Setup
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Possible Roles
Town : Citizen, Doctor, Sheriff, Vigilante
Mafia : Consort, Godfather, Mafioso
Evil Neutral : Jester, Serial Killer
Win Conditions
Town : Eliminate the Mafia and Evil Neutral
Mafia : Eliminate the Town
Evil Neutral : Eliminate the Town
Mechanics
Days last 48 hours
Nights last 24 hours
No last wills, death notes or death descriptions
Rules
No out of game communication
No gamethrowing, attempted gamethrowing or threatened gamethrowing
No directly quoting host PM
Role Cards
Citizen
Action : -
Doctor
Action : Target a player to protect them from one attack
You are not informed if your heal was successful
Your target is not informed if they were successfully healed
Sheriff
Action : Target a player to determine if they are aligned with town or not
Vigilante
Action : Target a player to kill them
Consort
Action : Target a player to block them from performing their action
You may instead be sent to perform the mafia factional kill
If you target an evil neutral, your attack will fail and you will be informed
Godfather
Action : -
You may be sent to perform the mafia factional kill
You are immune to attacks
You are immune to detection
If you target an evil neutral, your attack will fail and you will be informed
Mafioso
Action : -
You may be sent to perform the mafia factional kill
If you target an evil neutral, your attack will fail and you will be informed
Jester
Action : -
If you are lynched, 1/3 of all remaining citizens, rounded down, commits suicide
Suicide can not be prevented
Serial Killer
Action : Target one player to kill them
If you target a member of the mafia, your attack will fail and you will be informed
If a vigilante attempts to kill you, they will fail and you will kill them instead of your original target