Marshall/Judge interaction
Register

User Tag List

Results 1 to 6 of 6
  1. ISO #1

    Marshall/Judge interaction

    Had an interesting game today where the Marshall used his group lynch, but I was Judge and called Court. Turns out that the Judge can multi-lynch, as if he called Court several times in succession.

    I feel that this ability is, whilst TOTALLY HILARIOUS, potentially a bit overpowered. The Judge can basically just go on a killing spree, especially if it's near the end of the game and he has enough votes solo to lynch. I didn't see the interaction noted on the Wiki so maybe a bug?

    I feel like the Judge should only be able to kill one player with the court, even if Marshall has used his ability that day.
    Last edited by DeadMG; May 5th, 2014 at 11:38 AM.

  2. ISO #2

    Re: Marshall/Judge interaction

    No, this is intended, not a bug.
    This makes it so Marshall needs to be more careful about when he reveals.


    I've had the same thing happen in a game and we lynched Judge, Serial Killer, and Godfather. It really depends on how organized the town is.

    Judge is OP when mixed with Marshall at the end of the game, I agree, but Marshall needs to work on his timing.

  3. ISO #3

    Re: Marshall/Judge interaction

    Quote Originally Posted by DeadMG View Post
    Had an interesting game today where the Marshall used his group lynch, but I was Judge and called Court. Turns out that the Judge can multi-lynch, as if he called Court several times in succession.

    I feel that this ability is, whilst TOTALLY HILARIOUS, potentially a bit overpowered. The Judge can basically just go on a killing spree, especially if it's near the end of the game and he has enough votes solo to lynch. I didn't see the interaction noted on the Wiki so maybe a bug?

    I feel like the Judge should only be able to kill one player with the court, even if Marshall has used his ability that day.
    Intentional. I hope you had your game music on for that special event.

    It is a bit of a hard counter but the Marshall needs to be sure about his reveal; IE if there's a non killing evil neutral not accounted for in the graveyard (and especially if a "crier" is talking at night) he should be VERY careful about revealing.
    Photobucket in 2017
    Quote Originally Posted by Brendan View Post
    if you have elixir to contend with gl hf

  4. ISO #4

  5. ISO #5

  6. ISO #6

    Re: Marshall/Judge interaction

    Quote Originally Posted by DeadMG View Post
    I don't feel that way. The natural counter to Marshall is not having enough evidence to determine who to lynch. Especially when the role first came out, there were a lot of Marshalls killing their own townies. The Judge mechanic feels like an unnecessary addition.
    All you have to be is louder than the Marshall and you'll take control of his lynch train. I have usually gotten the Marshall lynched in a large majority of his/her own trains.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •