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    The Thief and the Repoman: 2 roles that kinda follow the concept of the elector and armorsmith

    These aren't really urgent to add imo, I was just thinking of how to build upon the armorsmith, elector, and "inventory" concept.

    Two ways to do it:
    1. as a town or neutral benign, take a "number" off of someone and give it to someone else: kinda like elector, but for night abilities. The player can not target himself.

    2. as a mafia/triad or a neutral evil, take an actual use of an ability off of someone, and the player stealing it can keep it and use it. So you can steal one kill off of someone, one clean, one sheriff investigation, etc.

    So I made two roles: one for each of those concepts.

    Thief
    (Neutral Evil)


    You are a burglar looking to seize the material wealth of others.

    Spoiler : Thief :

    You do not care who wins.

    Night Ability 1: Steal someone's belongings.
    - If your target has no night ability, nothing happens.
    - If your target has an unlimited night ability (ex: Sheriff), you will steal his ability to be used only once.
    - If your target has a limited night ability (ex: Vigilante), you will steal his ability to be used only once, and he loses one use of his ability.

    Night Ability 2: Make use of your stolen goods.
    - Use the ability you have just stolen. For example, if you stole a Vig ability, you can use it once to Vig-kill someone: with the Vig death message, Vig death sound, and all.

    Attributes:
    - You can not steal and use ability at the same night.
    - Roles you can't affect by any means: Cultist, Witch Doctor, Enforcer/Mafioso, Jester, Exe, Amne, Judge, Spy, Party Host, Oracle, Citizen if no vest, Marsh, Crier, Mayor, Mason, Mason Leader.

    ROLE OPTIONS:
    Target is notified: YES/NO {Default: NO}
    Can't revisit: YES/KILLERS/NO {Default: KILLERS}
    - If YES: you can visit each person only once.
    - If KILLERS: you can visit any non-killing role any number of times, but any killing role only once.
    - If NO: you can visit anyone any number of times.
    Immunity prevents burglary: YES/NO {Default: YES}
    - If YES: can't steal from DH/GF, neutral killers, and vested targets.
    - If NO: can steal from DH/GF, neutral killers, and vested targets.
    Can steal 2/3/4/5/Unlimited Times {Default: 3}


    some thief gui concept art:
    Spoiler : CONCEPT ART :


    Steal Mode. Click the red button next to your name to switch to Ability Mode.


    Ability Mode. Red buttons show up next to people you successfully stole from. You click red button first then green buttons to target someone with that ability.


    Repoman
    (Neutral Benign)


    You are a bank employee managing loans and property ownership.

    Spoiler : Repoman :

    You do not care who wins.

    Night Ability: Redistribute someone's night ability uses
    - You have two choices per night: one is to deduct a use from someone ["take"], and the second is to add one use to another person. ["give"]
    - You have to target two people for the ability to work.
    - If any of your targets has a limited night ability (ex: Vigilante), you can deduct or add one use to his ability.
    - You can not target yourself.

    Conservation of Uses: remember how in physics energy is neither created or destroyed? Should the Role Option Conservation of Uses be enabled, uses can not be created or destroyed, only redistributed:
    - If your "take" and/or your "give" target has no night ability, nothing happens.
    - If your "take" and/or your "give" target (ex: Sheriff), nothing happens.

    If Conservation of Uses is Disabled, uses can be created or destroyed out of thin air:
    - If your "take" target has no or an unlimited ability, and if the "give" target has a limited ability, then the "give" target has one added use, while the "take" target is unaffected
    - If your "take" target has a limited ability, and if the "give" target has no or an unlimited ability, then the "take" target has one less use, while the "give" target is unaffected

    Role Options:
    Target is notified (YES/NO) {default: YES}
    Conservation of uses (YES/NO) {default: YES}
    You have 2/3/4 ability redistributions {default: 3}
    Last edited by Grakylan; April 30th, 2020 at 11:58 PM. Reason: changing title, adding limits to Repoman and Thief's abilities; Thief can't steal from cult
    https://imgur.com/a/NqMwElZ fuck it heres all the sc2mafia pics i would have put in the sig

 

 

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