Mafia
Mafia
Mafia
Town
Town
Town
Town
Town
Town
Town
Town
Possible Prizes:
GOLD TICKET
1-use Gun
Attack Immunity
Vote Doubler
PURPLE TICKET
Witch
Roleblock
1-use Gun
BLUE TICKET
Doctor
Bus Driver
Bodyguard
RED TICKET
Detective
Lookout
Sheriff
BLACK TICKET
Factional Kill
Tailor
Frame
Drug
Detection Immunity
Roleblock
Beguile
Special Mechanics:
- Every players starts with 5 points.
- Points are gained in the following methods:
- Town players gain +1 point for every player that dies.
- Mafia players gain +1 point for every Town player that dies, and +2 points for every Mafia player that dies.
- Surviving a night gains +1 point.
- Players may publically will their points to another player upon death (PM host prior to death).
- There are seven raffles each day: Public Raffles (Gold, Purple, Blue, Red) and three Mafia Raffles (Black).
- All players can participare in the Public Raffles, but only Mafia can participate in the Mafia Raffle.
- All players may PM the host to purchase raffle tickets each day.
- Once a PM is sent, the choice to purchase tickets cannot be undone.
- You may purchase multiple tickets in a single PM, or over multiple PMs throughout the day.
- Each raffle ticket costs 1 point.
- Each ticket has the same chance of winning. The more tickets, the higher the chance you'll win.
- At the end of the each day, it will be disclosed if any of the raffles were won, but not who won them.
- Each raffle only has one prize per day.
- Ticket sales end 1 hour before the deadline, or 1 minute before lynch hammer.
- Players will not be informed if they won a prize; tickets must be checked at the end of the day.
Item Descriptions:
1-use Gun
You may use this item to attack (-1) a player at night.
Attack Immunity
You gain attack immunity (+99) the following night.
Vote Doubler
You gain permanent double vote power at start of the next day.
Your vote counts for 2. You cannot split your vote.
Witch
You may use this item force one player to visit another player at night.
Whether players are informed or not is up to you.
Roleblock
You may use this item one a player to prevent them from acting.
1-use Gun
You may use this item to attack (-1) a player at night.
Doctor
You may use this item to heal (+1) a player at night.
Bus Driver
You may use this item to swap two players at night.
Whether players are informed or not is up to you.
Bodyguard
You may use this item to protect a player (+1) at night, dying (-1) in their place while attacking (-1) their attacker.
Detective
You may use this item on a player to learn who they targeted.
Lookout
You may use this item on a player to learn who targeted them.
Sheriff
You may use this item on a player to learn their alignment
Factional Kill
You may use this item to attack (-1) a player.
Tailor
You may use this item to make a player appear as the opposite faction when they die.
Frame
You may use this item on a player to make them appear to be Mafia.
Drug
You may use this item on a player to provide them with any feedback possible in this game.
Your action has no real affect.
Detection Immunity
You gain detection immunity the following night.
Roleblock
You may use this item one a player to prevent them from acting.
Beguile
Use this item on a player to cause anything happening to you to happen to them instead.
Players are not informed of this.
OoO
0. Immunities
1. Witch (can be affected by 2)
2. Roleblock
3. Beguile
4. Bus Driver
5. Bodyguard
6. Drug/Frame
7. Kills
8. Doctor
9. Sheriff/Detective/Lookout
10. Tailor
11. Vote Doubler & Points awarded
Mechanics:
- Only one item can be used per night, but items can be saved for later. Passive abilities do not count (Doubler Voter & Immunities).
- Days are 48 hours long.
- Night are 24 hours long.
- Mafia have a hidden Night chat.
- All raffle tickets must be in at least one hour before deadline (or before hammer occurs).
- Game starts day with lynch & draw.
Rules:
No out of game communication.
No editing posts.
No posting videos or pictures.
No posting links or directing users to another page.
English only.
No quoting anything I sent you via PM.
Win Conditions:
Mafia: Hold at least 50% of the vote come morning, and have at least one member alive.
Town: Eliminate the Mafia. You don't need to have any members remaining alive.