There's a hard limit on strings (of letters) in SC2 maps, which DR can't change. Everything after the 255th character is cut off, so you end up with this:
Code:
<c val="00E1FF">N</c><c val="0AD7FF">e</c><c val="15CDFF">o</c><c val="1FC3FF">n</c><c val="2AB9FF"> </c><c val="34B0FF">G</c><c val="3FA6FF">e</c><c val="499CFF">n</c><c val="5492FF">e</c><c val="5E88FF">s</c><c val="697FFF">i</c><c val="7375FF">s</c><c
There's nothing to be done about it save to use a shorter name, or put two letters to a color, thusly:
Code:
<c val="00E1FF">Ne</c><c val="0AD7FF">on</c>
and so on.