Ideas for cult and mason
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  1. ISO #1

    Ideas for cult and mason

    Dont you think it would be cool if cult could do something other than convert like try to reserect a fallen person or something like that like more culting stuff to make it seem more realistic and also i think mason should be able to do something else to maybe like train to become a role that would be really cool like they have to be alive a couple nights and can train to become a role like doc or lookout or cornorer can someone tell me what you think? :o

  2. ISO #2

    Re: Ideas for cult and mason

    TOO MUCH DIABLO 3 SON.
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  3. ISO #3

    Re: Ideas for cult and mason

    They want to avoid interaction with anyone that has seen dead chat, just because a lot of information can be revealed, plus the scripting would be really tricky.
    I think the mason part has a similar issue, the scripting seems like it would be difficult to do, I would think. The bulk of the power with the mason is that it is a confirmed town. It is someone that the other can trust. I won a game for town by taking mason as an amnesiac. The other mason was already confirmed, it confirmed me, and we won thanks to mason.^^

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  10. ISO #10

    Re: Ideas for cult and mason

    Definitely resurrecting people sounds extremelly realistic for a bunch of crazy motherfuckers who are Cultists, if it is so why Doctors dont put chips inside everyones' brains and get tracked by Masons who are above others in the society as some wise-ass dudes believe and they don't just get all the info about who was where every night and day...

    Call it 'Too much Deus Ex son' but I'm just trollin dummy ideas out of this thread.

 

 

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