Originally Posted by
Unknown1234
Well, being able to speak from the previous game, I liked the aspect of not knowing what town roles were in the game.
Last time around, a number of players were confused by the matrix. Given this is the first game for many players, the risk of confusing them seems higher than anything else. When I was a mafioso, it was perhaps easier to be able to identify which set up we were in knowing there was no consort, but all roles other then consort were possible. Apart from the deception, I think there were potential roles that may have been a problem (such as Jailor) because normally we intend to have lynching games.
how would the setup change if it was 7 players? As stated it is 7-9 but your setup is for 9 and would change if not 9.
7 is too small IMO -- you might very well be looking at 5-2 to start, which would go to 4-2 with a mislynch, 3-2 with a night kill. Don't want a very possible Day 2 LYLO situation for newcomers.
Interesting to look at maybe more unique roles in game? Don't know if people would get bored as a citizen, I wasn't a citizen so can't say for sure.
Again, it's a beginner's game so you'd rather keep it simple and focus on fundamentals of teaching players to scumhunt, etc. We don't want blingy roles in the game because that makes the game more about the TPRs and less about scumhunting. Better players win and lose based on their reads vs. based on night action madness.