Original setup by @Cryptonic here.
♣♦ S-FM Lottery 2.0 ♥♠
Role List
1. Mafia
2. Mafia
3. Mafia
4. Town
5. Town
6. Town
7. Town
8. Town
9. Town
10. Town
11. Town
12. Town
13. Town
Mechanics
- Days are 48 hours long
- Nights are 24 hours long
- Mafia know who each other are and have a hidden Night chat
- Mafia have one factional kill per night, non-mandatory
- Game starts day with lynch
- Lynches occur at 51% votes, non-mandatory
- Last wills are allowed. PM host prior to death
Special Mechanics
Overview
- Players may spend points to purchase lottery tickets for different raffles
- There are 4 raffles, each with its own prize
- Players with winning ticket numbers will win prizes
- Prizes are items that can be used at night
Points
- Points serve as currency in this setup and are used to purchase Tickets
- Each player starts with 5 points
- Points are gained in the following ways:
- Town players gain +1 point when a player of any alignment dies
- Mafia players gain +1 point when a Town player dies, and +2 points when a Mafia player dies
- Surviving a night gives +1 point
- Players may will their points to another player by publicly declaring in day chat and PM’ing host prior to death (doing one without the other will not count)
Raffles
- There are four raffles each day: Gold, Purple, Blue and Red
- Each raffle only has one prize per day. Prizes are randomly decided and displayed at the beginning of each day
- Each raffle uses its own tickets (e.g. a Gold Ticket is not eligible for a Purple Prize)
- Raffles are reset at the end of each day. Previously purchased tickets do not carry over to the next day's raffles
Tickets
- All players may PM the host to purchase tickets at any point in time during the day
- Players must specify which raffle(s) they would like to purchase tickets for
- Once a PM is sent, the decision to purchase tickets cannot be undone
- Players may purchase tickets in one or more PMs throughout the day
- Each ticket costs 1 point
- Each ticket has the same chance of winning. The more tickets you have in a raffle, the higher the chance you'll win that raffle
- Ticket sales end 1 hour before end of day, or 1 minute before lynch hammer
Prizes
- At the end of the each day, winning ticket numbers will be disclosed to public
- Players will not be informed if they won a prize; they must check their ticket numbers against the winning numbers
Items
- Each player may only use one item per night, to be PM'd to the host
- When a Mafia player makes a factional kill, he may not use an item
- Items can be saved for later use
- Items are lost on death and cannot be willed to other players
Possible Prizes
GOLD RAFFLE
Bulletproof Vest
Veteran Alert
PURPLE RAFFLE
Roleblock
1-use Gun
BLUE RAFFLE
Doctor
Bodyguard
RED RAFFLE
Lookout
Sheriff
Item Descriptions
Bulletproof Vest - Self-Use
You may use this item to gain attack immunity (+99) for one night.
Vested players will be informed if they are attacked, but not by whom.
Veteran Alert - Self-Use
You may use this item to attack (-1) all players who visit you for one night and gain attack immunity (+99) for that night.
Alert players will be informed if they are visited and by how many people, but not by whom.
Roleblock - Target Others
You may use this item on a player to prevent them from visiting at night.
Roleblocked players will be informed that they have been roleblocked, but not by whom.
1-use Gun - Target Others
You may use this item to attack (-1) a player at night.
Doctor - Target Others
You may use this item to heal (+1) a player at night.
Attacked players will be informed that they have been healed, but not by whom.
Bodyguard - Target Others
You may use this item to protect a player (+1) at night, dying (-1) in their place while attacking (-1) their attacker.
Attacked players will be informed that they have been guarded, but not by whom.
Lookout - Target Others / Target Self
You may use this item on a player to learn who visited them that night.
Sheriff - Target Others
You may use this item on a player to learn their alignment.
Visual Representation of the Raffle Process
Spoiler : For illustration purposes only. The number of tickets in each raffle is not disclosed during the game :
Order of Operations (OoO)
1. Bulletproof Vest / Veteran Alert
2. Roleblock
3. Bodyguard
4. Kills (Factional Kill / 1-use Gun)
5. Doctor
6. Lookout / Sheriff
7. Points awarded
Rules
- No out of game communication
- No editing posts
- No posting videos or pictures
- No posting links or directing users to another page
- English only
- No quoting anything the host sends you via PM
Win Conditions
Mafia: Hold half or more of the votes come morning, and have at least one member alive.
Town: Eliminate the Mafia. You don't need to have any members remaining alive.
Host Requirements
- An Excel spreadsheet that records:
- Player Info
- Player name
- Player alignment
- Player points at start of each day
- Player ticket numbers for each day
- Player points at end of each day
- Player inventory at start of each night
- Player night action for each night
- Player inventory at end of each night
- Player will for each night
- Game Info
- All night actions for each night
- OoO for each night
- Raffle prizes for each day
- Winning ticket numbers for each raffle for each day
- All ticket numbers for each raffle for each day
- A random number generator
MAY THE BEST GAMBLER WIN!
Spoiler : Lottery 2.0 v1 for posterity :