M-FM VII Gamethread
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    M-FM VII Gamethread

    Roles List

    Godfather (Anders Westrum)
    Hidden Mafia Role
    Hidden Mafia Role

    Hidden Mafia Role
    Hidden Mafia Role
    Hidden Mafia Role

    Hidden Neutral Role
    Hidden Neutral Role

    Cop / Insane Cop
    Investigator
    Hidden Town Role
    Hidden Town Role
    Hidden Town Role
    Hidden Town Role
    Hidden Town Role
    Citizen / Journalist
    Citizen
    Citizen
    Citizen
    Citizen


    Possible Hidden Mafia Roles: Actress, Blackmailer, Consigliere, Consort, Dirty Sleuth, Drug Dealer, Fabricator, Framer, Janitor, Lawyer, Mafioso

    Possible Hidden Neutral Roles: Corrupt Journalist, Executioner, Jester, Witch

    Possible Hidden Town Roles: Armoursmith, Bodyguard, Citizen, Cop, Coroner, Detective, Doctor, Escort, Gunsmith, Insane Cop, Investigator, Journalist, Lookout, Mason, Medical Student, Sleuth, Veteran, Vigilante

    Win Conditions

    Hedmark: See the Preservers, Vestfold and any evil neutrals dead.
    Preservers: See the Hedmark and the Vestfold dead.
    Vestfold: See the Hedmark and the Preservers dead.
    Corrupt Journalist: See the Hedmark dead.
    Jester: Get lynched.
    Executioner: Live to see your target lynched. You must survive until the end of the game.
    Witch: See the Hedmark dead.

    Role Cards

    Armoursmith
    Can give out one piece of armour at night. The target will be informed that they have received armour the following day. Armour protects the user from one attack upon use, but does not expire until used. You cannot target yourself.

    Bodyguard
    Each night you may choose one player to protect and one person to keep an eye on. If that player is attacked you will sacrifice your life for them and take down the attacker with you. If the person you chose to keep an eye on is the one attacking the player you chose to protect, you will survive the duel. Your attack does not pierce immunity.

    Citizen
    You have the power of the vote and your voice.

    Cop / Insane Cop
    You are a cop or an insane cop. If you are a cop you can investigate a player during the night, and will be informed if your target is Suspicious (Mafia) or Unsuspicious (Town or Neutral).

    If you are an insane cop you will see the Mafia as Unsuspicious, while Town and Neutrals will appear to be Suspicious.

    Coroner
    Can investigate a dead body at night. You will find out your target's real last will, role, how they really died, and who they targeted each night.

    Detective
    Every night, you can follow a player and discover who he visited that night.

    Doctor
    You may heal a target at night, protecting them from one attack. Your target will not be informed they have been healed. You will not be informed that your target has been attacked.

    Escort
    Can choose to block a target a night. Target may not take any night actions.

    Gunsmith
    Every night, you can give someone a gun. They will then be allowed to shoot another player at night. You cannot target yourself.

    Journalist
    May choose to interview one target per night. The interview will be published anonymously the next day to the whole town. You may add your own comments alongside the interview.

    Investigator
    Every night, you can target a player and find out a list of possible roles that they can be.

    Lookout
    Every night, you can target a player and get a list of all players that visited them that night.

    Mason
    Can attempt to recruit someone each night. If your target is a citizen or the journalist he will be recruited. If your target is mafia he will be informed of your identity.

    Medical Student
    Player will be told they are a regular Doctor. Has the ability to heal players. Also has the ability to roleblock players. The first night action will be randomised, and then it alternates between the heal and the block. Your target will not be informed they have been healed. You will not be informed that your target has been attacked.

    Sleuth
    Can read the current last will of a living or dead player at night. If you try to read the last will of a sleuth or dirty sleuth, you will be informed that your target's last will cannot be deciphered.

    Veteran
    Can go on alert twice. Your attacks do NOT ignore immunities, but when on alert you are immune to all attacks and manipulation.

    Vigilante
    Can shoot a player at night only. You have 2 bullets.

    Corrupt Journalist
    May choose to interview one target per night, including yourself. The interview will be published anonymously the next day to the whole town. You may add your own comments alongside the interview and may edit your target's interview.

    Executioner
    Target will always be Town. If your target is killed at night you will become a jester.

    Jester
    May visit another player at night, but that target will not be notified. If you are lynched, you can choose one player who voted for you to die that night. Jester suicides can be healed.

    Witch
    At night you can force one player to target another player. You can make your target visit himself. If your target is a role with no night action or has spent their limited charges on their action, he will still visit whoever you control him to. The manipulated target will be told they have been controlled.

    Actress
    At night may target a player. The targets role is not revealed, but if you die you will appear to be that role in the graveyard. You will disguise yourself as the last target you visited - you do not need to pick a target every night. You show up as the target you are acting as to investigators. You are still detectable by cops.

    Blackmailer
    May target a player at night - that player may not talk during the next day chat, except for a single post saying "I have been blackmailed". The blackmailed player may only vote a maximum of two times.

    Consigliere
    Every night, you can target a player and find out a list of possible roles that they can be.

    Consort
    Can choose to block a target at night. Target may not take any night actions.

    Dirty Sleuth
    Can read the current last will of a living or dead player at night. If you try to read the last will of a sleuth or dirty sleuth, you will be informed that your target's last will cannot be deciphered.

    Drug Dealer
    May drug a player at night. The player will be informed that they have been blocked, witched, failed to be recruited by masons, given a gun, given armour or attacked, chosen by the drug dealer.

    Fabricator
    If sent to kill for the Mafia, you may make the killing appear to come from another source. You can fabricate a kill to make it look like it came from a vigilante, the other mafia team, a veteran, a jester suicide, or a gunsmith gun.

    Framer
    May frame a target at night, including yourself. A cop (of any kind), an investigator, a consigliere, a lookout and a detective will all receive false information from your target. If a sleuth tries to read the last will of your target he will receive your last will instead. You may choose the information each investigative role receives.

    Godfather (Anders Westrum)
    Can send a member of the mafia or himself to kill someone. He cannot be tracked and appears to be a citizen to investigative roles. He is invulnerable at night.

    Janitor
    Limited to two cleans. May clean someone at night; if the player is killed during the night, their role won't be revealed in the graveyard and you will get exclusive access to their last will. Unsuccessful cleaning attempts will not use up the charge.

    Lawyer
    You can change your target's last will to anything you want or remove their last will. You do not see your target's last will. The effect only works for the night it is used.

    Mafioso
    Can participate in the mafia's kill vote.

    Investigation Results

    Citizen / Mason / Veteran / Godfather / Actress / Lawyer
    Cop / Insane Cop / Executioner / Jester / Mafioso
    Bodyguard / Doctor / Lookout / Framer
    Escort / Medical Student / Consort
    Armoursmith / Gunsmith / Drug Dealer
    Detective / Witch / Blackmailer
    Investigator / Consigliere
    Vigilante / Fabricator
    Coroner / Janitor
    Sleuth / Dirty Sleuth
    Journalist / Corrupt Journalist

    Order of Operations

    1 Journalist Interview
    2 Put on vest
    3 Veteran goes on alert
    4 Witching
    5 Blocking
    6 Lookout/Detective (Can see blocks/witching, but can also be affected by those actions)
    7 Jester Visitation
    8 Actress chooses role to act as
    9 Give Guns/Armour
    10 Framing
    11 Mason recruit
    12 Cop / Insane Cop / Investigator / Consigliere / Coroner / Sleuth / Dirty Sleuth
    13 Drug Dealer
    14 Blackmailer
    15 Journalist publishes article
    16 Bodyguard (+1 to life bar)
    17 Kills (-1 to life bar)
    18 Heals (+1 to life bar)
    19 Janitor Cleans / Lawyer changes last will


    Feedback Messages

    No colours are used. The whole message is in italics. All feedback messages will be included. The title of the PM will be
    M-FM VII Night # Results
    Attacked

    You were attacked.
    Blocked

    You were role blocked.
    Witched

    You have been manipulated.
    Interviewed

    Title:
    M-FM VII Journalist Interview
    Message:
    You have been interviewed. Please submit an article to me in the next 12 hours.
    Blackmailed

    You have been blackmailed. You may not post during the day, except for single post saying "I have been blackmailed". You may vote a maximum of two times.
    Recruited by a mason

    Citizen / Journalist:
    You have been recruited by the masons.
    Mafia:
    [NAME] tried to persuade you to become a mason but you politely refused.
    Cop / Insane Cop check

    Mafia:
    Your target is a member of the mafia!
    Everyone else:
    Your target is not suspicious.
    Investigator / Consigliere check

    Your target is [INVESTIGATION RESULT].
    Sleuth / Dirty Sleuth check

    Sleuth / Dirty Sleuth:
    Your target's last will could not be deciphered.
    Last will:
    Your target's last will is:

    [LAST WILL]
    No last will:
    Your target did not leave a last will.
    Detective check

    No movement:
    Your target visited no one.
    Movement:
    Your target visited [NAME].
    Lookout check

    No visitors:
    Your target was not visited.
    Visitors:
    Your target was visited by [NAME], [NAME], [NAME].
    Coroner check

    Alive Target:
    Your target is not dead.
    Dead target:
    Your target was killed by [KILLER*], [KILLER*], [KILLER*]. He was a [ROLE].

    Your target visited the following targets:
    Night 1: [NAME] / No one
    Night 2: [NAME] / No one

    Your target's last will is:

    [LAST WILL]
    No last will:
    Your target did not leave a last will.
    *killers can be: the Vestfold, the Preservers, a veteran, a vigilante, a bodyguard, a gunsmith gun, a jester

    Mason Recruitment

    Citizen / Journalist:
    You recruited your target.
    Everyone else:
    You failed to recruit your target.
    Veteran alert

    Visited:
    You spotted an intruder so you shot them.
    Janitor clean

    Last will:
    Your target's last will is:

    [LAST WILL]
    No last will:
    Your target did not leave a last will.
    Rules and Game Mechanics

    No outside discussion is allowed even between members of the same faction. Rep messages and PMs are not allowed.

    Editing posts is strictly not allowed and will result in a modkill.

    You cannot quote or pretend to quote any PMs you have received from me with the exception of the feedback messages and role cards posted here. Posting any other PMs will result in a modkill.

    There will be no clues given in the RP and there are no secret RP names.

    Everyone can leave last wills. Only the mafia can leave death notes.

    Game will start on Night 0 to allow the mafia to allocate their roles to each member. No night actions can be used on Night 0.

    Day will be 48 hours long. Day will not end early once someone has been lynched but the vote will be locked. The lynched player may continue to talk until the day is over.

    Night will be 24 hours long.

    Votes must be made in red or they will not be counted. You can only vote for one person at a time.

    Excluding day 1, you must be active throughout the game and make at least 4 posts that contribute significantly to the discussion each day. PM me if you have to be away for a couple of days and tell me your night actions for that night. Absence for any longer than one day / night cycle will result in a modkill.

    You must PM me "-suicide" to commit suicide. Doing so will lose you the game regardless of your faction.

    To make a last will PM me with the title "Last Will". The body of your message is your last will.

    Pen and paper codes are allowed but any codes made by using an outside source are NOT allowed. Codes relating to your last will are NOT allowed.

    To send night actions, PM me with what you want to do. No special formatting is needed, just make it clear who you are targeting.

    Mafia members must PM me their night actions. Night actions posted in night chat will be ignored.
    Last edited by Kromos; April 13th, 2012 at 02:48 AM.
    Spoiler : FM History :
    FM VI: Commoner | FM VIII: Citizen (Tweek Tweak) | FM IX: Detective (Alexei) | FM X: Citizen (Zack) | FM XI: Citizen (Nautilus) | FM XII: Consigliere (Bronn) | FM XIII: Grave Robber (Tarkin) | FM XIV: Citizen (Mohiam) | FM XV: Electro Maniac (Togepi) | FM XVII: Citizen / Rebel (Tony Tony Chopper)

 

 

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