Alignment: Mafia
Role: Tarot Prognosticator
Factional Abilities:
Factional Communication
You share a permanent (Day and Night) factional chat with all other members of the Mafia.
Tactician (Night 0 Only)
Before the night 0 action deadline, the mafia may select up to four factional members.
They may freely redistribute roles among those members.
Night Kill
The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.
Roleblock (3-shot)
Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.
Lost Wolf
[REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be very careful what you send outside of factional chat.
Wolf Leader's Silent Shot
The Wolf Leader is: [REDACTED]
This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.
Conditional Bonus Kill (3-Shot)
The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.
On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.
The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.
Option 1 (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)
Option 2 (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)
Option 3 (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)
Win Condition:
The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
- There is at least one mafia alive
- There are no other anti-town factions alive
- The mafia consists of 50% or more of the living players
Rolecard:
Fortune Telling; something some see as a hoax, but you have made a name for yourself with your ability to read someone's fortune with a magical deck of cards.
[Deck of Cards] At the core of your abilities as a Tarot Reader is a magical deck of cards; the following cards of the Major Arcana of Tarot are what you use to read fortunes.
The Fool
The Magician
The High Priestess
The Empress
The Emperor
The Hierophant
The Lovers
The Chariot
Strength
The Hermit
The Wheel of Fortune
Justice
The Hanged Man
Death
Temperance
The Devil
The Tower
The Star
The Moon
The Sun
Judgement
The World
[Draw & Discard Pile] At the start of the game, all of your cards will be shuffled into the draw pile randomly. All discarded and unused cards are placed in a discard pile. At the beginning of every Day you randomly gain two cards from your draw pile. Unused cards are discarded at the end of the Night. If you run out of valid cards in the Draw Pile, then all remaining cards in the Draw Pile are discarded, and Discard Pile is shuffled and becomes the new Draw Pile.
[Read Fortune] Your flagship ability as a Tarot Reader is to read someone's fortune with your tarot cards. If you target a player with this action, you can choose a card in your hand to read their fortune. The effects are as follows:
Reveal your Rolecard (not alignment) to them:
The Fool
Learn if they possess killpower (through a role action, an item, additional ITA shots, or ITA buffs, but not the default ITA shot or factional abilities):
The High Priestess
The Empress
Justice
Death
Learn the player they targeted:
The Chariot
The Devil
The Moon
The Sun
Learn the players who targeted them, fails if the target dies:
The Magician
The Tower
The Hermit
The Wheel of Fortune
Learn what types of actions targeted them (Killing, Protective, Manipulative, Investigative, Communicative, Other):
Temperance
Judgement
The Devil
The Star
Learn if they are a part of a non-factional chat:
The Lovers
The Hierophant
The Hanged Man
The Emperor.
Wildcard; Choose any information type to gain:
The World
[Discard Card] At any time before Night begins, you can choose to discard one of your cards and draw another. You can only perform this action once per day.
[Stacked Deck] You will not be dealt any cards that correspond to the effect you used on the previous Night.