MFM Clash of the Powers!
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    MFM Clash of the Powers!

    putting this here for the mfmxi poll...



    Throughout the history of forum mafia on sc2mafia everyone has made a simple assumption, that we needed citizens. Why? No one really likes being a citizen. If there was a game that would balance itself around no citizens what would people do? Well this game is designed around that very concept. With everyone having a night action there are several potential roles to make you watch your step, notably the trapper, interceptor, spree killer, veteran and insane veteran.

    The godfather and jester can make themselves appear as the role of their choice to investigative roles and the jester can make it look like they visited the target of their choice to really mess with the wifom of investigative roles. The source of kills will not be revealed and with vigilante, mafioso and serial killer sharing the same investigative category you will really have to sort out the good from the scum.

    Framer messes with detective and lookout investigations allowing for framers to claim detective or lookout easier and for their role to be more effective. Drug dealers have a fake gun and fake armour drug so that the drug dealer can claim gunsmith or amoursmith and you don't know if the item you got is real or not. All of this is designed to create a wifom intense game where you have to use deductive logic instead of just proving your role. Full of mind fuckery for sure

    setup:
    Godfather
    Hidden Mafia Role
    Hidden Mafia Role

    Mafioso
    Hidden Mafia Role
    Hidden Mafia Role
    Hidden Mafia Role

    Soul Thief
    Hidden Neutral
    Hidden Neutral

    Sheriff
    Investigator
    Doctor
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power


    That's right, no citizens, citizens are lame.

    Hidden Mafia Roles: Cosigliere, Consort, Framer, Janitor, Kidnapper, Drug Dealer, Interceptor, Witch
    Hidden Neutral: Serial Killer, Arsonist, Spree Killer, Jester, Executioner, Insane Veteran
    Hidden Town: Sheriff, Investigator, Doctor, Coroner, Vigilante, Jailer, Escort, Detective, Lookout, Bus Driver, Gunsmith, Armoursmith, Trapper, Oracle, Veteran

    Investigation Pairings:
    Your target appears to be a keen investigator.They may be a, Sheriff/Investigator/Cosigliere/Executioner
    Your target is a trained killer. They may be a, Vigilante/Jailer/Mafioso/Serial Killer
    Your target is a seductress of the night. They may be an, Escort/Consort
    Your target lurks in the shadows. They may be a, Detective/Lookout/Framer
    Your target likes to cause confusion. They may be a, Bus Driver/Kidnapper
    Your target is a dealer of the black market. They may be a, Gunsmith/Armoursmith/Drug Dealer
    Your target is used to dealing with the dead or near dying. They may be a, Doctor/Coroner/Janitor
    Your target is a mystic. They may be a, Oracle/Witch/Soul Thief/Arsonist
    Your target is a hunter. They may be a, Trapper/Interceptor/Spree Killer
    Your target is extremely dangerous, you barely escaped with your life! They may be a Veteran/Insane Veteran
    Your target is a jester (if soul was stolen)
    Your target is the Godfather (if soul was stolen)

    order of operations:
    1. jailer executes
    2. manual vest is used (+1)
    3. trapper/interceptor set up trap
    4. spree killer posts at target
    5. bus driver/kidnapper swaps
    6. witch witches (can witch 3-5)
    7. framer frames
    8. detective tracks (can see 3-7)
    9. lookout watches ( can see 3-8 )
    10. escort/consort roleblock (can block 3-9)
    11. drug dealer deals
    12. gunsmith and armoursmith deal weapons
    13. investigations sheriff/investigator/cosigliere
    14. arsonist douces
    15. kills (-1)
    16. heals (+1)
    17. autovest is triggered (+3)
    18. janitor cleans
    19. coroner inspects body
    20. soul thief steals soul
    21. jester/executioner suicide
    22. oracle destiny bonds

    Soul Thief can win with other evil forces, all other evil factions must win alone!

    Rules:
    1. No outside discussion of the game. This includes PMs, Rep Messages, or IM programs like Skype. Offenders will be modkilled! You may casually mention the game as long as you don't strategise or reveal anything the other person shouldn't know.
    2. No editing posts. Offenders will be modkilled!
    3. Lynch votes will only count if they are in red, preferably bolded like so -vote McPwnage
    4. If you do not submit night actions by the deadline they will be skipped
    5. You may submit your night actions either by pm or night chat however any night actions sent by pm will override actions posted in your night chat.
    6. All killing factions have the ability to use death notes
    7. You can suicide however you will lose the game regardless of if your faction is victorious. In order to suicide you must pm me -suicide posting it in the day chat does not count.
    8. Quoting pm's IS allowed however every single pm you could possibly get will be posted so it will be easy to fake
    9. Lying about game mechanics IS allowed, I will not respond to gameplay questions unless they are posted in green
    10. You have a one day amnesty for not posting, if you do not post anything for multiple days you will be replaced. Saying something like "I'm here" does not count as posting.
    11. No being a gamethrowing bitch. Offenders will be permabanned from forum mafia (at least if I get my way). This goes double for observers.
    Last edited by McJesus; June 12th, 2012 at 11:16 PM.

 

 

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