Role name: Judge
Description: You are a judge who wants his voice heard when you see fit
Alignment: Town
Abilities: During the day you may reveal by typing in -judge which than will allow you to target someone which automatically puts them on the stand. You are than given 10 seconds where only you may talk which here you can say why you think that person should be lynched. Though if you do reveal, you will not be able to vote on that person.
Win Condition: Have town win
Host Options:
1) Judge is invulnerable at night - Yes / No
2) Judge's name is revealed when they reveal - Yes / No
Pros: Makes it that if you think someone is a member of the mafia or a neutral that you want dead you can put them up on the stand when you feel is needed and give your opinion without anyone interrupting
Cons: Judge might be a "troll" but because they don't get that vote during that lynch, it balances it out.
Overall effect on the metagame if implemented: Gives a role like mayor to another player.
Role name: Millionaire
Description: You are a very rich man who feels that bribing people is the only way for you to make it through life
Alignment: Neutral
Abilities: During the day you are able to target someone which then is given the option to be bribed by you. If they accept than they will be protected that night and you will be able to use their role at night. You can not bribe someone more than once. Your name is not revealed when bribing someone.
Win Condition: Live to the end by your self or as one of the people you have bribed with.
Host Options:
1) Millionaire can bribe 2 / 3 / 4 times
Pros: Makes the person who is bribed given the choice to be safe that night but than there role is given to someone which they don't know.
Cons: Don't really see any as the millionaire can only bribe an individual once.
Overall effect on the metagame if implemented: It makes the millionaire a role which is different every game as it requires you to live to the end by your self or one of the people that you have bribed with.
Possible Text used in game:
When you ask to bribe someone
- A rich man approaches you and asks you if you are interested in aiding him by allowing him to take over your role for the night. In return you are protected and can not die that night.
Role name: Witch Doctor
Description: You are a confused doctor who feels that your methods are a more suitable way in "helping" people
Alignment: Neutral
Abilities: During the night, you may target someone which than is given a deadly injection which has them die in the next day or two (depends on host rules). After those days that player will die during night. (Ex. You inject someone Night 1, and injection is said to kill them in 2 days. Than they will die going into Night 3). If a person does get injected and than they are killed with another method before there death of Deadly Injection, that killer will than be given the deadly injection and will have there deadly injection timer reset to whatever the host decided on.
Win Condition: Live to see all your targets die from your injections.
Host Options:
1) Witch Doctor's Deadly Injection kills target in 2 / 3 / 4 Days.
2) Witch Doctor can only inject during Night / Day
3) Witch Doctor can use Deadly Injection 2 / 3 / 4 Times
Pros: Gives another killing role to the neutrals which is different as its over time in stead of instead.
Cons: Don't see any as winning as a Witch Doctor could be difficult and easy depending on if people target them or not.
Overall effect on the metagame if implemented: Gives another killing role which is different to the instead death as its over time death.
Additional Notes: The Witch Doctor can be very interesting to have in a game as if someone does get injected with the Deadly Injection than they will probably tell everyone the next day to avoid possible killers on them as if that person does die from a killer than they will be given the deadly injection. As well people are able to avoid being killed by saying that you got injected so no one goes on you.