S-FM 349: KRC: Game of the Decade - Page 148
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    Re: S-FM 349: KRC: Game of the Decade

    fuck
    the problem is that floopy-chan hasnt been following the game and her two largest wolf candidates that she was solving around are off the table for shots

    like
    bendy? aerial? renaissance?

    floopy chan is probably gonna wind up shooting at hair anyways because she doesnt have a more concrete solve than anyone else and she's really hard pressed to come to one so

  14. ISO #7364

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Floopy View Post
    fuck
    the problem is that floopy-chan hasnt been following the game and her two largest wolf candidates that she was solving around are off the table for shots

    like
    bendy? aerial? renaissance?

    floopy chan is probably gonna wind up shooting at hair anyways because she doesnt have a more concrete solve than anyone else and she's really hard pressed to come to one so
    Who are your two largest wolf candidates?

  15. ISO #7365

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Aerial Trumpet View Post
    Who are your two largest wolf candidates?
    they were bee-san and smiley-san but both are off the table for one reason or another
    think bee-san got greenchecked somehow? dont really understand that but ill trust them
    smiley-san is a big "wait for tomorrow"

  16. ISO #7366

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Floopy View Post
    fuck
    the problem is that floopy-chan hasnt been following the game and her two largest wolf candidates that she was solving around are off the table for shots

    like
    bendy? aerial? renaissance?

    floopy chan is probably gonna wind up shooting at hair anyways because she doesnt have a more concrete solve than anyone else and she's really hard pressed to come to one so
    renaissance is technically on the table
    aerial should be unaligned with jesus for some stuff during the hour chat after d1
    bendy I have taken off the table for today for good interactions and shooting at lines, but they will not be off the table tomorrow

  17. ISO #7367

  18. ISO #7368

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Shocked Kirby Face View Post
    renaissance is technically on the table
    aerial should be unaligned with jesus for some stuff during the hour chat after d1
    bendy I have taken off the table for today for good interactions and shooting at lines, but they will not be off the table tomorrow
    yeah those are probably all decent reasons
    floopy-chan hasnt been following the game a ton and thats why she defers to other people

  19. ISO #7369

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  22. ISO #7372

    Re: S-FM 349: KRC: Game of the Decade



    FM-Shocked Kirby Face shot at FM-Hair so Wild.
    The shot hit!


    Quote Originally Posted by FM-Shocked Kirby Face View Post
    ngl smiley is still scum but this needs resolving, enough POE shot now

    -ITA FM-Hair so Wild

    FM-Hair so Wild has been killed.


    Their Flip
    Spoiler : Flip :
    Alignment: Town
    Role: Pi (3.14159265358979323846264...)

    Factional Abilities:
    Town is the uninformed majority and receives no factional abilities.

    Win Condition:
    Eliminate all anti-town factions.

    Rolecard:
    Property: Irrational - You are perfectly immune to all investigative actions. The result of any investigation action targeting you will be replaced by a random string of digits from pi.

    Your ability is dictated by whether the digit of pi corresponding to the current night is even or odd.
    Night 0 - 3 (odd)
    Night 1 - 1 (odd)
    Night 2 - 4 (even)
    Night 3 - 1 (odd)
    Night 4 - 5 (odd)
    Night 5 - 9 (odd)
    Night 6 - 2 (even)
    etc...

    Multiplicative! If the digit is odd (nights 1, 3, 4, 5, 8, 9, 10, ...)
    For every single-target ability that targeted you during the night, you passively gain a multi-taskable one-shot copy of that ability to be used on the following night. You can only gain a number of one-shot copies up to the current digit of pi. If you are targeted by more abilities than the current digit, then the abilities you copy are randomly chosen.

    Examples:
    The digit of pi corresponding to night 1 is 1. You can copy one ability.
    If you are targeted by a doctor on night 1, then you gain a one-shot doctor ability on night 2.

    If you are targeted by a doctor and a tracker on night 1, then you gain either a one-shot doctor or a one-shot tracker, decided at random.

    The digit of pi corresponding to night 4 is 5. You can copy five abilities.
    If you are targeted by a doctor, a tracker, a vigilante, and a watcher, then you gain a multi-taskable one-shot of each of those abilities on night 5.

    Summarize! If the digit is even (nights 2, 6, 7, 11, ...)
    You get to check several players and receive a summary report of the names of players your targets visited, and the names of players that visited your targets. You will not be told which players visited whom. The number of players you check corresponds to the current digit of pi. If the number of players is less than the digit, you must check all of remaining players.

    Example:
    On night 2 you can target 4 players.
    The feedback you receive will look like:
    Your target group of players visited: Player A, Player B, Player C, Player D, etc.
    Your target group of players was visited by: Player W, Player X, Player Y, Player Z, etc.


    Their Edited Role Submission
    Spoiler : Submission :
    Role: Communicator
    Rolecard:
    Day (1-shot): 30 minutes after EoD, the thread will be opened again and everyone will be allowed to chat. This chat will last for 1 hour.

    Night: Check whether a player is part of any private chats (this excludes factional chats). If they are not, you will create one with them. This chat will last until one of you dies.

    Night (2-Shot): Target the player you created the neighborhood with using your previous ability. You will swap roles with that player. They must agree to the swap for this ability to take effect.


    The original post has also been updated.

    Players Alive Graveyard Left Victoriously
    @FM-Aerial Trumpet
    @FM-Anime Waifu
    @FM-Smiley
    @FM-Amogus
    @FM-Shocked Kirby Face
    @FM-Sunset
    @FM-Renaissance Panda
    @FM-Floopy
    @FM-Bendy Gamer
    @FM-Psychedelic Bee
    @FM-SadPeepo
    @FM-Mud
    FM-Society
    FM-Normal Face
    FM-Poo Poo Potato
    FM-Blobs
    FM-Laughing Carrot
    FM-Gargoyle Dog
    FM-Diamond
    FM-Sixteen Squares
    FM-Alien Dude
    FM-Innocent Smirk
    FM-Nike
    FM-Scar
    FM-Flying Witch
    FM-Fishy Fish
    FM-Evil Kitty
    FM-Just a Guy
    FM-Calcifer
    FM-Derpy Nemo
    FM-Upvote
    FM-Nefarious
    FM-Monkey Allen Poe
    FM-Goobler
    FM-Definitely Katze
    FM-Lines
    FM-Bunny Girl
    FM-Hair so Wild
    Living the Dream:
    FM-Jigglypuff

    12 Players Remain. 7 votes to hammer.
    7 votes to hammer.

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    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Shocked Kirby Face View Post
    ngl smiley is still scum but this needs resolving, enough POE shot now

    -ITA FM-Hair so Wild
    yeah floopy-chan thinks there has to be wolves in her townreads
    because smiley-san is like her only intact wolfread
    but that does mean that she's willing to kill smiley-san any day

    also could kirby-san give a rundown of the mech on bee-san because floopy-chan saw the ping but she didnt see any of the reasoning

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    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Floopy View Post
    yeah floopy-chan thinks there has to be wolves in her townreads
    because smiley-san is like her only intact wolfread
    but that does mean that she's willing to kill smiley-san any day

    also could kirby-san give a rundown of the mech on bee-san because floopy-chan saw the ping but she didnt see any of the reasoning
    basically sunset got mech info that the person they were voting (bee) is town

    I strongly believe that info is worth trusting

    the only argument people have against it is that I might be council shielding the last scum, in which case, that's good for town (and also there would have been 6 mafa at game start, which... no)

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    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    What use is your ITA boost gonna be when ITAs will probably be disabled tomorrow?

    Also you're sus as shit and I don't believe you

    Que mierda
    How would you know what is going to be disabled tomorrow? You're parroting Kirby for no reason. Who in turn, is choosing to believe you for no reason.

  42. ISO #7392

    Re: S-FM 349: KRC: Game of the Decade

    You've been trying to spark a miselim or shot on me all day. None of your efforts have sounded genuine, and the only thing stopping you from being swiss cheese is that people think you're maybe going to provide something useful tomorrow that probably won't even come.

  43. ISO #7393

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    What use is your ITA boost gonna be when ITAs will probably be disabled tomorrow?

    Also you're sus as shit and I don't believe you

    Que mierda
    why would they be disabled? ITAs on until XYLO unless im tripping. Do you actually believe we have enough scum left to get XYLO tommorow when theres 12 players alive rn?

    Si lo hacemos entonces estoy preocupado

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  46. ISO #7396

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    ITAs will be disabled when the total number of living players falls below a secret threshold.

    We've lost so many people. Who knows what the threshold is? But we're not gonna survive one more day of shots.

    Que mierda
    Oh.

    Right. Forgot about that.

    Im a fool. Ignore me

    Sigo pensando que vale la pena pagar para ver el Smiley

  47. ISO #7397

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Shocked Kirby Face View Post
    there's still expected 2 kills tonight (mafia factional + Mafia anticlaim)
    if we vote someone out, tomorrow will be single digits

    I can see ITAs gone then
    If I shoot, 3 (technically I could kill 3 people if lucky enough, but... no)

    Que mierda

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