S-FM Death Note (9P)
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    S-FM Death Note (9P)

    S-FM Death Note


    A 9 player game

    Roles list
    Kira
    L
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen

    Roles cards
    Kira
    You are detection immune.
    At night you are able to either kill a player of your choice of investigate them, learning their exact role, you can't do both within one same night.
    You will be given the choice to trade your night detection immunity for the ability to double the efficiency of your night action : this will make you able to either kill or investigate two players of your choice at night instead of just one.
    Should you accept this trade, it will take effect at the start of the following night.
    You can only accept this trade during night one or night two, if you are alone, as a Kira.
    You also have a one time ability to turn a player of your choice into a Second Kira.
    If you try to turn L into a Second Kira, the game instantly ends in a town victory.
    If you successfully turn a Citizen into a Second Kira, you will lose your ability to kill but retain your ability to investigate, but only one player at a time. You will however get your detection immunity back if you previously traded it away.
    Turning a Citizen into a Second Kira does count as a full night action, making you unable to do anything else that night.

    Second Kira
    At night, you are able to kill a player of your choice, except for Kira.
    You know who Kira is.
    You are not detection immune.
    You don't share a night chat with Kira.
    If you die while Kira is still alive, Kira will get their ability to kill back.

    L
    At night, you are able to investigate a player, learning, if they are not detection immune, whether your target is a Kira or not.

    Citizen
    You have no special abilities.

    Win conditions
    Kira and Second Kira : Eliminate L and all the Citizen, or be in a position where this cannot be stopped, you will still win if you are dead when this condition is met.

    Town : Eliminate all the Kiras.

    Mechanics
    The game will start on Day 1.
    Days are 48 hours long.
    Nights are 24 hours long.
    Lynches will occur at 51% and will lock the thread.

    Order of Operations
    0.Kira accepts or refuses the night detection immunity trade (takes effect the following night).
    1.Kira investigates.
    2.L investigates.
    3.Kira turns the player of their choice into a Second Kira.
    4.Kira kills.
    5.Second Kira kills.

    Rules
    No out of game communication.
    No editing posts.
    No direct quoted PMs from the host.
    No personal attacks on players.
    Last wills are not allowed.
    Death notes are allowed.
    Images may be posted, videos may not.
    Threatened, attempted, or faked gamethrows are prohibited and will result in force replace or modkill at the host's discretion.
    Players are required to play the game, which means be active and post about the game, host has total discretion to replace anyone for not participating in the game at any time. A warning may or not be given.
    Questions can be asked in Green and optionally tagged with a @mention, or PM'd to host.
    Last edited by Sino; February 7th, 2017 at 08:24 AM.
    [23:19:33] DarknessB: Sino is Mass Murderer -- I don't care if there isn't one in the setup!
    [23:19:39] DarknessB:
    -vote Sino

 

 

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