Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Random Any
Possible Mafia/Triad/Terrorist roles: Mafia Member, Godfather, Framer, Consort, Janitor, Tailor, Actress, Consigliere
Possible Town Roles: Sheriff, Doctor, Citizen, Escort, Veteran, Vigilante, Mayor, Mason
Possible Neutral Roles: Serial Killer, Arsonist, Mass Murderer, Electromaniac, Witch, Cultist, Survivor, Executioner, Jester
Special Mechanic:
Random Any can be any possible roles or alignment.
The possible Alignment are: Mafia, Triad, Terrorist, Town, and Neutrals.
Terrorist are like the third version of Mafia.
Mafia/Triad/Terrorist Role Cards:
Mafia Member - Share a night chat meeting with your alignment. Can be sent to kill.
Godfather - Share a night chat meeting with your alignment. Can be sent to kill. Immune to all kills and detection.
Consort - Roleblock a player at night. Target is informed of roleblock. Share a night chat meeting with your alignment. Cannot be sent to kill.
Actress - Visit a player at night. The Actress's role flip on death will be the role of the most recent target she visited. Share a night chat meeting with your alignment. Cannot be sent to kill.
Tailor - Visit a player at night. Give them a suit of any role and alignment of your choice. When a person with a suit die, their role's flip will match to the role of the suit. Share a night chat meeting with your alignment. Cannot be sent to kill.
Consigliere - Investigate a player at night checking for their exact role. Godfather will show up as Citizen. Share a night chat meeting with your alignment. Cannot be sent to kill.
Janitor - Clean a player at night removing their role's flip and last will. Share a night chat meeting with your alignment. Cannot be sent to kill.
Framer - Frame a player at night to show up of any role or alignment of framer's choice to the investigating roles. Share a night chat meeting with your alignment. Cannot be sent to kill.
Town Role Cards:
Citizen - Power in vote.
Sheriff - Investigate a player at night checking of their alignment as: Mafia, Triad, Terrorist, Town, or Neutral. Godfather show up as Town.
Doctor - Heal a player at night from all attacks and conversion. Target is not informed of being attacked or healed. Doctor is informed if the target was attacked or almost converted.
Escort - Roleblock a player at night. Target is informed of the roleblock.
Vigilante - Shoot a player at night. Limited to 3 kills. Cannot kill on Night 1.
Veteran - Alert at night killing everybody who tries to visit you. Being alert give you perfect immunity to everything. Limited to 3 alerts.
Mayor - Reveal any time during the day, gain 2 votes. Cannot be converted after revealing. Cannot be healed after revealing.
Mason - Can be sent to recruit any Town, Survivors, Jesters, or Executioners to become Mason. Only one recruit per day. Cannot be converted. Share a night chat with other Masons.
Neutral Role Cards:
Cultist - Can be sent to recruit any Non-Mason Town, Survivors, Jesters, Executioners, and Witches to become Cultist. Only one recruit per day. Cannot be Converted. Share a night chat with other Cultists.
Serial Killer - Can kill a player at night. Have one auto vest.
Arsonist - Can douse a player at night. Can also instead burn all players who were doused. Target is not informed of dousing. Have one auto vest.
Mass Murderer - Visit a player at night killing all players who visit that person. Have one auto vest.
Electromaniac - Can charge a player at night. Whenever someone with a charge visit another person with a charge, they both die. Target is not informed of charge. Have one auto vest.
Witch - Control a player into visit any player of Witch's choice. Target is not informed of witching.
Jester - Can visit a player at night for whatever reasons they want. Must be lynched to win the game. When lynched, kill a random player who did not vote for the Jester.
Executioner - Can visit a player at night for whatever reasons they want. Must live to see their target lynched to win the game. When the target is lynched, kill a random player who did not vote for the target.
Survivor - Have 1 Auto vest and 1 Manual vest. Must survive until the end.
Order of Operation:
Veteran Alerts
Survivor Manual Vest
Witch Witching
Consort and Escort Roleblock
Tailor suits.
Actress act.
Mass Murderer Spree
Arsonist Douse and Burn
Electromaniac Charges
Serial Killer, Mafia Member, Godfather, Vigilante Kill
Doctor Heal
Janitor Clean
Framer Frame.
Jester and Executioner visit.
Cultist convert.
Mason convert.
Sheriff and Consigliere investigate.
Win Condition:
Mafia - Gain 51% Majority
Triad - Gain 51% Majority
Terrorist - Gain 51% Majority
Cultist - Gain 51% Majority
Town - Kill all Mafia, Triad, Terrorist, Cultist, Serial Killers, Arsonists, Mass Murderers, Electromaniacs, and Witches.
Serial Killer - Kill all Mafia, Triad, Terrorist, Cultist, Town, Arsonists, Mass Murderers and Electromaniacs and survive until the end.
Arsonist - Kill all Mafia, Triad, Terrorist, Cultist, Town, Serial Killers, Mass Murderers and Electromaniacs and survive until the end.
Mass Murderer - Kill all Mafia, Triad, Terrorist, Cultist, Town, Serial Killers, Arsonists, and Electromaniacs and survive until the end.
Electromaniac - Kill all Mafia, Triad, Terrorist, Cultist, Town, Serial Killers, Arsonists, and Mass Murderers and survive until the end.
Witch - See Town lose and survive until the end.
Survivor - Survive until the end.
Jester - Get lynched.
Executioner - Live to see your target get lynched.
In an event of 1v1 tie, Mafia wins against Terrorist, Terrorist wins against Triad, Triad wins against Mafia.
Mechanics/Rules:
Game start on Day 1 with a lynch
Days are 48 hours long.
Nights are 24 hours long.
Mafia, Triad, Terrorist, Cultist, and Mason share a night chat. It will open at day end and close at night end.
Be punctual about night actions. Missing even one is grounds for replacement.
Roles are revealed upon death.
A lynch required at least 51% of the living players' votes..
No communicating outside of game.
No editing posts.
Images and videos are not allowed.