sure problem of moving , just say to me that you automatize that turn ) with this template :
    Attacking phase:

    {locationA}, {#} armies -> {locationB}

    Production phase:

    Production points:
    {carryover} + {this turn} = {total production}

    {locationA}, {production type}, {points used}
    {locationB}, {production type}, {points used}
    {locationC}, {production type}, {points used}
    {locationD}, {production type}, {points used}
    ecc.
    Production points:
    {total production} - {total used} = {production remaining}

    2 I will process the moving and the claims
    3 When i will placed the Role Play part in the thread , a new turn begins

    Becuase i don' t have a background for the nations , we just start now , if you want to send it , just pm me eith the background of the nation
    Last edited by Gzz; January 3rd, 2013 at 02:08 AM.


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  7. ISO #7

    Re: Imperium Game Thread

    1 After you send armies in an occupied territory who isn' t of one of your allies , then you are attacking it ( quite silly , but..) , after the move , i will roll the dices ( 1 per army attacking or defending ) and doing just the same thing as Risk ( confront of the higest dices , seeing the stealmates and so on )
    2 The unoccuèied areas are simply run over by your army(ies) : just place your army(ies) in the territory and it's yours .
    3 Move your armies in an non-allied occupied area and let's roll


  8. ISO #8

    Re: Imperium Game Thread

    I will sign a treaty with Nick and Mintberry to wipe Gingerape off of the map. I want to be called "New 'Merica".
    I love oops

    Spoiler : :

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  11. ISO #11

    Re: Imperium Game Thread

    I will take Iceland
    I love oops

    Spoiler : :

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  12. ISO #12

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    Re: Imperium Game Thread

    North America is mine Mint. You can have South America and Africa.
    I love oops

    Spoiler : :

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    Re: Imperium Game Thread

    You have 4 territories and 5 armies. 1 army has to remain in each territory you control. So you can only capture one territory with the extra army.
    Last edited by Brendan; January 2nd, 2013 at 11:42 PM.
    I love oops

    Spoiler : :

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  18. ISO #18

  19. ISO #19

    Re: Imperium Game Thread

    Quote Originally Posted by Nick View Post
    Turn 1

    Army placement
    Central China: 1
    East Coast of China:1
    South Korea: 1
    Kyushu: 2

    Army attacks:
    Tokyo


    How to produce?
    Ok , the production is did by Production point ( you have 5at the start ) , you produce armies at the end of move phase , with production point the basic fuction is create armies ( 1 army por point ) , but in the rules are explained even the advanced fuctions of the production points .
    Each territory produce 1 pp , the crossroads insted produce 3 , the crossroads are the territories with the purple dot and are one of way of win


  20. ISO #20

  21. ISO #21

    Re: Imperium Game Thread

    Quote Originally Posted by Gingerape View Post
    I think we start with 5 armies and we have to put one army in each of those, only leaving us 1 army leftover to attack with? x.x

    Brendan noo. I'll let you have russia
    I cannot get to Russia without going through you... ):
    I love oops

    Spoiler : :

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  22. ISO #22

    Re: Imperium Game Thread

    I'm assuming we all start with 5.
    I love oops

    Spoiler : :

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  23. ISO #23

  24. ISO #24

  25. ISO #25

  26. ISO #26

  27. ISO #27

  28. ISO #28

  29. ISO #29

  30. ISO #30

    Re: Imperium Game Thread

    I will produce armies. Can we choose where they go? Where are the purple dots? Are those the pathways across the oceans?
    I love oops

    Spoiler : :

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  31. ISO #31

  32. ISO #32

    Re: Imperium Game Thread

    I see no dots.
    I love oops

    Spoiler : :

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  33. ISO #33

  34. ISO #34

  35. ISO #35

  36. ISO #36

  37. ISO #37

    Re: Imperium Game Thread

    Eg.

    Attacking phase:

    {locationA}, {#} armies -> {locationB}

    Production phase:

    Production points:
    {carryover} + {this turn} = {total production}

    {locationA}, {production type}, {points used}
    {locationB}, {production type}, {points used}
    {locationC}, {production type}, {points used}
    {locationD}, {production type}, {points used}

    Production points:
    {total production} - {total used} = {production remaining}
    Someone need to record the moves to avoid confusion later...

    Nick: You have only 1 army in that location.
    Brendan: I have 10 armies!
    Gingerape: I dunno...
    Last edited by Nick; January 3rd, 2013 at 01:19 AM.

  38. ISO #38

  39. ISO #39

  40. ISO #40

  41. ISO #41

  42. ISO #42

  43. ISO #43

  44. ISO #44

  45. ISO #45

    Re: Imperium Game Thread

    Ok , the first turn as passed , i let me automatize for now the production turn of Gingerape and the turn of Brendan and Mintberry , over to speed up the things a bit , for explain the cities and the commercial hubs :
    The cities ( brown dot ) costs 3 production points and give you 2 production point and a free army
    The commercial hub ( grey triangle ) costs 5 and gives you 3 production points and can be captured .


    ok , now the report :

    THE ITALY OBSERVER

    The Trade Consortium Take Over the Japan Governament :
    TOKYO , JAPAN It's the dawn of a new era in Japan : the Far East Trade Consortium have in fact assaulted Tokyo and killed all head of state , now there is a puppet state , under the control of the
    contol of the Funder Family of Consortium , but not every city as surrended : in fact , the Northen and Souther Japan have created an united front for defending themselves from the invader .

    A New Secular War ?
    PARIS , FRANCE The recent actions for taking the Borgougne from the legetimate govern of France by the Horizont Industries as succeded : after a long battle in Djion , the mercenaries have destroyed the capitol andplaced over his ruins his flag with his symbol , actually , the Paris govern is reconsidering the idea of letting the Bretagne territory under the Horizont Industries , but they are too much scared of a full-scale attack on Paris : in fat the industires of London have returned to work , meaning that now can give to his soldiers even more weapons

    Mystery in Brazil
    BRASILIA , BRAZIL The Brazil Govern is worried : the tribes of the deeper forest have organized together and started to raid the woodcutters , the strange thing is that the tribes have very modern weapon , something not so common in the Amazonic Jungle.... the Brazilian Head of State have started a legal cause with both the Consortium and the Horizont Industries , who both negates the partecipating in giving weapons to the natives .
    Some element of Ecologist Party have been arrested after he tried to move on the united tribes to research even more men for the army , but , unluckly for the Brazil , some Ecologist joined the indios , who have now like 3200 soldiers ready for battle .
    After a satellite sweep , the autorites saw a commercial hub in the middle of the forest : they don' t know if the weapons came from it , but they will keep an eye on it .

    The New Merica claims Iceland
    Rekyavijik , Iceland After days and days of fight in the streets , the Iceland Govern has fallen : all the ministers were killed yesterday with a shot in the head , and the Head of State was decapitated and his head showed in the streets . Our jornalist team has asked to a normal inhabitant of the capital city and he said “ New Merica is just a bunch of semi-primitve people with no respect for anyone : they even shoed the head of my beloved president , and... they pissed in it !” .
    We don' t know if that voices are true , but we are sure that this won' t stop the expansion.

    New Geopolitical situation : Attachment 8439
    Last edited by Gzz; January 3rd, 2013 at 10:48 AM.


  46. ISO #46

  47. ISO #47

  48. ISO #48

    Re: Imperium Game Thread

    I claim Western, Central and Southern Spain and Morocco.

    Nation name: "The Spanish Inquisition"

    Colour: Red

    Description:
    NOBODY expects the Spanish Inquisition! Amongst our weaponry are such diverse elements as: fear, surprise, ruthless efficiency, an almost fanatical devotion to the Pope, and nice red uniforms.

    Place 1 army in each province, 2 in Morocco.

    Attacking phase:

    Morocco, 1 army -> Northern Algeria

    Production phase:

    Production points:
    0 + 5 = 5

    Western Spain, Build City, -3 points
    Morocco, Produce Army, -1 point
    Morocco, Produce Army, -1 point

    Production points:
    5 - 5 = 0

    (or do I get extra points to spend for a late entrance? )
    Last edited by BorkBot; January 3rd, 2013 at 11:16 AM.
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  49. ISO #49

    Re: Imperium Game Thread

    Is it possible to produce armies in a territory you will conquer the same turn? Or can you only place them in territories you already own?
    [FMVI: Angel FMVIII: Gunsmith FMIX: Peasant FMX: Blacksmith
    MFM-I: Serial Killer MFM-II: Citizen MFM-III: Detective MFM-IV: Godfather/Witch MFM-V: Emperor MFM-VI:Host
    SFM-I: Spy SFM-II: Bandit SFM-III: Host SFM-VI: Skeleton Knight
    Awards: MFM-IV MVP SFM-VI MVP]

  50. ISO #50

 

 

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