New Roles: Magician and Chronomancer
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  1. ISO #1
    vampiredelavega
    Guest

    New Roles: Magician and Chronomancer

    Magician - Basic Neutral Benign
    Summary - A role that has the power to make someone disappear for one day.
    Goal - Survive until the end
    Abilities
    1. Disappearing Act - Perform a disappearing act on someone during the night, then during the day he/she would be gone preventing anyone from lynching him or her. The person also cannot speak during that day as he/she is not present. The magician will bring the person back the next night and you cannot make the same person disappear again.
    Sheriff - Not suspicious
    Investigator - Citizen or Magician
    Optional - Unlimited disappearing acts(default) but could limit it to 3,4 or 5


    Chronomancer - Adv Town Support
    Summary - A role that could manipulate time to a certain extent.
    Goal - Survive and lynch all evil roles
    Abilities
    1. Rewind Time - usable during the day by typing -rewind, good to use when town decided to lynch another town member especially the more important roles. This ability rewind time back to the voting part so now people would know not to lynch that person. This ability is only usable once.
    Sheriff - Not suspicious
    Investigator - Citizen or Chronomancer
    Optional - Pass the gift - If the chronomancer dies, an citizen would become a chronmancer.

  2. ISO #2
    r4ndomdude
    Guest

    Re: Magician and Chronomancer

    The Chronomancer is pretty useless when you use the ability and there are no citizens around.

  3. ISO #3
    wightsnow
    Guest

    Re: Magician and Chronomancer

    Quote Originally Posted by r4ndomdude View Post
    The Chronomancer is pretty useless when you use the ability and there are no citizens around.
    So is a vigil when they run out of shots, what's your point?

  4. ISO #4
    r4ndomdude
    Guest

    Re: Magician and Chronomancer

    Well atleast you don't have 1 use ability.No host would put a 1 shot vigilante.

  5. ISO #5
    wightsnow
    Guest

    Re: Magician and Chronomancer

    Quote Originally Posted by r4ndomdude View Post
    Well atleast you don't have 1 use ability.No host would put a 1 shot vigilante.
    I've played it.

  6. ISO #6
    vampiredelavega
    Guest

    Re: Magician and Chronomancer

    Quote Originally Posted by r4ndomdude View Post
    The Chronomancer is pretty useless when you use the ability and there are no citizens around.
    The reason why the chronomancer could only use rewind once is because it would be too op if they could use it more then one and it would get annoying if chronomancer kept spamming rewind time lol.

  7. ISO #7
    Nightshade
    Guest

    Re: New Roles: Magician and Chronomancer

    Aren't these a little too paranormal?

 

 

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