Mayor: Once during the game, you may reveal at day PMing the host, gaining 1 permanent additional vote. You cannot be healed. If your role changes you lose your additional vote.
Marshall: Once during the game, you may reveal at day PMing the host, making it possible for one extra lynch to occur during the same day. Both lynches are revealed at the end of the day. You cannot be healed.
Detective: Follow a player at night, knowing who they visit.
Lookout: Stalk a player at night, knowing everyone who visits your target.
Doctor: Heal a player at night in case they are attacked. You are not notified if your heal was succesful. The target is notified.
Bodyguard: Guard one player each night. If someone attacks a guarded player, both the attacker and the Bodyguard die instead of the guarded player.
Escort: Roleblock a player at night. Target is notified.
Vigilante: Kill a player at night. One use.
Bus Driver: Swap two players at night, making actions that target the first player instead target the second player and vice versa. If you swap an attacker with his target the attacker will die.
Veteran: May go on alert during the night. If he goes on alert, will automatically kills any player who targets him that night. This does not stop other abilities which you were the target (Example: If an auditor targets you, you will kill him but will still get audited to Citizen). One use.
Jailor: Jail and roleblock one player each night following a day where no lynch occurred. Speak anonymously with the jailed player at night, and optionally execute that player. One use.
Citizen: No abilities.