New Role (the Rat / the Snitch)
Register

User Tag List

Results 1 to 14 of 14
  1. ISO #1
    slick52
    Guest

    New Role (the Rat / the Snitch)


    New Role: The Rat / The Snitch

    Alignment: Town

    Must lynch all mafia and evil doers.

    Power:
    -Is in the same night chat with mafia,
    can see all the mafia names and chat with mafia.
    The real alignment is with town.
    However, detectives and sheriff's detect him as mafia (even with detect exact role).
    The rat/snitch appears as a mafioso (or random mafia role) to the other mafia members as well.
    New feature: Mafia can now kill other mafia members at night if they suspect he/she is a rat/snitch.

    Special Attributes:
    -Know exact role of other mafia members at night.
    -Silence a fellow mafia member in the day.

    Investigated: Your target is suspicious - Mafioso.

    What do you guys think ?

  2. ISO #2

  3. ISO #3

    Re: New Role (the Rat / the Snitch)

    This sort of idea hs difinate pottential, but I see a few flaws
    1: If u have a troll god farther, he could start killing all his teamates
    2: Rat should not be able to see the names of his fellow Mafia members(Makes it way 2 easy for town to then win)
    3: I'm not so sure about giving the Rat the ability to silence teamates, as its a giveaway that theirs a Rat
    U might also want to consider making the Rat appear town to dettectives.
    As a solution to my 1st problem, u might want to give the consiglere the ability to detect mafia, and if 1 of them appears Rat, they commit suicide
    Idea does deffinately have pottential

  4. ISO #4

  5. ISO #5

  6. ISO #6
    slick52
    Guest

    Re: New Role (the Rat / the Snitch)

    I like Auckmid's suggestion. We do not need to implement the exact descriptions I suggested. I am looking more to get a general concept of a snitch or rat role into the Mafia game ....

  7. ISO #7
    thisismyname
    Guest

    Re: New Role (the Rat / the Snitch)

    I suggested a similar role with the Mole (see my post). The problem with a role like this is that you could obviously easily destroy the Mafia by simply ratting out all the names on the first day. I think it would only be feasible if the Mole/Rat/Snitch was either unable to speak during the day or leave last wills.

  8. ISO #8

    Re: New Role (the Rat / the Snitch)

    Quote Originally Posted by thisismyname View Post
    I suggested a similar role with the Mole (see my post). The problem with a role like this is that you could obviously easily destroy the Mafia by simply ratting out all the names on the first day. I think it would only be feasible if the Mole/Rat/Snitch was either unable to speak during the day or leave last wills.
    Or if the "mole"/"rat" was unable to see Mafia names - only exact roles. He could chat with them, and would appear as Mafia to them.

    Several problems with this role:
    1: If GF cannot kill without Mafioso, if becomes VERY obvious who the fake Mafioso is once the REAL Mafioso is gone. Suddenly, the Mafia can't kill despite the fact that the GF is ordering hits. The Rat is immediately killed / lynched.

    2: This role is only feasible for strategy if it comes up randomly. If the Mafia can see in the Role List that there is a Rat in-game, they will not trust each other. This in and of itself is an advantage, but the rat will be the focus of the Mafia search.

    3: If the Rat cannot see Mafia names, it becomes very easy to test a Rat by simply asking for the Rat to say your name. If there is a Spy, this makes the Spy infinitely more powerful, but the Rat has the same power via Last Will. I agree that the Rat shouldn't be able to leave a Last Will.

    If this was implemented:

    Rat should show up as Mafioso, to Mafia and if investigated. Rat should be unable to see Mafia names - only exact roles. Rat should be able to chat with Mafia.

    Even then, there would probably be balancing issues to work out.

  9. ISO #9

    Re: New Role (the Rat / the Snitch)

    Interesting role. My opinion though: Rat is not Town aligned, can win with neutrals too, but must see Mafia lose.

    Think of the Rat as an upset mafia member who wants to quit but won't be allowed to (would die), so he wants to get rid of the mafia anyway he can. He isn't a good guy though, just anti-mafia.

  10. ISO #10

    Re: New Role (the Rat / the Snitch)

    Quote Originally Posted by Zack View Post
    Interesting role. My opinion though: Rat is not Town aligned, can win with neutrals too, but must see Mafia lose.

    Think of the Rat as an upset mafia member who wants to quit but won't be allowed to (would die), so he wants to get rid of the mafia anyway he can. He isn't a good guy though, just anti-mafia.
    I like that idea a lot. I've always wanted there to be an anti-Mafia neutral role, in the same way that the Witch is an anti-town neutral.

  11. ISO #11

  12. ISO #12
    Styx
    Guest

    Re: New Role (the Rat / the Snitch)

    What stops the rat from just outing all of the mafia on day 1 and depriving the entire game of deception?

    This role is not at all in the spirit of the game.

  13. ISO #13

  14. ISO #14
    slick52
    Guest

    Re: New Role (the Rat / the Snitch)

    Can Dark reply to this thread idea ?

 

 

Similar Threads

  1. Replies: 12
    Last Post: November 5th, 2012, 05:08 PM
  2. Add role options in save visible on the role cards.
    By Lagmhisneach0rm in forum Mafia Discussion
    Replies: 9
    Last Post: September 1st, 2012, 12:28 PM
  3. New Role: Snitch
    By ZethAlkar in forum Mafia Discussion
    Replies: 2
    Last Post: February 28th, 2012, 06:47 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •