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All Role Cards
Chaotic Executioner - At night 1, you must choose five players of your choice, you cannot choose yourself. You must give them any unique power roles of your choosing. You cannot give 2 people the same rolecards. They will receive their role cards at start of Day 2. You must survive to see four out of five people die by any mean or form before Mafia gain 50% majority, or before town eliminate all Mafia. You have 2 bulletproof vests. If you are voted out or killed by a member of the Town, Mafia's next factional kill will be blocked. If you are killed by the Mafia, Mafia will have 2 factional kills each night.
Jester - When voted out, you exit the game with a victory. During Sudden Death, if you are voted out, game will instantly end with Jester's and Chaotic Executioner's victory. On Night 1, you may choose a role from the list for yourself for your own benefit. You may also receive an additional role from Chaotic Executioner and you can perform both roles every nights. It is possible that there are two of your roles in the game. (Your role that you choose, and the same role that Chaotic Executioner assigned to someone).
Vanilla Mafia - You share day and night chat with your fellow members of the Mafia. Mafia are forced to choose to send 1 person to perform a Factional Night Kill each night starting Night 2. You may receive an additional rolecard from Chaotic Executioner on start of Day 2, this will not affect your alignment or win condition. You may perform your new rolecard and be sent to perform the factional kill on the same night.
Vanilla Town - You have the power in votes. You may receive an additional rolecard from Chaotic Executioner on start of Day 2, this will not affect your alignment or win condition.
Fabricator - Forced to visit one person every night. That person will receive an item of Fabricator's choice. Fake vest will not protect. Fake Gunsmith or Blacksmith guns will not shoot. Fake Suit will not Suit. Users are not forced to use the items.
Actress - Forced to target a player each night. When Actress is killed, the actress will be revealed as their target's role and alignment.
Tailor - Forced to visit one person each night giving the target a suit of Tailor's choice. The target will be informed of the Suit but does not know what role. When killed, the target's suit role and alignment will be revealed.
Oracle - Forced to visit one person each night. When killed, the target's role and alignment will be revealed to everyone.
Bomb - When killed, its killer and the bomb will die together. Being voted out will not trigger Bomb. Bomb explosions are not healable.
Blacksmith - Forced to hand out a manual vest or a gun to another player each night. You cannot repeat the same target. If everyone remaining alive already received an item from you, you will no longer visit. Users are not forced to use the items.
Sheriff - Forced to Investigate a person each night. They will come up as Mafia or Not Mafia.
Roleblocker - Forced to Roleblock a person each night. This will prevent all night actions they perform at that night. Nobody will be informed of the roleblock.
Doctor - Forced to Heal a person each night. Nobody will be informed of the heal.
Caroler - Forced to visit one person each night. If the person did no night action, it will listen to Caroler's Song. The song will name 3 people and at least one of the name are mafia. The names can be any alive players including the listener and the Caroler. If the person did a night action, they will ignore the song and get no feedback.
Gunsmith - Forced to hand out a gun each night. Gunsmith's guns are different than Blacksmith's. Gunsmith's guns can only be shot during the day. The Identity of the shooter will be revealed. Gunsmith guns owner must PM me during day to pick their target. I will announce it when I receive the PM. You cannot repeat the same target. If everyone remaining alive already received an item from you, you will no longer visit. Users are not forced to use the items.
Vengeful- When voted out, you are forced choose a player that voted for you to die along with you. This is also considered a forced suicide as they cannot perform any night actions that night(including factional kill). Nothing can prevent this forced suicide. Choosing Chaotic Executioner or Jester will not kill them.
Janitor - Forced to visit one person each night, their role and alignment will remain hidden if they are killed the same night. You will not be informed what role or alignment get cleaned.
Mentor - Before Day 2 end, you are forced to choose a player to share a day and night chat with you. Your mentee will know your role, but not your alignment. You will not know your mentee's role or alignment. You mentee will be informed at end of Day 2, and both of you may begin chatting as soon as Night 2 Start. (You must choose a backup target in an event that your original choice got voted out on Day 2).
Blackmailer - Forced to visit one person each night. You will provide two names to them, and they have no choice but to vote for at least one of them. If you or the 2 people that you named died before the end of the day, your blackmail will be lifted, and they will do as they please. If your target ever vote outside of your 2 names of your choice, they will immediately die. If they are not voting/skipping the day by the end of the day, they will immediately die. Your target is free to switch between the 2 names as they please. Your target is allowed to say they are blackmailed and the 2 names they are blackmailed to vote.
Mayor - You may reveal during the day as a Mayor. You will be automatically revealed as soon as 5 people or fewer are alive. During Sudden Death, you will also be automatically revealed. Your vote will count as 2.5. (Your votes will always break tiebreaker.) Your alignment will remain hidden as you reveal.
Marshall - You may reveal during the day as a Marshall. You will be automatically revealed as soon as 5 people or fewer are alive. This can be only performed once, either by your choosing, or automatically with 5 or fewer people alive. During Sudden Death, you will also automatically be revealed, but your role will no longer function. After a person get voted out, their role and alignment will remain temporarily hidden, and everyone will go straight to additional 24 hours day to vote out another person. After 2 people get voted out, both of their roles and alignment will be revealed and night begin. 2 people MUST be voted out. If majority votes are on Skipping the Day, your vote will count as 999 and that person will be voted out. If votes are tied, the revealed Mayor will break the tie, otherwise your vote will count as 999 and that person will be voted out. During this process you cannot skip the day or you will be killed instead. If you are voted out or shot before the 2nd cycle, there will be no 2nd cycle and Day will end normally after the first vote. Your alignment will remain hidden as you reveal.
Crier - You are forced to anonymously cry out a message at start of the day, and the end of the day each day. You may choose to cry out a message only once in middle of the day each day. The message can be up to 250 words long.
(Make sure to submit a message during the night for your forced Start of the Day message, and to submit a message during the day for your forced End of the Day message)
Bus Driver - Forced to swap the position of 2 people each night redirecting all night actions from one position to other position. Can be roleblocked, cannot be witched and cannot visit yourself.
Witch - Forced to control a player each night and make them visit another player. You cannot target yourself, you can make them target you. You can be roleblocked and you cannot control the Bus Driver.
Jailor - Forced to choose a player during the day. At night you will detain someone in a jail cell. This prevent them from being in any other night chats and from performing any other night actions, including factional kills. You will redirect all night actions from your jailed target to yourself. You will share a night chat with the person you jailed.
Cult Leader - Each night you are FORCED to choose someone to join your "Cult". All members of the cult will share a night chat. Everyone in the cult will know who have the role of Cult Leader. Nobody in the cult will know the alignment of fellow cult members. Being in the cult does not affect your win condiition.
Shaman - Each night you are FORCED to visit someone. You will reverse their immunity. If your target is being protected by any form such as vests or doctor, they become vulnerable to all attacks. Likewise, if your target is vulnerable, you will protect your target from all attacks.
Illusionist - Each night, you are FORCED to visit someone. You will give them an additional feedback of your choice. Your target will receive their normal feedback in addition to the drugged feedback you give to them.