KRC: Sc2Mafia 13th Anniversary Game (S-FM 357) - Page 193
Register

User Tag List

Page 193 of 462 FirstFirst ... 93 143 183 189 190 191 192 193 194 195 196 197 203 243 293 ... LastLast
Results 9,601 to 9,650 of 23056
  1. ISO #9601

  2. ISO #9602

  3. ISO #9603

  4. ISO #9604

  5. ISO #9605

  6. ISO #9606

  7. ISO #9607

  8. ISO #9608

  9. ISO #9609

  10. ISO #9610

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    KRC: Sc2Mafia 13th Anniversary Game
    The shot hit!
    Quote Originally Posted by FM-Lassie View Post
    -ITA FM-THUMBS UP

    FM-Thumbs Up has been killed.

    Their Flip
    Spoiler : Flip :
    Alignment: Mafia
    Role: Forum Mafia Player

    Factional Abilities:
    Factional Communication
    You share a permanent (Day and Night) factional chat with all other members of the Mafia.

    Tactician (Night 0 Only)
    Before the night 0 action deadline, the mafia may select up to four factional members.
    They may freely redistribute roles among those members.

    Night Kill
    The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.

    Roleblock (3-shot)
    Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.

    Lost Wolf
    [REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be very careful what you send outside of factional chat.

    Wolf Leader's Silent Shot
    The Wolf Leader is: [REDACTED]
    This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.

    Conditional Bonus Kill (3-Shot)
    The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.

    On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
    On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.

    The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.

    Option 1 (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 2 (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 3 (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Win Condition:
    The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
    - There is at least one mafia alive
    - There are no other anti-town factions alive
    - The mafia consists of 50% or more of the living players

    Rolecard:
    Each Night, you may use one of the following abilities. After using all shots of both abilities, they will be recharged back to their starting values.

    1. Substitute (Active, Night, 2-shot): You may target a player that died within the last cycle to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.
    2. Gimmick player (Active, Night, Cooldown, 1-shot): You may target a living player to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.

    You may multitask one of the above actions each Night with any abilities from the new roles you gained but you may not multitask them with each other.

    Your action will fail under any of the following circumstances without feedback (e.g. indistinguishable from being Blocked):

    • The target's role has the “Uncopyable” flag.
    • You have copied the role before.
    • The target was cleaned.
    • The target is investigative-immune.

    Any killpower that you copy and attempt to use will automatically fail.

    Your role copying and role reversion both occur at SoD.

    If you are currently copying a role, then rolecops will treat you as if said role is your true role with no indication of this role.

    To illustrate:
    Night 1: Copy a target.
    SoD 2: Receive copied rolecard. Perform relevant actions with copied rolecard
    Night 2: Perform relevant actions with copied rolecard. Copy a new target.
    SoD 3: Old copied rolecard expires. Receive new copied rolecard. Perform relevant actions with new copied rolecard.
    Night 3: Perform relevant actions with copied rolecard. Copy a new target.
    etc.


  11. ISO #9611

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Matchstick Man View Post
    Shit you're so right I've never had good aim
    we are going by my arbitrary standards such as hippo and nap being gigen it despite both missing and also by my other non arbitrary standard to find the evolutionary most fit mafia hitter and that’s pizza and the next guy

  12. ISO #9612

  13. ISO #9613

  14. ISO #9614

  15. ISO #9615

  16. ISO #9616

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by Lumi View Post
    KRC: Sc2Mafia 13th Anniversary Game
    The shot hit!



    FM-Thumbs Up has been killed.

    Their Flip
    Spoiler : Flip :
    Alignment: Mafia
    Role: Forum Mafia Player

    Factional Abilities:
    Factional Communication
    You share a permanent (Day and Night) factional chat with all other members of the Mafia.

    Tactician (Night 0 Only)
    Before the night 0 action deadline, the mafia may select up to four factional members.
    They may freely redistribute roles among those members.

    Night Kill
    The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.

    Roleblock (3-shot)
    Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.

    Lost Wolf
    [REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be very careful what you send outside of factional chat.

    Wolf Leader's Silent Shot
    The Wolf Leader is: [REDACTED]
    This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.

    Conditional Bonus Kill (3-Shot)
    The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.

    On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
    On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.

    The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.

    Option 1 (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 2 (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 3 (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Win Condition:
    The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
    - There is at least one mafia alive
    - There are no other anti-town factions alive
    - The mafia consists of 50% or more of the living players

    Rolecard:
    Each Night, you may use one of the following abilities. After using all shots of both abilities, they will be recharged back to their starting values.

    1. Substitute (Active, Night, 2-shot): You may target a player that died within the last cycle to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.
    2. Gimmick player (Active, Night, Cooldown, 1-shot): You may target a living player to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.

    You may multitask one of the above actions each Night with any abilities from the new roles you gained but you may not multitask them with each other.

    Your action will fail under any of the following circumstances without feedback (e.g. indistinguishable from being Blocked):

    • The target's role has the “Uncopyable” flag.
    • You have copied the role before.
    • The target was cleaned.
    • The target is investigative-immune.

    Any killpower that you copy and attempt to use will automatically fail.

    Your role copying and role reversion both occur at SoD.

    If you are currently copying a role, then rolecops will treat you as if said role is your true role with no indication of this role.

    To illustrate:
    Night 1: Copy a target.
    SoD 2: Receive copied rolecard. Perform relevant actions with copied rolecard
    Night 2: Perform relevant actions with copied rolecard. Copy a new target.
    SoD 3: Old copied rolecard expires. Receive new copied rolecard. Perform relevant actions with new copied rolecard.
    Night 3: Perform relevant actions with copied rolecard. Copy a new target.
    etc.


    MAFIA FALLING LIKE FLIES

    WE KEEP GOING

  17. ISO #9617

  18. ISO #9618

  19. ISO #9619

  20. ISO #9620

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by Lumi View Post
    KRC: Sc2Mafia 13th Anniversary Game
    The shot hit!



    FM-Thumbs Up has been killed.

    Their Flip
    Spoiler : Flip :
    Alignment: Mafia
    Role: Forum Mafia Player

    Factional Abilities:
    Factional Communication
    You share a permanent (Day and Night) factional chat with all other members of the Mafia.

    Tactician (Night 0 Only)
    Before the night 0 action deadline, the mafia may select up to four factional members.
    They may freely redistribute roles among those members.

    Night Kill
    The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.

    Roleblock (3-shot)
    Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.

    Lost Wolf
    [REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be very careful what you send outside of factional chat.

    Wolf Leader's Silent Shot
    The Wolf Leader is: [REDACTED]
    This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.

    Conditional Bonus Kill (3-Shot)
    The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.

    On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
    On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.

    The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.

    Option 1 (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 2 (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 3 (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Win Condition:
    The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
    - There is at least one mafia alive
    - There are no other anti-town factions alive
    - The mafia consists of 50% or more of the living players

    Rolecard:
    Each Night, you may use one of the following abilities. After using all shots of both abilities, they will be recharged back to their starting values.

    1. Substitute (Active, Night, 2-shot): You may target a player that died within the last cycle to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.
    2. Gimmick player (Active, Night, Cooldown, 1-shot): You may target a living player to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.

    You may multitask one of the above actions each Night with any abilities from the new roles you gained but you may not multitask them with each other.

    Your action will fail under any of the following circumstances without feedback (e.g. indistinguishable from being Blocked):

    • The target's role has the “Uncopyable” flag.
    • You have copied the role before.
    • The target was cleaned.
    • The target is investigative-immune.

    Any killpower that you copy and attempt to use will automatically fail.

    Your role copying and role reversion both occur at SoD.

    If you are currently copying a role, then rolecops will treat you as if said role is your true role with no indication of this role.

    To illustrate:
    Night 1: Copy a target.
    SoD 2: Receive copied rolecard. Perform relevant actions with copied rolecard
    Night 2: Perform relevant actions with copied rolecard. Copy a new target.
    SoD 3: Old copied rolecard expires. Receive new copied rolecard. Perform relevant actions with new copied rolecard.
    Night 3: Perform relevant actions with copied rolecard. Copy a new target.
    etc.

    Let’s go

  21. ISO #9621

  22. ISO #9622

  23. ISO #9623

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Red Cross View Post
    who do it shoot?
    Quote Originally Posted by FM-Tiny Hippo View Post
    SHOT LIST

    NO MATTER WHAT HAPPENS, WE STEER THE COURSE. IF YOU FIRE OUTSIDE OF THIS LIST THEN:

    A)You hit mafia and are crowned a giga chad

    B)You are the new number 1 in this list.

    PRIMARY:
    FM-Popcorn Axolot
    FM-Wakka Wakka
    FM-Thumbs Up

    SECONDARY:
    FM-Platypus
    FM-Monet Rocket

    MY PREFFERED ORDER: WAKKA->THUMBS->POPCORN->MONET->PLATYPUS

    NAPTIMES PREFFERED ORDER: Wakka > Thumbs > Monet > Plat > Popcorn as it stands.

    STICK TO THE PLAN

    GODPSEED, ILL BE WATCHING
    @FM-Red Cross

  24. ISO #9624

  25. ISO #9625

  26. ISO #9626

  27. ISO #9627

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by Lumi View Post
    KRC: Sc2Mafia 13th Anniversary Game
    The shot hit!



    FM-Thumbs Up has been killed.

    Their Flip
    Spoiler : Flip :
    Alignment: Mafia
    Role: Forum Mafia Player

    Factional Abilities:
    Factional Communication
    You share a permanent (Day and Night) factional chat with all other members of the Mafia.

    Tactician (Night 0 Only)
    Before the night 0 action deadline, the mafia may select up to four factional members.
    They may freely redistribute roles among those members.

    Night Kill
    The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.

    Roleblock (3-shot)
    Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.

    Lost Wolf
    [REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be very careful what you send outside of factional chat.

    Wolf Leader's Silent Shot
    The Wolf Leader is: [REDACTED]
    This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.

    Conditional Bonus Kill (3-Shot)
    The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.

    On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
    On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.

    The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.

    Option 1 (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 2 (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Option 3 (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)

    Win Condition:
    The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
    - There is at least one mafia alive
    - There are no other anti-town factions alive
    - The mafia consists of 50% or more of the living players

    Rolecard:
    Each Night, you may use one of the following abilities. After using all shots of both abilities, they will be recharged back to their starting values.

    1. Substitute (Active, Night, 2-shot): You may target a player that died within the last cycle to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.
    2. Gimmick player (Active, Night, Cooldown, 1-shot): You may target a living player to gain their role for one cycle, in addition to this role. You may not target the same player twice per game, and if the target has multiple roles, you will only get one role, chosen at random.

    You may multitask one of the above actions each Night with any abilities from the new roles you gained but you may not multitask them with each other.

    Your action will fail under any of the following circumstances without feedback (e.g. indistinguishable from being Blocked):

    • The target's role has the “Uncopyable” flag.
    • You have copied the role before.
    • The target was cleaned.
    • The target is investigative-immune.

    Any killpower that you copy and attempt to use will automatically fail.

    Your role copying and role reversion both occur at SoD.

    If you are currently copying a role, then rolecops will treat you as if said role is your true role with no indication of this role.

    To illustrate:
    Night 1: Copy a target.
    SoD 2: Receive copied rolecard. Perform relevant actions with copied rolecard
    Night 2: Perform relevant actions with copied rolecard. Copy a new target.
    SoD 3: Old copied rolecard expires. Receive new copied rolecard. Perform relevant actions with new copied rolecard.
    Night 3: Perform relevant actions with copied rolecard. Copy a new target.
    etc.

    They don't call me the best mafia player alive for nothing.

  28. ISO #9628

  29. ISO #9629

  30. ISO #9630

  31. ISO #9631

  32. ISO #9632

  33. ISO #9633

  34. ISO #9634

  35. ISO #9635

  36. ISO #9636

  37. ISO #9637

  38. ISO #9638

  39. ISO #9639

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    So we are at the juncture where we have a decision to make.

    I personally hate all the people who shot at Joycat, but Joycat is nearer to death and if they are a wolf then those shooters suddenly are not that bad anymore.

    Do we resolve Joycat (I vote no), or do we fire at Monet who was one of Joycat's shooters?

    I kind of want to steer the course on the POE and fire at Monet as doing exactly what I say has worked so far lol.

  40. ISO #9640

  41. ISO #9641

  42. ISO #9642

  43. ISO #9643

  44. ISO #9644

  45. ISO #9645

  46. ISO #9646

  47. ISO #9647

  48. ISO #9648

    Re: KRC: Sc2Mafia 13th Anniversary Game (S-FM 357)

    Quote Originally Posted by FM-Tiny Hippo View Post
    SHOT LIST

    NO MATTER WHAT HAPPENS, WE STEER THE COURSE. IF YOU FIRE OUTSIDE OF THIS LIST THEN:

    A)You hit mafia and are crowned a giga chad

    B)You are the new number 1 in this list.

    PRIMARY:
    FM-Popcorn Axolot
    FM-Wakka Wakka
    FM-Thumbs Up

    SECONDARY:
    FM-Platypus
    FM-Monet Rocket

    MY PREFFERED ORDER: WAKKA->THUMBS->POPCORN->MONET->PLATYPUS

    NAPTIMES PREFFERED ORDER: Wakka > Thumbs > Monet > Plat > Popcorn as it stands.

    STICK TO THE PLAN

    GODPSEED, ILL BE WATCHING
    i see

  49. ISO #9649

  50. ISO #9650

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •