So idea is basically a counter to the Cult and Mason.
Description: You are a member of a secret society that hides in the dark and controls the world in secret.
Abilities: Convert any role if not town to an Illuminati role. [Doesn't work on town roles]
Options:
-Players retain their previous abilities [Default: On]
-Can convert every night [Default: Off]
-Mason kill on attempted conversion [Default: Off]
Win: Eliminate all Town, Cult, Triad, and Mafia/Triad
Sheriff: This person is not suspicious (if Illuminati is turned off for sheriff)
Special Illuminati roles:
Serial Killer converted becomes Assassin if abilities remain
Arsonist converted becomes Pyro Maniac if abilities remain
Mass Murderer becomes Crazed Gunmen if abilities remain
Triad/Mafia becomes Gang Member if abilities remain
Judge becomes President if abilities remain
Witch becomes Deva if abilities remain
Auditor becomes Prosecutor if abilities remain
All other neutral/evil just become "Illiuminati" unless you have names for them :P
*Cult Cannot be converted*
Notice: Players who are mafia/triad that get converted will still show up as Mafia/Triad to their previous teammates, but they won't be in their chat. After possibly 2 days? It will show "X has left Triad/Mafia under mysterious reasons"