SK option
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Thread: SK option

  1. ISO #1
    AscendedOne
    Guest

    SK option

    Current option: SK kills roleblockers.
    New option: SK can kill roleblockers.

    This is to say, I'd like it changed to where escort cant stop SK from killing her but can stop others from dying.

  2. ISO #2
    Nick
    Guest

    Re: SK option

    I don't understand. Currently, if escort/consort role-block SK, I thought SK's original target will be spared while escort/consort will die instead?

  3. ISO #3
    AscendedOne
    Guest

    Re: SK option

    If SK decides to kill the escort nothing is changed, if he decides to kill ANYONE else he will be roleblocked and unable to kill.

  4. ISO #4
    Nick
    Guest

    Re: SK option

    Quote Originally Posted by AscendedOne View Post
    If SK decides to kill the escort nothing is changed, if he decides to kill ANYONE else he will be roleblocked and unable to kill.
    But the roleblocking escort/consort will still die... I think...

  5. ISO #5
    AscendedOne
    Guest

    Re: SK option

    Quote Originally Posted by Nick View Post
    But the roleblocking escort/consort will still die... I think...
    Thats how it currently is, my suggestion means he will only kill roleblockers if he should target them normally. A escort cannot change SK's target but will also not prevent SK from killing her, while still being able to block the SK.

  6. ISO #6

  7. ISO #7
    Nick
    Guest

    Re: SK option

    Quote Originally Posted by Dark.Revenant View Post
    I'm not changing from how it currently is. You bed the serial killer, preventing him from making his kill. However, he's a serial killer and you're a prostitute. You can imagine what would happen to you next.
    +1. lol...

  8. ISO #8
    AscendedOne
    Guest

    Re: SK option

    Quote Originally Posted by Dark.Revenant View Post
    I'm not changing from how it currently is. You bed the serial killer, preventing him from making his kill. However, he's a serial killer and you're a prostitute. You can imagine what would happen to you next.
    SK possibly jeopardize himself by killing a prostitute in his home rather then his current target dont matter how important he is? Regardless im not adding the option into my games as it is currently, and I haven't seen a good host that would. Plus think of the gameplay, not everything in mafia makes sense.

    How could a spy hear masons and mafia at the same time? How could a spy hear mafia but not realize who they are? How does a bullet proof vest save you from being stabbed 7 times? And if a vest is REALLY that sturdy, why would the SK not realize his stabs didnt cut flesh? It's hard not to notice blood up close and personal.

  9. ISO #9
    Nick
    Guest

    Re: SK option

    Keep "Kill roleblockers" off and you will be happy...

    Unless you are demanding for "Cannot be roleblocked"...

 

 

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