[Power-Advance]
An lone officer gone undercover in order to find the truth, and the exiled Sheriff's location
The Police Officer is an information-gathering role with night immunity. Unlike other roles, the Police Officer gains information based on his passive, not active abilities. With luck and strategy, a Police Officer can change the tide of the game.
"Your target seeks Justice" ~Investigator
"Your target works for you, you dote" ~Sheriff
Locate
Visit a player at night. If the Police Officer visits a Sheriff or another Police Officer, their identities are revealed to each other. Has unlimited charges.
~Would most likely be used to confirm a Sheriff or trigger Veteran alerts
Evasion
Passively block attacks at night. Evasion is an absolute block that prevents all but Jailor Executions and Lynches. Has 1 charge that regenerates after 2 days.
~The Police Officer's signature ability that acts as the perfect defense
Detection
Triggers when attacked. Identify the names of all players who visited you that night. Bypasses Detection Immunity.
~Although it usually triggers with Evasion, Detection can be used in conjunction Doctors and Bodyguards
Law Enforcement
Passively prevents the effects of Frame. When the Police Officer is targeted by a Sheriff or another Police Officer, their identities are revealed to each other. This ability is locked by default.
~With a perfect record, the Police Officer's reputation couldn't possibly be tarnished
Sheriff
When a Sheriff is discovered dead, a random Police Officer will replace the player. If the body is cleaned, but the players haven't discovered each other, the ability is negated until a Coroner examines it. This ability is locked by default.
~Definately a locked-by-default ability. Too much chaos would come from it being unlocked
Notes
- The Police Officer cannot be rolled unless at least 1 Sheriff is in play
- The Police Officer will override multiple random Sheriffs
- The Police Officer limits the number of Sheriffs by random role-selection to 1
- Manually selected Sheriffs disregard the rule above
- Evasion is stronger than Night Immunity, countered only by Executions
- Law Enforcement allows Police Officers to locate Sheriffs and other Police Officers if enabled
Victory Conditions
- Win with the Town
- Locate the Sheriff for extra points
- Become a Sheriff for extra points
I actually thought up of this role during a game of Mafia. In the game, I had rolled a Consigliere whom in turn, discovered the Serial Killer. One day, I claimed Investigator and I called out the Serial Killer. While the town didn't believe me, the Serial Killer laughed and the night arrived. At night, I identified the player in my last will and about how my Investigative skills were absolute due to the match settings. While I was killed at night, the Town lynched the Serial Killer.
In the death chat, we conversed about how I was more essential as a Town member than any other member was. During these discussions, I had mentioned calling myself a Reversed Jester after the Serial Killer's death, a player who died at night, but killed in the morning. Eventually, the idea grew on me and the Police Officer was born from the joke.