Day 1: First Blood - Page 4
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  1. ISO #151

  2. ISO #152

  3. ISO #153

  4. ISO #154

  5. ISO #155

  6. ISO #156

    Re: Day 1: First Blood

    Town:


    Citizens:

    1-Citizen
    2-Citizen
    3-Citizen
    6-Citizen
    7-Citizen
    8-Citizen
    11-Citizen
    12-Citizen
    13-Citizen
    16-Citizen
    17-Citizen
    18-Citizen
    21-Citizen
    22-Citizen
    23-Citizen
    26-Citizen
    27-Citizen
    28-Citizen
    31-Citizen: FM Yehat - Killed by the Mafia
    32-Citizen
    33-Citizen
    36-Citizen
    37-Citizen
    38-Citizen
    41-Citizen
    42-Citizen

    Power roles:
    4-Sheriff
    34-Sheriff
    9-Doctor
    14-Vigilante
    24-Blacksmith
    19-Escort
    29-Doctor
    39-Jailor




    Mafia:


    10-God Father
    5-Mafioso
    40-Mafioso
    15-Consort
    25-Consigliere
    30-Framer


    Neutrals:


    20-Serial Killer
    35-Witch


    Yo, you may find this helpful.

  7. ISO #157

  8. ISO #158

  9. ISO #159

  10. ISO #160

    Re: Day 1: First Blood

    Quote Originally Posted by FM Kermit View Post
    Town:


    Citizens:

    1-Citizen
    2-Citizen
    3-Citizen
    6-Citizen
    7-Citizen
    8-Citizen
    11-Citizen
    12-Citizen
    13-Citizen
    16-Citizen
    17-Citizen
    18-Citizen
    21-Citizen
    22-Citizen
    23-Citizen
    26-Citizen
    27-Citizen
    28-Citizen
    31-Citizen: FM Yehat - Killed by the Mafia
    32-Citizen
    33-Citizen
    36-Citizen
    37-Citizen
    38-Citizen
    41-Citizen
    42-Citizen

    Power roles:
    4-Sheriff
    34-Sheriff
    9-Doctor
    14-Vigilante
    24-Blacksmith
    19-Escort
    29-Doctor
    39-Jailor




    Mafia:


    10-God Father
    5-Mafioso
    40-Mafioso
    15-Consort
    25-Consigliere
    30-Framer


    Neutrals:


    20-Serial Killer
    35-Witch


    Yo, you may find this helpful.
    The fact that there have been two other people to do this before you makes you seem scummy.

  11. ISO #161

    Re: Day 1: First Blood

    Quote Originally Posted by FM Inspector Cluseau View Post
    day starts. claim any feedback.
    mid day. claim all power roles and what you did as them.
    end day. claim all power roles and what you will do tonight.
    Day starts and mid day are correct.

    However I don't think the third one is useful at all though. We just want to provide the bare bones minimum amount of information in our hypothetical claims in order to have pr night action results in the event of a pr dying and flipping pr in the graveyard.

    Ideally, the mass of hypo claims would be too large and overwhelming (and convincing) for the mafia to sort through and determine anything useful about linkage of players to pr roles.

  12. ISO #162

    Re: Day 1: First Blood

    Quote Originally Posted by FM Kermit View Post
    Town:


    Citizens:

    1-Citizen
    2-Citizen
    3-Citizen
    6-Citizen
    7-Citizen
    8-Citizen
    11-Citizen
    12-Citizen
    13-Citizen
    16-Citizen
    17-Citizen
    18-Citizen
    21-Citizen
    22-Citizen
    23-Citizen
    26-Citizen
    27-Citizen
    28-Citizen
    31-Citizen: FM Yehat - Killed by the Mafia
    32-Citizen
    33-Citizen
    36-Citizen
    37-Citizen
    38-Citizen
    41-Citizen
    42-Citizen

    Power roles:
    4-Sheriff
    34-Sheriff
    9-Doctor
    14-Vigilante
    24-Blacksmith
    19-Escort
    29-Doctor
    39-Jailor




    Mafia:


    10-God Father
    5-Mafioso
    40-Mafioso
    15-Consort
    25-Consigliere
    30-Framer


    Neutrals:


    20-Serial Killer
    35-Witch


    Yo, you may find this helpful.
    Seriously, you can stop with this. We don't need one on every page.

  13. ISO #163

    Re: Day 1: First Blood

    Quote Originally Posted by FM The Terminator View Post
    For those of you who misunderstood, we wait until AFTER we have every possible feedback claim before hypoclaiming.

    Frog, do you think there would be a point in also hypoclaiming scum?
    Hypoclaiming scum is probably a bad idea.. it will cause sheriff mis-checks and mis-lynches easily

  14. ISO #164

  15. ISO #165

  16. ISO #166

  17. ISO #167

  18. ISO #168

    Re: Day 1: First Blood

    Quote Originally Posted by FM Michigan J Frog View Post
    Day starts and mid day are correct.

    However I don't think the third one is useful at all though. We just want to provide the bare bones minimum amount of information in our hypothetical claims in order to have pr night action results in the event of a pr dying and flipping pr in the graveyard.

    Ideally, the mass of hypo claims would be too large and overwhelming (and convincing) for the mafia to sort through and determine anything useful about linkage of players to pr roles.
    If we ought to go with this everybody needs to do it seriously = think about what you are claiming before saying it, it also bears a big risk to town PRs

  19. ISO #169

  20. ISO #170

  21. ISO #171

  22. ISO #172

  23. ISO #173

  24. ISO #174

    Re: Day 1: First Blood

    Quote Originally Posted by FM Cookie Monster View Post
    If we ought to go with this everybody needs to do it seriously = think about what you are claiming before saying it, it also bears a big risk to town PRs
    I did some math. If we can use it to hide PRs it will work fine at that. It just might confuse them. We have at least 5 nights before Town loses. So, if PRs can find anything real in that time then we can stop.

  25. ISO #175

  26. ISO #176

  27. ISO #177

  28. ISO #178

  29. ISO #179

  30. ISO #180

  31. ISO #181

  32. ISO #182

  33. ISO #183

  34. ISO #184

    Re: Day 1: First Blood

    I doth not see how this hypothetical claim will serve the kingdom better than it will serve the spawn of evil, for they will be capable of finding all PRs much more quickly by sharing any night feedback they receive and comparing it to claims they read during the day. This doth not only apply to sheriffs, but also to the escort, blacksmith and gaoler.

    Twould not be a problem if associated feedback was not claimed until after the target's death. Twould be different if we had a detective or lookout, but alas we have neither.

    Why doth thou request these feedback claims to be made along with thine hypothetical claim plan?
    If a vigilante shot is made, role blocks are claimed, blacksmith materials are claimed to have been received, jailed people claim in the first 24 hours of day, you should insert that information into your hypo claim list.
    I would think it better to use either or.

  35. ISO #185

  36. ISO #186

    Re: Day 1: First Blood

    Quote Originally Posted by FM King Arthur View Post
    I doth not see how this hypothetical claim will serve the kingdom better than it will serve the spawn of evil, for they will be capable of finding all PRs much more quickly by sharing any night feedback they receive and comparing it to claims they read during the day. This doth not only apply to sheriffs, but also to the escort, blacksmith and gaoler.

    Twould not be a problem if associated feedback was not claimed until after the target's death. Twould be different if we had a detective or lookout, but alas we have neither.

    Why doth thou request these feedback claims to be made along with thine hypothetical claim plan?

    I would think it better to use either or.
    There are no last wills, we have no way of knowing what the PR (especially sheriff) do when they die. We NEED that information

  37. ISO #187

    Re: Day 1: First Blood

    Quote Originally Posted by FM Cookie Monster View Post
    @Michigan
    Ah I see, I think it's a viable idea.
    Should the REAL PR be honest about their actions?
    I agree with this plan. Who else wants to do it?
    I think all PR's should be honest about their actions and all citizens should try their hardest to come up with believable pr claims (especially who they call out as inno/suspicious). This is the only way it's useful for the town.

    Quote Originally Posted by FM The Terminator View Post
    What about, say, an escort who ends up roleblocking the mafia killer but is killed by the serial killer that same night? We should have everyone also claim an action for the upcoming night. Perhaps Cluscum's idea is the best one?
    I still don't think pre-emptively claiming night actions is a good idea since it helps scum figure out who the real pr's are. Any possible advantages of that are negated by the possible harms imo.

    Quote Originally Posted by FM The Terminator View Post
    For those of you who misunderstood, we wait until AFTER we have every possible feedback claim before hypoclaiming.

    Frog, do you think there would be a point in also hypoclaiming scum?
    There is absolutely no reason to hypo claim as scum unless you're scum trying to convey your consig results/etc. At least, I don't see any benefit to it.

  38. ISO #188

    Re: Day 1: First Blood

    Quote Originally Posted by FM Michigan J Frog View Post
    Day starts and mid day are correct.

    However I don't think the third one is useful at all though. We just want to provide the bare bones minimum amount of information in our hypothetical claims in order to have pr night action results in the event of a pr dying and flipping pr in the graveyard.

    Ideally, the mass of hypo claims would be too large and overwhelming (and convincing) for the mafia to sort through and determine anything useful about linkage of players to pr roles.
    The argument for claiming the upcoming night actions is that something important may happen. Jailor actions, doctor actions, escort actions, and lookout actions could all be important preclaims in case the player dies that night.

    Another pro of the idea: If a lot of people preclaim lookout actions on a town player, the scum are less likely to kill him. If a citizen preclaims an investigation on a scum, they might just kill him, saving an important power role and giving us further clues.

  39. ISO #189

  40. ISO #190

    Re: Day 1: First Blood

    Quote Originally Posted by FM The Terminator View Post
    The argument for claiming the upcoming night actions is that something important may happen. Jailor actions, doctor actions, escort actions, and lookout actions could all be important preclaims in case the player dies that night.

    Another pro of the idea: If a lot of people preclaim lookout actions on a town player, the scum are less likely to kill him. If a citizen preclaims an investigation on a scum, they might just kill him, saving an important power role and giving us further clues.
    Terminator knows what is up. Please, everyone, do this.

  41. ISO #191

  42. ISO #192

    Re: Day 1: First Blood

    Ok to simplify it, am I correct in saying this as what you want us to do frog?
    1. Claim all Roleblocks/Witched/Healed+Attacked/Blacksmith ( should we be honest about this? )
    2. Hypo claim all actions (Sheriff+Doctor+Vigi+Escort+Blacksmith+Jailor), and their respective feedbacks, if any. With town PR's being honest and Citizen trying their best to seem like a town PR

  43. ISO #193

  44. ISO #194

  45. ISO #195

  46. ISO #196

  47. ISO #197

  48. ISO #198

  49. ISO #199

  50. ISO #200

    Re: Day 1: First Blood

    Scum List:
    Yoda
    Rubber Ducky
    Jack Sparrow


    Suspected:
    Jack Sparrow - Me - Reason: Possible Consig.

    Evidence: began his post with an RP:
    Quote Originally Posted by FM Jack Sparrow View Post
    do what you want cause a pirate is free! You are a pirate!
    Then posted again with:
    Quote Originally Posted by FM Jack Sparrow View Post
    -vote FM Lucutus


    Every day we need to lynch. He is the only Star trekk universe character.
    Dropping the RP and placing a vote with a half cocked BS fake logic post of town needing to lynch every day. the lower cased d in his first post makes be believe he is a Consig that is telling his scum buddies in code what his results reveled about whoever he targeted. Notice how he uses all lower case letters in his first post but in his second he uses proper sentence structure. Obvious Code is obvious.

    -vote FM Jack Sparrow

 

 

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