Originally Posted by
Marshmallow Marshall
I'll begin with some questions for clarification.
Can the ORIGINAL Jester King convert on N1?
What's the lynch type? (Majority, plurality, both, mandatory lynch or not)
I'd add "Play to your win condition at all times." to the rules.
Is playing in order to get converted, therefore turning the game into a confusing WIFOM fest, considered playing against your wincondition, by your setup's ideal?
Now, onto the setup's nature. It is experimental style (only one scum, which is a cultist, who has a "transfer vest" on D1, who transforms people into jesters) for sure.
The question here is : Is this setup playable, and is it enjoyable?
Being converted to a Jester is really sad. You become a Lover AND a Jester. Plus, if your King dies, you are inevitably penalized by your King's misplays, which obviously sucks. This is the case with all Lovers, but THREE lovers on the same person is a bit much.
The Jester King himself is also very difficult to play as, since only ONE bad jester can ruin your play, without being able to do anything about it.
In its current state, I do not consider this setup balanced, given the number of strong instability and sudden/player-undeserved difficulty elements.