Setup Strength at Begginnig of Game
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  1. ISO #1
    North Star
    Guest

    Setup Strength at Begginnig of Game

    What if the setup strength was put on the beginning of the game as well as the end?
    It could help the host to better gauge how balanced the game is.
    Even if it could be used when starting a game by yourself just to get a custom save file, I think it would be really helpful.
    What do you guys think?

  2. ISO #2

  3. ISO #3

    Re: Setup Strength at Begginnig of Game

    The randoms make this not possible. Either you'll know one side has a lot of power roles or you'll know they don't...Either way it's pretty overpowered. If you want to gauge your setup then basically just play a lot of games and keep a running average of the setup strength. the only two that matter are Town and mafia so as long as they are relatively close to each other it's fine. Don't base wins where town loses nothing and mafia SK kill each other or something crazy like that...Just keep it remotely balanced OR just play Mafia variant. That's the best way to play mafia sense any game with a role list can be won by people who aren't stupid in about 3-4 days.

  4. ISO #4
    North Star
    Guest

    Re: Setup Strength at Begginnig of Game

    I see your point thanks...

  5. ISO #5
    Styx
    Guest

    Re: Setup Strength at Begginnig of Game

    Why not have it displayed on the setup screen?

    Is it possible to display setup ranges so that the system can take randoms into account? So the towns power could be 12-14 depending on what the two neutral roles are?

    Assuming this is possible/not a ridiculous amount of work: it could potentially really help with getting more balanced setups into pub games.

  6. ISO #6

 

 

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