New role idea: Suicidal.
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  1. ISO #1

    New role idea: Suicidal.

    This role will make use of the suicide command.

    Objective: You must survive until night _. Has to be night 3 or later in the blank.
    On _ night, you must suicide yourself.

    If you succeed in suiciding yourself, a random person dies, like with the jester.
    That way, people will want to get rid of the suicidal before his night he has to suicide.
    I will be fine if this role is not added, it was just a suggestion.

    Edit: It could be changed in settings that when suicidal dies, all of one role dies. Or a faction. < -If you don't like the idea, feel free to say.

    Edit 2: Night 3 is too early. Night 6 or later may work better.
    Last edited by huffpuff10; February 14th, 2012 at 07:50 PM.

  2. ISO #2

  3. ISO #3

    Re: New role idea: Suicidal.

    Quote Originally Posted by NorthStar View Post
    Nope, sorry.
    Northstar is a troll. Don't listen to him, one of the only braindead people here. I think this is a good role, however I doubt it will be implemented into the SC2 game due to our shitty 20MB limit for custom games and it would be a waste of space, but PERHAPS Forum Mafia.

  4. ISO #4

  5. ISO #5

    Re: New role idea: Suicidal.

    Seems way to easy to win as that role...mafia wants to survive til and end AND kill off everyone else, yet this role only wants to live a few night then kill itself.

    Quote Originally Posted by SuperJack View Post
    Look what you have caused. Seems like everyone who posted is now confused about their own gender and are venting their frustration into opinions.

 

 

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