Mini-FM II Sign-UP thread!
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  1. ISO #1
    Fragos
    Guest

    Exclamation Mini-FM II Sign-UP thread!

    Hello guys! Everything is ready for organization of the second game of Mini-Forum Mafia!

    The Sign-ups for the new game have been opened!!! The minimum number of players will be 16. The maximum number of players will be 20. However, the optimal amount of players should be 16, as by Luna's suggestion, and we should stay closer to that number. Here is our current setup!

    Godfather
    Hidden Mafia
    Hidden Mafia


    Electro Maniac
    Arsonist
    Hidden Neutral

    Sheriff
    Investigator
    Doctor
    Jailor
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town
    Hidden Town

    Bonus Slots (in case if game starts with 20 players)
    Citizen
    Citizen
    Citizen
    Hidden Neutral

    There is 24 hour limit before sign-ups are getting closed, so hurry up! Some of the players have already reserved the free spots. The priority will go to newer players here. Here is the current list of participants:

    1. Rocshi
    2. BBmola
    3. Sumikoko
    4. Kromos
    5. wolfcheese
    6. Dimwit
    7. Deathfire123
    8. Zane
    9. Guardian
    10. TheWaaagh
    11. Dust
    12. jaczac
    13. RandomNumbers0
    14. CmG
    15. Borkbot
    16. McPwnage

    Reserve/Additional spots

    17. Nick
    18. Luna
    19. Zack
    20. Goremancer

    If I don't respond to you immediately, then it means that I'm busy with work now. Good luck to you and have fun!
    Oh, and keep in mind that you will need to vote for Town Leader at the first day, in order to discourage lurkers.
    Last edited by ; December 14th, 2011 at 09:04 PM.

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  3. ISO #3

    Re: Mini-FM II Sign-UP thread!

    I would like to join.
    FM6: Assassin | FM8: Citizen (Chef) | FM9: Drunkard/Teacher (Nikita) | FM10: Town Thief (Procyon) - Best Night Actions
    M-FM1: Coroner | M-FM2: Lookout | M-FM3: Framer | M-FM6: Acolyte
    Quote Originally Posted by Capitalier View Post
    I don't think someone named wolfcheese has a clean head.

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  6. ISO #6

    Re: Mini-FM II Sign-UP thread!

    Take me off reserve and put me in the game coach!
    FMIII: Citizen | FMIV: Vigilante | FMV: Bus Driver | FMVII: Godfather | FMVI: Sinner | FMVIII: Lookout | FM IX: Citizen/Proletariat | FMX: Veteran/Survivor/Framer | FMXI: Mafioso | FMXII: Coroner | FMXIII: Bus Driver | FMXIV: Vigilante | FMXV: Student

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  10. ISO #10
    Fragos
    Guest

    Re: Mini-FM II Sign-UP thread!

    Are you still bothered by that? In Luna's setup, there were 3 mafia and 1 killing role. In this setup there will be 3 mafia and 2 killing roles that could team up, so the jailor option shouldn't be changed.

    However, everyone will receive secondary objective in the game, and will get additional points if an objective is completed.

  11. ISO #11

    Re: Mini-FM II Sign-UP thread!

    Quote Originally Posted by Fragos View Post
    Are you still bothered by that? In Luna's setup, there were 3 mafia and 1 killing role. In this setup there will be 3 mafia and 2 killing roles that could team up, so the jailor option shouldn't be changed.

    However, everyone will receive secondary objective in the game, and will get additional points if an objective is completed.
    Yes, and in Luna's setup I didn't realize how broken a jailor that can always jail is in a setup this small.

    If half of the town was citizens, then it would make sense to give the jailor this ability, but it's a town comprised of power roles. So no, his ability to jail every night is powerful in an of itself compared to the mafia. Assuming the mafia has a consort like last time (which isn't even guaranteed), that gives them what?

    1) One kill as a team per night
    2) One role-block as a team per night
    3) Anonymity for their actions, but detectives, lookouts, sheriffs, and investigators can all mess this up

    The jailor gets the following:

    1) Confirmed Role, meaning he can never be mislynched, and will likely be the town leader as a result. Any doctors, bus drivers, and bodyguards will do their best to ensure his survival. And given it's a town full of PR's the likelihood of these roles is all good, meaning even if the Jailor role-claims on Day 1 it will be a while before he actually dies.

    2) His role-block takes priority over the Mafia. Normally this isn't a problem in a regular setup, but when the jailor can always jail, and he takes priority over anything the Mafia can do, there's a pretty big power shift. Instead of the town going to sleep at night afraid of the mafia, the Mafia is going to sleep at night afraid of a visit from the Jailor. That completely undermines the nature of the game. It's called MAFIA not JAILOR.

    3) At least in this one you lowered it from infinite executions to only two, but even then he can do it even after they lynch, so it's ultimately not necessary for him to even use his executions.

    4) WTF is the point of an Escort in this setup? You've made a Jailor that can always jail, and has priority role-block. The Escort, by comparison, is the same except they can't talk to the person they role-block and they can't do it at the start of the night. So yeah, there's literally no reason for the Escort to exist in your world.

    5) It's not just me that has mentioned the problems with the jailor, Deathfire and CmG also voiced their concern, and one of them wasn't even on the mafia's side last game. So yeah, I don't think I'm the only one that's "still bothered by it".

    As a side note, secondary objectives sound cool. But you really need to make it the classic Jailor (i.e one that can only jail on a no lynch day). In a game of 40 people being able to always lynch is useful since the odds of finding scum are still low, but in a setup this small it's really not hard at all. Especially since you can do it even after they've caused you to mislynch a townie. As it stands, and with a shitload of power roles, there's no reason to even worry about a mislynch. The jailor is still able to jail, and there's still enough power roles to fill in the void.

    It was literally impossible for me to win the last game, because even if I caused 3 mislynches, the Jailor could still jail me each night and kill me. Not that I'm complaining about that game, like I said I didn't even realize the problem with it at the time. But this is a new game where you can change it. So yeah, you really should.

  12. ISO #12
    Fragos
    Guest

    Re: Mini-FM II Sign-UP thread!

    I would agree that Jailor was overpowered in last game, so maybe (maybe!) when the game starts, I'll think carefully about it. The only thing remains for sure: Jailor can only execute twice. If there will be changes in role options, I'll update the FAQ thread accordingly.

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  15. ISO #15
    RandomNumbers0
    Guest

    Re: Mini-FM II Sign-UP thread!

    /sign
    Reporting for duty frag!

  16. ISO #16

    Re: Mini-FM II Sign-UP thread!

    sign me up give me a killer role i have to hunt some pirates YARRR!! Vigi is fine for me too huehue. Wait gimme jailor i out myself on day 1 and get the major vote and will have 2 voices and a personal healer for the rest of the game while playing dirty games with my jailed guests. AWW YEAH!
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  17. ISO #17

    Re: Mini-FM II Sign-UP thread!

    And pls Sign Rocshi up too!
    Spoiler : fm history :
    FM 6: Commoner/Legionare(roman)/Legionare(Sin) FM8: Stan Investigator FM9:Yakov German(Sapper) FM10: Fm Rumpel Vigilante FM11: Renekton: Serial Killer FM12: Sandor: citizen = scum FM13: Wicket : Devourer FM14: Torynn: Andrew Ryan (GF)

  18. ISO #18

    Re: Mini-FM II Sign-UP thread!

    The Jailor is a powerful role.

    That's why it exists, it is intended to be powerful ^^

    When the M-FMI Results and Awards page goes up you'll see night action results which might make you laugh xD
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

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  21. ISO #21
    Nick
    Guest

    Re: Mini-FM II Sign-UP thread!

    Well... if everyone is joining...

    /sign

  22. ISO #22
    Fragos
    Guest

    Re: Mini-FM II Sign-UP thread!

    Looks like we need 2 more signers for 20-man setup. I'll go to sleep now and will be back in 10 hours. Keep in mind that last 4 spots can also be reserve spots.
    Last edited by ; December 14th, 2011 at 12:05 PM.

  23. ISO #23

  24. ISO #24

    Re: Mini-FM II Sign-UP thread!

    It's easier to just set up a forum, took me less than a minute to google and find a place to temporarily host one. Then setting up usergroups is easy, so you can have all your dead chat/mafia chat/jail chat/cultist chat/mason chat in one place and just limit who can see what.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  25. ISO #25

  26. ISO #26

    Re: Mini-FM II Sign-UP thread!

    With phpBB3 it's actually quite simple, and as a host you need as much control as possible (being able to lock topics, move them into secret archives, etc.).
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

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  29. ISO #29

    Re: Mini-FM II Sign-UP thread!

    I think you over-estimate the effort needed to run a forum, and under-estimate the usefulness of having complete control over every aspect of the forum and having all the topics and subforums in the same place. Like, for example, being able to hide the jail chat from the captive's view after they have been released.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  30. ISO #30

  31. ISO #31

    Re: Mini-FM II Sign-UP thread!

    I agree arguing is pointless ^^

    Because I just hosted a game and know everything there is to know about everything bahaahahahahahahahahahahahahahahahah
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  32. ISO #32

  33. ISO #33

    Re: Mini-FM II Sign-UP thread!

    Quote Originally Posted by BBmolla View Post
    >implying I've never hosted before
    I'm just joshing you ^^

    I actually think that's a good link you've given us, I just know that I only had to spend a couple of minutes setting up a temporary forum and it was easy to maintain instead of having to bookmark lots of different subtopics. If I ever hosted a Turbo FM I'd probably use that quicktopic thingy.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  34. ISO #34

  35. ISO #35

    Re: Mini-FM II Sign-UP thread!

    This is the best way to ease into it, a more relaxed and casual atmosphere (and if you die, no biggy the game should end quickly ^^).

    FMVIII is a little while away anyway by the looks of things.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  36. ISO #36

  37. ISO #37
    Fragos
    Guest

    Re: Mini-FM II Sign-UP thread!

    And here we go! The signups are closed now. The game will start with 20 players. I will slowly start giving role cards to people today. Day 1 will start in 10 hours from how, when i'll return from my work.

    Good luck guys, you will need it!

  38. ISO #38
    Fragos
    Guest

    Re: Mini-FM II Sign-UP thread!

    Roles are already assigned to players, during the course of 10 hours each participant will receive his role card along with his secondary objective. Stay tuned and keep in mind that you will need to elect a Town Leader during the first day.

    To see your role options, check Mini-FM II FAQ thread, as some of the roles were updated.

 

 

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