Awesome, so that's flavour settled.
After giving it some thought, I'm wondering how gameplay would be like for both Debtor and Creditor.
Debtor has no info to go on besides randomly pressing buttons at night.
Creditor has no "tell" for Debtor to catch on to, and no counterplay possible.
Once Debtor finds his target, he just has to press another button at night to eliminate his target and win.
Unlike Executioner, he does not need to manipulate Town into lynching his target.
There's no deduction or deception involved here.
Seems like it's mostly RNG with no player interactivity.