Hey guys while i was banned I had some time to think of some cool new roles. Check it out and give me some feedback!
Grabber
Neutral (Basic/Evil)
Goals:
See the Witch win.
Kill all mafia.
Kill all town.
Abilties:
Choose someone to -grab during the day.
You can anonymously talk with that person at night. It is a role block, but not a protection.
The Witch can listen to the anonymous discussion but cannot participate.
The first message in the night chat is the victim: "My role is _______"
Special Attriubutes:
You know who the Witch is. Witch does not know who you are.
If the Witch dies, you will become a Jester.
Victim Message : “A Grabber carries you off to a dark room”
Sheriff: Your target is not suspicious.
Investigator: Your target is a loner he could be a Grabber, Witch, Amnesiac, or Survivor
Host Options:
Immunity ON/OFF
You can grab 2/3/4 times.
Exact role revealed On/Off (Off would mean the night chat would start with ex: "I am Mafioso, Vigilante, Jailor"
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If kill role blockers is not on, the SK will be role-blocked but not grabbed. He will be informed of the Grabber's identity.
“NameHere tried to Grab you last night! You were role-blocked “
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Purpose:
It plays a power ally for the Witch or a basic ally for the SK/Neutrals/Town
Its similar to jailor, but would work differently at the same time. A Grabber would function as a type of investigative role for Neutral, guiding the Witch with information on who to control/target/etc while also trying to find other Neutral allies through grabbing.
This role will receive the most points to see the Witch win as Grabber or to see a Neutral win as Jester(excluding Cultist)
This role will receive less points to see town win as Grabber.