Alignment: Mafia
Role: ∞-Lunatic Home Security
Factional Abilities:
Factional Communication
You share a permanent (Day and Night) factional chat with all other members of the Mafia.
Tactician (Night 0 Only)
Before the night 0 action deadline, the mafia may select up to four factional members.
They may freely redistribute roles among those members.
Night Kill
The mafia may assign a member to target another player at night with a Level 25 Wound. This factional action may be multi-tasked with role actions, but may not be multi-tasked with other factional kill actions.
Roleblock (3-shot)
Thrice during the game, the mafia may assign a member to target another player at night with a Level 10 Roleblock. This factional action may be multi-tasked with role actions, but may not be multi-tasked with with other factional actions. Multiple charges may not be used on the same night.
Lost Wolf
[REDACTED] is a Lost Wolf. They will join the mafia's factional chat once [REDACTED]. They do not know the identities of the mafia, nor the other factional abilities of the mafia, although they do know the condition for joining the pack and do know that Mafia knows who they are. Be wary of potential abilities that may intercept attempts to communicate with the lost wolf. Be very careful what you send outside of factional chat.
Wolf Leader's Silent Shot
The Wolf Leader is: [REDACTED]
This ability may only be used by the Wolf Leader. Each day, the Wolf Leader may fire a Silent, Level 7 Attack during ITAs in addition to any other ITA abilities they may have.
Conditional Bonus Kill (3-Shot)
The mafia may assign a member to visit another player at Night to target them with a Piercing kill, provided at least one of three conditions are met. This factional action may be multitasked with role actions, but may not be multitasked with other factional kill actions.
On Nights 1 to 3, both the Night Kill action AND the Bonus Kill action may be taken by the mafia.
On Nights 4+, only one of the Night Kill or Bonus Kill action may be taken by the mafia.
The descriptions of the below options will not show on flip, only their titles and the potential power-ups available.
Option 1 (Slank Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)
Option 2 (Spam Vig): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)
Option 3 (Anti-Claim): [REDACTED] (Choices are: Unstoppable or Investigation-Immune)
Win Condition:
The Mafia is an anti-town faction. The Mafia wins if at any point in time all of the following conditions are met, or nothing can stop this from happening:
- There is at least one mafia alive
- There are no other anti-town factions alive
- The mafia consists of 50% or more of the living players
Rolecard:
You can install a camera on a player to see everyone who visits them for the rest of the game or until the player dies.
You can also install the camera on yourself.
Install Camera (Night): Install a camera on a player. At the end of each Night, you will learn who visits each player you have a camera on. Cameras do not detect killing actions. You may have at most 2 cameras active at a time. If you already have two cameras active, you may spend a Night to uninstall the camera and place it on another player, when you do this you will be seen as visiting both players to trackers/watchers. You will still receive investigative feedback on the Night you spent uninstalling the camera. Dead players do not count against your active camera count.
Example Feedback:
Home Security Protocols (Non-targeting, Night): Choose one of the players you currently have a camera on (you cannot target yourself, even though you may self-target with Install Camera). You activate home security protocols locking down their house, turning it into a bunker for the Night (mechanically is a commute). For this Night and the next, you only learn if any players visited them during the Night from your Install Camera feedback, not who targeted them. After targeting a player with this, you must wait 2 nights before targeting that same player (e.g if you use this on a player on Night 2, you cannot target that same player with this ability until Night 5)