Originally Posted by
DarknessB
The mod could be played far more like FM if people went for Citizen-heavy setups and longer days to discuss. That's not what most mod players want though -- they tend to want TPR fests where every Town role has some reasonably strong night ability or else it'd be boring to them. Essentially, the mod encourages a short attention span, "speed mafia" type of play which is largely dependent on the results of night actions, whereas FM requires far more reflection and analysis (since you actually have to read people based on what they say). There's a reason the whole spamming of "X IS MAFIA" doesn't tend to go over that well in FM.