A role suggestion---> Lunatic or Maniac.
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  1. ISO #1

    A role suggestion---> Lunatic or Maniac.

    This Madman is obviously an evil neutral. He is insane and makes other people crazy if he gets some alone time with them.
    Ability:
    - His ability at night: Disturb - Each night he can make someone else crazy making them kill another random person or themselves next night.
    -targets will be informed " A crazy person diturbed you last night "
    -Godfather, Mason leader and Mayor are immune to insanity.
    -Being killed by a person who was "disturbed" is described as " an insane person killed him "
    -suicides is described " shot himself in an insane condition "
    -If an investor invests a "disturbed person" it shows" this person i crazy"
    Invest shows:
    (cant choose) either looner(witch, survivor, amnesiac) or that he spends time with people at night( bodyguard, escort, consort)
    sheriff shows: Evil
    he can bring new stuff to the game (i think) to make it even more complicated and therfore more fun
    please leave feedback or ideas!!
    Last edited by Fajer; December 27th, 2012 at 06:10 PM.

  2. ISO #2

  3. ISO #3

    Re: A role suggestion---> Lunatic or Maniac.

    One of my questions is, if the person suicides, does it ignore invulnerability? Because things like Witch suicide do not, yet Jester suicide does.

    Can the host set charges to his ability? Because otherwise it seems to be rather OP. Also putting it under loner would just make it where the town murders them even more than they already do, and making it on the spends time with people one makes it were people will be more skeptical about BG claims more than they already are.

    Whats the Sheriff message say exactly? You just say "evil", does that mean it says "Your target is Evil," or did you mean to put it as "Your target is disturbed"

    Also we have a disturbed person who makes people suicide. That is the Jester.

    What about roles that have night actions. If he targeted an Invest and the Invest checks someone the next night and the disturbation kills someone. Does he still get the results from his standard night action? Does he win with other Neutral Evils or the Mafia? How long does the disturbation last?

    I believe you said that if an Investigator investigates someone who has been disturbed by the Lunatic/Maniac he comes up with a different result. So does that mean he can disturb a GF, allowing him to kill twice(one randomly) and making him immune to Sheriffs and now Investigators? Also does the random kill from being disturbed ignore RB?

    EDIT:
    Quote Originally Posted by Fajer View Post
    He is insane and makes other people crazy if he gets some alone time with them.
    Does that mean if someone else visits him the disturbation doesn't take place?

    In my opinion we have enough Neutral Roles for now. We need a few Mafia roles as when there are more types of Neutral roles than there are Mafia roles, and the game is named Mafia, we have a problem.
    Last edited by TheDarkestLight; December 27th, 2012 at 06:57 PM.

  4. ISO #4

    Re: A role suggestion---> Lunatic or Maniac.

    Welcome to my domain.

    Please organize and clarify role.

    Role name:
    Description:
    Alignment:
    Abilities:
    Win Condition:
    Host Options:
    1)
    .
    .
    .
    Pros:
    Cons:
    Overall effect on the metagame if implemented:
    Additional comments:

    Also, notes.
    It is mostly a nerfed Serial Killer. He don't need a nerfed Serial Killer.
    It also has a random factor. That should be removed.

  5. ISO #5

    Re: A role suggestion---> Lunatic or Maniac.

    Role name: Lunatic
    Description: A maniac who wants to watch people loosing reality and faith.
    Alignment: None
    Abilities: Disturb: Choose a target at night to disturb and make him crazy. The less people that visited that person the more crazy he will become.
    -Target will kill the person he visits next night in addition to his normal ability. if target cant visit anyone at night he will kill 1 person that visits him at night also in addition to his normal ability.
    -If target was alone when disturbed he will be affacted 2 nights and if not he will only be affected 1 night.
    -Godfather, mason leader and mayor is immun to "disturb" but can be killed by a person who is diturbed.(not godfather)
    -If an investor invests(or sheriff) a disturbed person at night he wont see what actual role his target is. He will see "your target is insane"
    Win condition: wins to see the maf and town dead. (with any neutral)
    Invest shows: your target is strangely observant (blackmailer,lookout)
    sheriff shows: your target is insane
    Host options:
    -target knows he is disturbed
    -invest on disturbed people doesent show their true role
    -wins with neutrals
    -is invulnrable at night
    Pros: advanced "killer" who is just as dangerous as an mass murdurer. Can create missbelievs amongst town.
    cons: cant choose who disturbed people will visit.
    Overall effect on the metagame if implemented: Creates chaos amongst town and maybe even mafia to. it messes with invest and consigliers and makes it even more scary to reveal your role as a doctor can become a killer.
    Additional comments: I know there already are many neutrals but i believe 1 more cannot hurt.
    i changed it a bit because of the feedback.
    pls leave feedback as nothing is writtien in stone!!
    Last edited by Fajer; December 28th, 2012 at 07:13 AM.

  6. ISO #6

    Re: A role suggestion---> Lunatic or Maniac.

    I believe this could help the town or mafia more than hurt it. If you target a BM for example. Then both he and the GF can kill, which makes the mafia twice as strong. Also it could basically turned any town role into a one night-or two- Vigilante. Which if you targeted a Sheriff and he found a Mafia, he doesn't need to reveal to the town to lynch him, he can just murder him the next night. Also it allows normal town roles to find evil roles based off invulnerability.
    A: I was disturbed a night ago and I attacked B and he was invul.
    B: I'm a Cit, I vested.
    A: No cits in this set up you dumb GF.
    Because no one ever survives claiming cit who vested anyway. Even though killing the Mafia in that way helps the disturbed man, he must know that he has no control over who his targets kill, and it might even be himself. Its kind of like a gunsmith, except the guns are only used at night, and he is evil.

  7. ISO #7

    Re: A role suggestion---> Lunatic or Maniac.

    you are right! but not completly.
    the vigilante can only kill 1 person as he only visits 1 person.
    the maf can kill 2 persons at night but only if it's not gf or mafioso that is disturbed.
    disturbed person is not awear of being disturbed and they are not awear that they can kill or that they killed their target at night. only the lunatic knows who is insane (and invest and sheriff if they have a disturbed target)

    for example
    lunatic disturbes Framer who wasnt visited by any others.
    next night framer frames X and kills X because he is disturbed.(death description not chosen yet)
    and maybe lookout or detect targets lunatic and finds out he didnt visit X at night.
    this means that lunatic has made a kill with no suspition from town or maf as he never visited X.

    i guess u mean its 2 kills for maf but they wanted to frame X and not kill him. and as framer visited X a detective or lookout may know he was the killer.

    you have a point but an SK can be just a profiteble for the mafia as the lunatic.
    Last edited by Fajer; December 28th, 2012 at 06:26 PM.

  8. ISO #8

    Re: A role suggestion---> Lunatic or Maniac.

    Quote Originally Posted by Fajer View Post
    you are right! but not completly.
    the vigilante can only kill 1 person as he only visits 1 person.
    the maf can kill 2 persons at night but only if it's not gf or mafioso that is disturbed.
    disturbed person is not awear of being disturbed and they are not awear that they can kill or that they killed their target at night. only the lunatic knows who is insane (and invest and sheriff if they have a disturbed target)

    for example
    lunatic disturbes Framer who wasnt visited by any others.
    next night framer frames X and kills X because he is disturbed.(death description not chosen yet)
    and maybe lookout or detect targets lunatic and finds out he didnt visit X at night.
    this means that lunatic has made a kill with no suspition from town or maf as he never visited X.

    i guess u mean its 2 kills for maf but they wanted to frame X and not kill him. and as framer visited X a detective or lookout may know he was the killer.

    you have a point but an SK can be just a profiteble for the mafia as the lunatic.
    After one kill, I think he would know he is insane, so then he uses his second one strategically. And what I said was it turns a townie into a Vigilante, not disturbing a vig makes him kill twice.

  9. ISO #9

  10. ISO #10

    Re: A role suggestion---> Lunatic or Maniac.

    The sort of quasi immunity to detection is cool, since it could aid scum if they are checked by a Sheriff/Invest, and even Detective, since the kill would be seen, and they could claim nearly anything and to simply have checked the target. However, the 0 control of who it kills is incredibly weak if he is trying to be a Power Role.
    If he is a Support type neutral he doesn't really help.
    - Serial Killer, already kills
    - Arson, would kill all douse targets, making it a SK.
    - Mass Murderer, it WOULD help, ensuring the kill of the target, as well as visitors.
    - Witch, it would somewhat help, killing the puppet, but then the Witch has to find another quality puppet.
    - Cultist, no, good god this doesn't help at all. lol.

    In it's current state it can't run Power role or Support role.
    I don't currently have any ideas of how to tweak it that don't just turn it into Serial Killer or Witch, lol, but I will go think on it.

  11. ISO #11

    Re: A role suggestion---> Lunatic or Maniac.

    Thank you!
    a disturbed person cant kill the lunatic.

    i thought the lunatic more of a peron who inflict chaos in the game.

    lets say there are 10 persons left
    2 maf
    2 neutrals (1 killing,).. . .. (ive been thinking, maybe the lunatic is neutral killing.)
    and 6 town
    the sheriff reveals himself and says Y is maf and Y gets lynched.
    then the lunatic can disturb the sheriff maybe not 2 nights sinse the maf prob wants him dead and there will be doc on him and he will also succeed where the SK and maf will not sinse they cant kill sheriff without killing the doc.
    now sheriff wont get any usefull information sinse evry target he chooses is dead next morning.
    later on the lunatic maybe lucky enough to reveal hmself and lynch the only maf or town left. (or he disturbes conigliere and maf wins) and if sheriff is lucky he might detect the lunatic that isnt dead next morning
    and btw the lunatic might even kill more than the SK or he may not kill anyone.
    Last edited by Fajer; December 29th, 2012 at 06:36 AM.

  12. ISO #12

    Re: A role suggestion---> Lunatic or Maniac.

    Quote Originally Posted by Fajer View Post
    and btw the lunatic might even kill more than the SK or he may not kill anyone.
    Thats the trick. If the Lunatic Distrubs two people and it lasts for two nights he can have two kills a night unless one target is healed or he its an invul. And you said it could be an option to know if you are disturbed or not. If it was on it would be highly abused by the person who is disturbed, and even if it isn't if he has two kills then the second night hes disturbed he will know who to kill. The one exception would be if it was coincidence that the actual disturbed person visited the same one.

    Quote Originally Posted by Fajer View Post
    -Target will kill the person he visits next night in addition to his normal ability.
    It would be highly abused and it could allow the Mafia to bypass Doctor heals and BG protection. As if the GF, SK or Mafioso is disturbed, he attacks that person twice since you said the person both kills him and does his normal action, a Doctor can only save someone from an attack once and if the GF/Mafioso/SK attacks someone with a Doc they will ignore it, even if they don't know they are disturbed. It works the same way with a BG except that the attacker dies also, yet the person the BG guarded will die from the second attack.

    Since he technically visits his target twice that would mean he would come up on Detective and Lookout reports twice making that quite obvious he is a BD swapping the same person twice in the night -fail-, or is Disturbed, since those would be the only things that visit twice. Yet everyone would know that even a pub BD isn't that stupid. So this makes the role as I said before, able to get past healing roles -will die if its BG yet still kills target- and makes Doctors useless, as this could lead to heavy cheating problems where a Lunatic and a kill role are skyping and the Lunatic Disturbs the GF allowing him to ignore Doctors making the Mafia have a confirmed kill everynight -unless they hit an invul-.

    Quote Originally Posted by Slaol View Post
    - Serial Killer, already kills
    - Arson, would kill all douse targets, making it a SK.
    As I said, the Serial Killer will ignore Doctors, and the Arson, if he isn't invul at night, if he had anyone doused before he became Disturbed and tries to burn, since the Arson visits himself -I may be wrong- he would end up killing himself, and this applies to any role that visits themselves, like the Lookout being able to Lookout himself will instead kill himself, and the MM would attack himself if he sprees his own house and if he isn't Invul he just killed himself, and wouldn't a BD kill twice since he visits two people, and if he busses himself he kills himself and someone else. I see how it could be devestating early game, yet late game it would lose nearly everything it can do as usually unless the town is winning only killing roles will be left near the end, and that leaves little to no effect.
    Last edited by TheDarkestLight; December 29th, 2012 at 10:55 PM. Reason: Extra info, typos

  13. ISO #13

    Re: A role suggestion---> Lunatic or Maniac.

    ive considerd taking away the option of knowing you are disturbed and thus making it harder to abuse.
    and I didnt mean killing roles will make twice the attack on the same person, I made the disturb killing in addition to the normal ability to make the target not know that he is disturbed. (but a lookout can see if he is disturbed if his target dies and isnt visited by anyone) BUT every character isnt perfect and can be dealt with!!
    and the GF is immune to disturbance.
    I dont know if the suicide possebility is good or not. ill leave it to you to decide if you want it or not.
    and let me know if you want a more orginized role config!
    experince: -
    sometimes i am right

 

 

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