NEW ROLE: HITMAN
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  1. ISO #1

    NEW ROLE: HITMAN

    Neutral. If a hitman is in the game, it announces it to everyone. Town or Mafia/Triad can do a command at day. -Hit # $. Where # is player they want hit. $ is how many of their own points they want to pay to get the hit done. For example -Hit 12 50 meaning hit 12 and you get 50 points. The hit is displayed at night. Hitman has 1 night to make the hit.

    He can only accept 3 hits total. He wins when he survives until the end. If he gets killed, he looses all points earned. He can win with town or Mafia/Triad.

    If he gets more than one hit request at night, he chooses which one he wants to hit, with which payout.

    If you pay for a hit, and hitman dies later on, you don't loose your points.

    The thing with the hitman is that he doesn't have an easy game. Town or Mafia/Triad may want to kill/lynch him to get their points back. If there are no hits out, he can't kill anyone. If Town wants 5 hit, and he wants 12 dead, he can't go hit 12 but can choose to hit 5 or not.
    Last edited by DarkTrooper; July 18th, 2015 at 02:33 PM.

  2. ISO #2

  3. ISO #3

 

 

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