Jailor kind of redesign and Mafia rules
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  1. ISO #1

    Jailor kind of redesign and Mafia rules

    Is it breaking the rules say if a jailor asks you to supply all the information about your role in the top right corner of the screen when jailed cause this happened to me and I got executed and one of the dead guys told me it's against the rules?
    Btw that jailor was another failor jailor, I was doc and he wanted me to reveal to everyone one I'm the fucking doc, seriously dude that kind of shit gets me killed, but anyways he killed me regardless. I won't reveal who the 'failor' is cause I'm a nice guy
    Oo here is the other thing I want to suggest. The role of jailor should really be redesigned because in the hands of inexperienced and trolling players they can be a complete douchebag, so i my suggestion is that this role should only be given to experienced players and players on the learning curve to become a jailor. Therefore the game Mafia will need a new status for people like experienced or fair status for certain players and jailors will only be given to those people. This status can be gained upon being a good jailor, ie. A good mafia/certain neutral execution ration compared to town executions(I'm still thinking of another way of gaining this status). They can be ripped of this status upon many complaints from other users or too many town execution ratio compared to mafia/certain neutrals executions. Sounds pretty fair. In game nobody knows who has this status therefore no one else will know who the jailor(s) is.

    I thought about it and instead of !00% chance of a 'experienced' player getting picked to be jailer there will just be a higher probability of them getting picked and this chance lowers as the ratio of you being a jailer games:you being not a jailer games increases so you don't always have to be jailer. Probability wise i thought around 45% chance if your 'experienced' and with the ratio of jailer to non-jailer may go up or down. I also thought about a 'trainee' status. This can be obtained by by doing well in general in the game of Mafia, ie. you win alot, how long you survive, etc... and that increases the chance you have of becoming a jailer but not as much as an 'experienced' player. Around 30% but can be altered with your ratio of jailer to non-jailer
    Last edited by UnusualHatz; February 24th, 2012 at 12:53 PM. Reason: Needed additional info

  2. ISO #2

    Re: Jailor kind of redesign and Mafia rules

    Role cards is against the rules. Report it. It might take a couple reports to get punishable since it is relatively minor, but it might get punished.
    As for your suggestion, I have thought of things like this for Mayor and stuff. But this makes people who are experienced get the same roles repeatedly, while also denying pubs from gaining experience with the roles until they are defined as "experienced," in which case they wills tart doing it much later in their Mafia career once the game allows them to play the role.

  3. ISO #3

    Re: Jailor kind of redesign and Mafia rules

    Quote Originally Posted by creedkingsx View Post
    Role cards is against the rules. Report it. It might take a couple reports to get punishable since it is relatively minor, but it might get punished.
    As for your suggestion, I have thought of things like this for Mayor and stuff. But this makes people who are experienced get the same roles repeatedly, while also denying pubs from gaining experience with the roles until they are defined as "experienced," in which case they wills tart doing it much later in their Mafia career once the game allows them to play the role.
    Yeah report with a replay. Its against the rules.

    Also roles shouldn't be limited to certain players. For reasons stated above, plus it would be dreadfully boring. There will always be trolls and new guys. Plus the best way for you to learn is to be that role and acknowledge the criticism.
    Quote Originally Posted by Kusco View Post
    Dirty fucking swiss neutral

  4. ISO #4

    Re: Jailor kind of redesign and Mafia rules

    Quote Originally Posted by creedkingsx View Post
    Role cards is against the rules. Report it. It might take a couple reports to get punishable since it is relatively minor, but it might get punished.
    As for your suggestion, I have thought of things like this for Mayor and stuff. But this makes people who are experienced get the same roles repeatedly, while also denying pubs from gaining experience with the roles until they are defined as "experienced," in which case they wills tart doing it much later in their Mafia career once the game allows them to play the role.
    I thought about it and instead of 100% chance of a 'experienced' player getting picked to be jailer there will just be a higher probability of them getting picked and this chance lowers as the ratio of you being a jailer games:you being not a jailer games increases so you don't always have to be jailer. Probability wise i thought around 45% chance if your 'experienced' and with the ratio of jailer to non-jailer may go up or down. I also thought about a 'trainee' status. This can be obtained by by doing well in general in the game of Mafia, ie. you win alot, how long you survive, etc... and that increases the chance you have of becoming a jailer but not as much as an 'experienced' player. Around 30% but can be altered with your ratio of jailer to non-jailer.
    Last edited by UnusualHatz; February 26th, 2012 at 12:38 AM.

  5. ISO #5

    Re: Jailor kind of redesign and Mafia rules

    The real way to fix the jailor is to make him kill himself if he attempts to kill a town for the 2nd time. One mistake should be accepted and isnt really trolling, but if you kill a town again, the jailor should just die instead.

    This would significantly decrease jailor trolling, and would also demand that players actually learn how to play the role correctly.

  6. ISO #6

    Re: Jailor kind of redesign and Mafia rules

    What's the point of even asking someone to read their role card? All the role cards are in the help tab; they could easily just copy that and fake it. In fact, I've done that once before and managed to walk off the stand as an evil role (It was a long time ago, I don't remember which) voted innocent.

  7. ISO #7

    Re: Jailor kind of redesign and Mafia rules

    Quote Originally Posted by Jacob View Post
    The real way to fix the jailor is to make him kill himself if he attempts to kill a town for the 2nd time. One mistake should be accepted and isnt really trolling, but if you kill a town again, the jailor should just die instead.

    This would significantly decrease jailor trolling, and would also demand that players actually learn how to play the role correctly.
    I would love it if he killed himself upon a second bad execution but what would be the real reason behind him killing himself though, Guilt?

  8. ISO #8

    Re: Jailor kind of redesign and Mafia rules

    Quote Originally Posted by Jacob View Post
    The real way to fix the jailor is to make him kill himself if he attempts to kill a town for the 2nd time. One mistake should be accepted and isnt really trolling, but if you kill a town again, the jailor should just die instead.

    This would significantly decrease jailor trolling, and would also demand that players actually learn how to play the role correctly.
    Then people would want to get intentionally killed by jailor to troll and so he suicides. Common bro just think about things before you post.

  9. ISO #9

    Re: Jailor kind of redesign and Mafia rules

    "Mafia is a game based on lies. This is a game of survival. TRUST NO ONE."

    Do I have to make myself any clearer about the basic functionality of roles in this game? The purpose of roles, is to use their abilities based on your choices.

    Never see anybody complaining when a "failor" gets sk/mafia on first night! Fucking hypocrites.

  10. ISO #10

    Re: Jailor kind of redesign and Mafia rules

    Quote Originally Posted by Jacob View Post
    The real way to fix the jailor is to make him kill himself if he attempts to kill a town for the 2nd time. One mistake should be accepted and isnt really trolling, but if you kill a town again, the jailor should just die instead.

    This would significantly decrease jailor trolling, and would also demand that players actually learn how to play the role correctly.
    Jacob you don't understand this game well at all, go back to saying we need to get rid of survivor, only thing you're good at

  11. ISO #11

    Re: Jailor kind of redesign and Mafia rules

    Quote Originally Posted by Jacob View Post
    The real way to fix the jailor is to make him kill himself if he attempts to kill a town for the 2nd time. One mistake should be accepted and isnt really trolling, but if you kill a town again, the jailor should just die instead.

    This would significantly decrease jailor trolling, and would also demand that players actually learn how to play the role correctly.
    Don't you mean the real way to fix Jailor is to get rid of Survivor?

 

 

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