Alignment: Town
Role: Pi (3.14159265358979323846264...)
Factional Abilities:
Town is the uninformed majority and receives no factional abilities.
Win Condition:
Eliminate all anti-town factions.
Rolecard:
Property: Irrational - You are perfectly immune to all investigative actions. The result of any investigation action targeting you will be replaced by a random string of digits from pi.
Your ability is dictated by whether the digit of pi corresponding to the current night is even or odd.
Night 0 - 3 (odd)
Night 1 - 1 (odd)
Night 2 - 4 (even)
Night 3 - 1 (odd)
Night 4 - 5 (odd)
Night 5 - 9 (odd)
Night 6 - 2 (even)
etc...
Multiplicative! If the digit is odd (nights 1, 3, 4, 5, 8, 9, 10, ...)
For every single-target ability that targeted you during the night, you passively gain a multi-taskable one-shot copy of that ability to be used on the following night. You can only gain a number of one-shot copies up to the current digit of pi. If you are targeted by more abilities than the current digit, then the abilities you copy are randomly chosen.
Examples:
The digit of pi corresponding to night 1 is 1. You can copy one ability.
If you are targeted by a doctor on night 1, then you gain a one-shot doctor ability on night 2.
If you are targeted by a doctor and a tracker on night 1, then you gain either a one-shot doctor or a one-shot tracker, decided at random.
The digit of pi corresponding to night 4 is 5. You can copy five abilities.
If you are targeted by a doctor, a tracker, a vigilante, and a watcher, then you gain a multi-taskable one-shot of each of those abilities on night 5.
Summarize! If the digit is even (nights 2, 6, 7, 11, ...)
You get to check several players and receive a summary report of the names of players your targets visited, and the names of players that visited your targets. You will not be told which players visited whom. The number of players you check corresponds to the current digit of pi. If the number of players is less than the digit, you must check all of remaining players.
Example:
On night 2 you can target 4 players.
The feedback you receive will look like:
Your target group of players visited: Player A, Player B, Player C, Player D, etc.
Your target group of players was visited by: Player W, Player X, Player Y, Player Z, etc.