Attachment 8757
I don't know all the rules of this game as I played it on PC without learning the rules much!
Rules:
The whole map is divided into areas and each player owns equal amount of it, leaving no empty area. Every area has 1 army on it by default and each player has 5 extra armies to set in the areas he owns by his choice. 8 armies is maximum allowed in same area. All the players set their first armies in PM before the game starts.
Sorry, but I'll have to use letters to describe the game process.
There are players A and B.
It is player A's turn. During his turn he can attempt attacks. Attacks can be provided with 2 conditions: firstly, you must have an attack area (area with more than 1 army in it); secondly, your attacking area and your enemy's area wich you want to attack must be nearby.
Player A decides to attack from his area Alpha (M armies) and attack enemy's area Beta (N armies). Providing the attack, Game Master throws Md6 as attack and Nd6 as defence. We've found that Md6 is more than Nd6, that means that the are has been conquered and belongs to player A. Now the army moves from Alpha to Beta leaving 1 army behind (as there can't be areas without army). That makes a map update: Alpha now has 1 army and Beta has M-1 armies of player A. After each battle the player gets Reserve if he successfully conqueres the area (RES = Md6 - Nd6).
Player can finish his turn any time leaving some of his areas wich are able to attack unused (leaving more armies to protect areas). But if there are no more areas wich are able to attack, the turn ends automatically.
When the turn ends, player gets all the RES he gathered during the turn and sets it in his areas by his choice.
It is Player's B turn now when Player A has set all his RES in.
he decides to attack area Gamma (Q armies) using area Delta (E armies). Dices are thrown again and it shows that attack is failed: Qd6 > Ed6. When attack is failed, the attack army is destroyed and there is only 1 army left in area Delta, but there are still E armies in Delta as defenders succeeded in protecting their area. Defender doesn't get any RES from protecting.
If in the end or in the beginning of some turn player has no areas with more than 1 army, he gets Recruit equal to half of the areas he owns.
When player loses all of his areas, he loses.
Wins only the one player who has conquered the whole map.
To sign-up, choose the color (from tag color-board only and choose the color that is not registered yet), country name and your rank (Emperor ..., General ..., ... The Great, ... XII, etc.)
White snd Black colors aren't allowed.
1. RLVG Lunatic Robin the First, Somerset |> (aka blue flag)
2. Duke Slaol, Yorkshire |> (red)
3. Fuhrer MintBerry Crunch, London |> (yellow)
4. Dear Leader Nick, Worchestershire |> (lime)
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