That's right. I'm bringing it back. Post your thoughts, suggestions, and general ideas for balance and changes here. Goal Time: 2 weeks, unless something happens.
That's right. I'm bringing it back. Post your thoughts, suggestions, and general ideas for balance and changes here. Goal Time: 2 weeks, unless something happens.
Last edited by FalseTruth; March 29th, 2012 at 06:22 PM.
What?
I really don't know what phase killer is. Someone explain?
My suggestion: Nerf Terran and Zerg, make Protoss stronger.
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Phase Killer, being the 2nd greatest Warcraft 3 map ever! *Sorry but Parasite 2 wins*.
IS AMAZING!
Ontopic.
Keep the map the same, for all 3 worlds.
Keep Omniworld.
Have inventory as like 6 *4 for phaser* little hot-keys on the bottom right, because it's hard to access unless you have numkeys.
Keep the same items.
SAME MUSIC! Please SAME MUSIC!
I'm not sure how, but the point system could be implemented in some way that it's just cosmetic gear when armour is not equipped.
Keep the same idea with weapons, although they won't be exactly the same due to SC2 being mostly guns not swords/staves.
That's about it.
Good luck though, I hope this is amazing!
Another game DR made back in Warcraft 3, summarily it's like a combat-based version of phantom mode. One person is the "phase killer" a few people are basically good, weaker versions of him(Phasers? can't remember the name), and then the rest are humans. Your goal is to kill the phase killer, or for them to kill all of you, but you don't know who they are. In WC3 you went between 3 seperate "planes" of reality collecting ingredients and combining them into things you could use to pursue your goal. One of the planes is reality, the second was the Aether, and the third I can't remember the name of but you had to combine a lot of rare ingredients to create the gate to it.
Its a "who's the killer" type map where there are three types of people: humans, phasers, and the phase killer
humans have no special abilities but have 6 spaces in their bag
phasers can teleport between different dimension without items but they only have 4 spaces in their bags, allied with humans
and the phase killer wants to kill everyone else, also he can disguise as other people and shit and gets stronger when he eats dead people
game revolves around finding items scattered around and combining them to make Cool Ass Items to fight the phase killer with
there's like 3 dimensions you can travel between but the third is rarely visited because it requires you to be in the game for like an hour or something
I've only seen the omnirealm or whatever the fuck it is once and it was when like 3 people were alive and everyone was forced into it after a 20 minute long stalemate or something
Otherwise I'm not really a guru on the items because I often just get an axe and camp in the trees lol
Last edited by Lazers; March 18th, 2012 at 11:42 AM.
OH YEAH YOU HAVE TO FUCKING KEEP ZOMBIE MODE
Are you also some sort of scripting genius?
Phase Killer 2 will have reworked terrain. Possibly one big problem I'll have with Phase Killer Classic will be the fact that I have to make axes work.
Also, on the subject of Phase Killer, I'm hosting it right now on Wc3TFT under the gn "PHASE KILLER!"
join niggas, doesn't matter what realm I'm usin' a bot
Never played Phase Killer that much. Eras Zombie invasion was good. Metastasis was best. So many good maps. Pity SC2 custom map system is so shitty. In Warcraft 3, you could actually see what maps were being hosted.
Can you download Warcraft 3 maps without warcraft 3?
Even though it was buggy, parasite was my favourite SC2 map. I would like to play it on Warcraft 3.
I'm making a port, then remaking that. I'm basically porting it over to familiarize myself with the map editor before I release PK 2.
Is there a program I need to use to open up WC3 files?
Anyway, I'm going to try and play phase killers today.
Edit: Lol, didn't know what Phase Killer was when I started posting here, and forgot what this thread was saying when I did.
I still havn't played it, but the description looks preaty amazing. I can't give any suggestions, but I'm very excited for it.
Last edited by Auckmid; March 19th, 2012 at 04:51 PM.
Does it still look likely that this game will come out in ther first week of April?
PK Classic first, then while everyone gets acquainted with that, I'll be building PK 2
So, what exactly is Phase Killer? lol I didn't play WC1 or 3 or any other game other than SC1 and BW and, obviously, 2.
I've never actualy played it, but it was a WC3 custom map, and it looked preaty amazing, so I'm realy excited for it to come out for SC2.
Since I've never played, and only know what I do from reasearch, I won't be able to give you that great a description. However, here is the official thread.
https://www.hiveworkshop.com/forums/m...1-1-2-a-88218/
Newb questions: What exactly is the point of the omniworld? It seems similar to the normal world, only you have to build an incredibly difficult Omni-gate to reach it. Also, what is the difference between zombies and ghosts? I know zombies are made when soul skulls (Not sure if soul stones work in the same way?) are used on ghosts, but how does it make a difference?
First off, Omniworld is pretty much a combination of the ethereal and physical planes. The PK CANNOT phase out of existence here, so he's ripe for the slaying. Zombies are physical, and can attack things; the main purpose of zombies was to keep players in the game when they die, so that other players can use them to attack the phase killer. Also they go GRRAUUUAGUARH instead of ---------------------------igger-------
I don't know if you are the real creator of Phase Killer.
I remember listening to the soundtrack from it, like 3 years back or so?
Beethoven's Moonlight Sonata. It inspired a love for Classical music that I'm going to have for the rest of my life.
Thanks.
I am the real creator...
dont b a noob. add some pokemon soundtrack. it'll be on first page in no time.
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Any release time updates?