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Thread: FM7 FAQ Thread

  1. ISO #1

    FM7 FAQ Thread

    FM7 will start October 18th 2011 @ 9 p.m. CEST

    Setup:

    President Shinra (Godfather)
    Rufus (consigliere)
    Hidden Mafia role
    Hidden Mafia role

    Reno (Framer)
    Elena (Consort)
    Hidden Mafia role
    Hidden Mafia role

    Professor Hojo (Cult Leader)
    Sephiroth (One Winged Angel)
    Yuffie (Ninja)
    Hidden Benign Neutral
    Hidden Benign Neutral
    Cop (Sheriff)
    Investigator
    Aeris (Doctor)
    Journalist
    Barrier Materia Trader (Armorsmith)
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Hidden Town Power
    Cetra Ancient (Mason)
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen
    Citizen


    The "One Winged Angel" role is a modified Serial Killer. Sephiroth is invulnerable at night, cannot be culted, and will be yielding the Black Materia, which charges up everytime he kills someone. The night after he managed to successfully kill 4 people, he will be able to kill twice, bypassing all kinds of protections, healing and invulnerabilities. During that period Sephiroth will be immune to roleblock and manipulation.

    Possible hidden roles
    Mafia: Consigliere, Consort, Disguiser, Drug Dealer, Enforcer, Framer, Grave Robber, Janitor, Mafioso.
    Benign Neutral: Amnesiac, Executioner, Ghost, Jester, Student, Survivor, Witch.
    Town: Bodyguard, Bus Driver, Coroner, Detective, Doctor, Escort, Jailor, Journalist, Investigator, Lookout, Mason, Sheriff, Veteran, Vigilante.

    Some of roles listed above may or may not have unique names. You will eventually discover them while playing.

    Role and Game Options:
    Amnesiac: Although the Amnesiac is not immune to Roleblock and Witching, his action has higher priority than those effects, thus he won't be actually affected by them. He will still receive a notification.

    Bodyguard: Bodyguard kills do NOT ignore healing, protections and invulnerabilities.

    Bus Driver: Cannot target self.

    Consigliere: Sadly, i couldn't have the consigliere replacing the Godfather in this setup. It would have fit perfectly with the RP, but red mafia would have been too powerful. Sorry.

    Consort: NOT immune to roleblocks.

    Coroner: Will block Grave Robbers if they target the same corpse at the same time.

    Cultists: Cult suicide ignores any healing, protection or invulnerability. Players who are to suicide are chosen at random.

    Detective: If your target is framed, you will receive false information. If your target is President Shinra or Hojo, you will not be able to track their movements.

    Disguiser: Will automatically sanitize its target. Disguiser can be sent for the kill before and after his disguise action, but he cannot double kill on his own.

    Escort: NOT immune to roleblocks.

    Executioner: Target is always town. If Executioner must suicide due to his target dying at night, his suicide ignores any healing, protection or invulnerability.

    Ghost: Will not read the dead chat. Possessed person will not be able to speak, vote, or use any ability during that day.

    Jailor: Can always jail, but will be able to execute only after no-lynch days. Jailor execution ignores any healing, protection or invulnerability. While in jail, your captive will be immune to attacks and will be roleblocked for that night.

    Jester: Jester suicide ignores any healing, protection or invulnerability.

    Lookout: If your target is framed, you will receive false information. You will not notice President Shinra and Hojo visiting other people.

    Sephiroth (One Winged Angel): If Sephiroth is jailed while he is able to use a fully charged Black Materia, he will automatically kill the jailor and will be able to choose a second target to kill. Normal roleblocks and witching attempts will simply fail (they will not be informed).

    Veteran: Veteran kills do NOT ignore healing, protections and invulnerabilities. When you have an active alert, you will block all incoming actions towards you (including bus driving, roleblocking, witching and stealing).

    Vigilante: Day Time shots will not be announced if they fail to kill their target. The Vigilante will receive a notification that he failed to kill his target.

    Witch: Can target self. Can make a player target himself. Target will be informed of your witching attempt.

    Death Notes: All evil roles with killing as their primary ability (Godfather, Mafioso, One Winged Angel and a Ninja with killing powers) may choose to leave a Death Note on their target. To do this, add "-Death Note TEXT" next to your kill command, either via PM or subforums.

    Win priority: Sephiroth > Mafia > Cult > Town. Victory checks will happen at the beginning and at the end of each day. "Nobody Wins" scenario happen when there is a 1v1 between two different mafias, or when everyone (except ghost and jester) is dead on a victory check.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  2. ISO #2

    Re: FM7 (?) FAQ Thread

    Is there any reqiurements to join?

    Edit: 1st post noobs
    Spoiler : Forum Mafia :

    FM VI: Ash (Sinner) FM VII: Glen (Drug Dealer) FM VIII: Liane (Vigilante) FM IX: Andrei (Reserved Proletarian) FM X: fm Deathfire123 (Modkilled Blacksmith) FM XI: Corki (Citizen) FM XIII: Phoebe (Bodyguard) FM XIV: Helena (Grave Robber) FM XV: FM Pikachu (Mayor) FM XVI: FM Master Chef (Escort)

  3. ISO #3

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Ash View Post
    Is there any reqiurements to join?
    You must not be one of these people or any of their alts: Narks, Caress, Crimson, Capitalier.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  4. ISO #4

    Re: FM7 (?) FAQ Thread

    Add suicidalnoob to that list.

    Spoiler : FM Roles :
    FM I: FalseTruth the Half-Breed | FM II: FalseTruth the Plato's Bitch | FM III: Co-Host | FM IV: Gabriele the Dirty Nazi Hookah | FM V: Theodore the Ambitious | FM VI: FalseTruth the Bothersome Sloth | FM VII: Peter the Troll | FM VIII: Host | FM IX: Larisa the Cappertiller | FM X: FM Lysergic the Evil Genius | FM XI: Udyr the Lurking Oracle

  5. ISO #5

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Fragos View Post
    By the way, is Student also present here?
    Student is in the pool of the possible benign neutral roles. We will have 1 or 2 of those depending on the number of players signed up (most probably 2). As they are hidden roles, you don't get to know what they are until you discover them in the actual game.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  6. ISO #6

    Re: FM7 (?) FAQ Thread

    When do we get to see the role list?

    Spoiler : FM Roles :
    FM I: FalseTruth the Half-Breed | FM II: FalseTruth the Plato's Bitch | FM III: Co-Host | FM IV: Gabriele the Dirty Nazi Hookah | FM V: Theodore the Ambitious | FM VI: FalseTruth the Bothersome Sloth | FM VII: Peter the Troll | FM VIII: Host | FM IX: Larisa the Cappertiller | FM X: FM Lysergic the Evil Genius | FM XI: Udyr the Lurking Oracle

  7. ISO #7

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by FalseTruth View Post
    When do we get to see the role list?
    As soon as we reach a significant amount of signups. We might tweak the setup a little bit depending on the number of players, nothing major though.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  8. ISO #8

  9. ISO #9
    EagleMan
    Guest

    Re: FM7 (?) FAQ Thread

    so what is forum mafia

  10. ISO #10

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by monster View Post
    1. So when can we expect it to start? Sign-ups are getting filled extremely fast.
    2. Not really a question. I am just exited to see journalist in, seems like epic lulz could be had with that role.
    3. Also more dayshot vigilantes pls, they worked awesome imo
    1. Assuming the current FM will end within the week, we will be able to start Monday. Worst case scenario, Tuesday (EU time).
    2. Glad to know we liked it the instant we read it.
    3. Vigilantes, if present, will have 3 total shots, one of which can be used at day. Or you can use all 3 of them at night, your choice.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  11. ISO #11

    Re: FM7 (?) FAQ Thread

    Forum mafia is a game of mafia on the forums. Nights and days last much longer than a normal game(24 hours and 24-48 hours respectively), and the focus is more on analysis and discussion over night actions(though night actions are still integral to the game).

    It's a game for people who think that they would be awesome at mafia if they had more than 1 minute 30 seconds to convince people to their side of thinking, I guess.

  12. ISO #12

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by EagleMan View Post
    so what is forum mafia
    It is a game of mafia played in a forum environment. This means longer days, longer nights, a LOT more communication, some new roles and mechanics and all that. You should be able to see FM1, 2 and 3 in the archive section of this forum.

    Be warned though, it requires a lot of time and dedication in order to be played properly. Some roles may be easier than others, some may be more challenging, but none them can be played in a careless and fastpaced manner like SC2 pubs are.

    (Also, what Jack said)
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  13. ISO #13
    Jimmy1
    Guest

    Re: FM7 (?) FAQ Thread

    It isn't of any particular importance, but what is the naming theme going to be?

  14. ISO #14
    Sonya
    Guest

    Re: FM7 (?) FAQ Thread

    why is suicidalnoob a bad person exactly?

  15. ISO #15

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Jimmy View Post
    It isn't of any particular importance, but what is the naming theme going to be?
    Sorry, what do you mean?
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  16. ISO #16
    Jimmy1
    Guest

    Re: FM7 (?) FAQ Thread

    I'm talking about the names of the player accounts (like Jimmy for instance). I don't know if you guys are using a theme or not, but one can always hope...

  17. ISO #17

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Jimmy View Post
    I'm talking about the names of the player accounts (like Jimmy for instance). I don't know if you guys are using a theme or not, but one can always hope...
    Ah, i see. I need to talk to Elixir about that. I'd like to reuse the current names, if possible. Registering 30+ accounts every time is a bit redundant if you ask me.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  18. ISO #18
    S.A.S.Cnl.Alpha
    Guest

    Re: FM7 (?) FAQ Thread

    will there be any more bullshit metaplay

    but yes, what's the citizens to other role ratio/current listing and how it's going to be affected depending on playercount or so?

  19. ISO #19

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by S.A.S.Cnl.Alpha View Post
    will there be any more bullshit metaplay
    The less meta is involved, the better. Codes will have to be evaluated by us and approved before using. Everyone knows how to manage their online/offline status, so that's up to them.

    Quote Originally Posted by S.A.S.Cnl.Alpha View Post
    but yes, what's the citizens to other role ratio/current listing and how it's going to be affected depending on playercount or so?
    We currently have a 34-people setup with two 4-people mafia, 5 neutrals and 21 towns, 8 of which are citizens. If we reach the intended 36 people cap, we will add 2 more citizens. If we get fewer people, we'll think about it.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  20. ISO #20

  21. ISO #21
    Jimmy1
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by Jimmy View Post
    I'm talking about the names of the player accounts (like Jimmy for instance). I don't know if you guys are using a theme or not, but one can always hope...
    Ah, i see. I need to talk to Elixir about that. I'd like to reuse the current names, if possible. Registering 30+ accounts every time is a bit redundant if you ask me.
    Me and this account have had some good times together... I hope it finds a good owner...

  22. ISO #22

  23. ISO #23
    Jerry
    Guest

    Re: FM7 (?) FAQ Thread

    if you use the old acc you may give new names, else it may cause confusion imho

  24. ISO #24

  25. ISO #25

  26. ISO #26

    Re: FM7 (?) FAQ Thread

    We'll deal with the account names later.

    Quote Originally Posted by Auckmid View Post
    I have a big question. Will there be a cult?
    Yes, there will be a cult. However, the setup was designed so that the cult faction won't get out of control. They will have more counters than what we have seen previously.
    Quote Originally Posted by Elixir, Forum Mafia II
    Raiden is an enigma. You'll have to wait and see.
    FMI: Jester | FMII: De Luca Consigliere | FMIII: 1st Mason | FMIV: Citizen/Lookout | FMV: Escort | FMVII: Host

  27. ISO #27

  28. ISO #28
    Velma
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Elixir View Post
    Gogo professor Hojo.
    I was thinking Sephiroth or Jenova recruiting people into followers for the reunion

  29. ISO #29

  30. ISO #30

  31. ISO #31
    Velma
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by TheJackofSpades View Post
    S'not so. Fuck Advent Children anyway.
    its not advent children. Play FF7 again, on your way to the Northern Crater you'll see black hooded men in buildings saying stuff like, "Reunion"

  32. ISO #32

  33. ISO #33
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    I see his point, sephiroth did not physically infect those people or anything like that...

    I don't know if i would state he had -nothing- to do with that, but certainly nothing directly

  34. ISO #34
    Velma
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by TheJackofSpades View Post
    Those were the failed soldiers injected with the cells of Jenova. Which was Hojo's doing. Sephiroth had nothing to do with it.
    That was Gast. Not Hojo

  35. ISO #35

    Re: FM7 (?) FAQ Thread

    After the Nibelheim events, five years prior to the beginning of the game, Hojo was left with very little: his son, his most amazing creation as a scientist, was gone and nowhere to be found, and he couldn’t get a hold on the remaining Ancients. Hojo decided to try and recreate Sephiroth by cloning him, using the bodies of the surviving people of Nibelheim. He once again infused humans with Jenova’s cells, under some Mako exposure. The results of this experiment was the black-caped men, that carried tattoos (even though he was part of the experiment, Cloud didn’t receive any tattoo, because he was, under Hojo’s own admission when he meets Cloud at the Northern Pole, “a failure”).
    After the events of the Nibelheim Incident, Professor Hojo rounded up the survivors of Sephiroth's rampage. He injected them with Jenova cells and exposed them to Mako energy, similar, if not identical, to the creation of a SOLDIER. However, these people were not the finest in physical and mental fitness, thus they could not keep their own egos and became shades of Jenova. Since Jenova was a puppet of Sephiroth, the Clones, too, became fanatics who would do anything for their master Sephiroth. Those who turned into mindless slaves were engraved with a number someplace on their body, but those who failed and kept some shred of their ego were left to die.
    Taken from two seperate wikis.

  36. ISO #36
    Elizabeth
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Raiden View Post
    We'll deal with the account names later.

    Quote Originally Posted by Auckmid View Post
    I have a big question. Will there be a cult?
    Yes, there will be a cult. However, the setup was designed so that the cult faction won't get out of control. They will have more counters than what we have seen previously.
    Sounds good


  37. ISO #37
    Velma
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by TheJackofSpades View Post
    After the Nibelheim events, five years prior to the beginning of the game, Hojo was left with very little: his son, his most amazing creation as a scientist, was gone and nowhere to be found, and he couldn’t get a hold on the remaining Ancients. Hojo decided to try and recreate Sephiroth by cloning him, using the bodies of the surviving people of Nibelheim. He once again infused humans with Jenova’s cells, under some Mako exposure. The results of this experiment was the black-caped men, that carried tattoos (even though he was part of the experiment, Cloud didn’t receive any tattoo, because he was, under Hojo’s own admission when he meets Cloud at the Northern Pole, “a failure”).
    After the events of the Nibelheim Incident, Professor Hojo rounded up the survivors of Sephiroth's rampage. He injected them with Jenova cells and exposed them to Mako energy, similar, if not identical, to the creation of a SOLDIER. However, these people were not the finest in physical and mental fitness, thus they could not keep their own egos and became shades of Jenova. Since Jenova was a puppet of Sephiroth, the Clones, too, became fanatics who would do anything for their master Sephiroth. Those who turned into mindless slaves were engraved with a number someplace on their body, but those who failed and kept some shred of their ego were left to die.
    Taken from two seperate wikis.
    Where did he get this idea from? From Professor Gast's notes and research

  38. ISO #38
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    True, but irrelevant to the initial point i do believe.

  39. ISO #39

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Velma View Post
    Quote Originally Posted by TheJackofSpades View Post
    After the Nibelheim events, five years prior to the beginning of the game, Hojo was left with very little: his son, his most amazing creation as a scientist, was gone and nowhere to be found, and he couldn’t get a hold on the remaining Ancients. Hojo decided to try and recreate Sephiroth by cloning him, using the bodies of the surviving people of Nibelheim. He once again infused humans with Jenova’s cells, under some Mako exposure. The results of this experiment was the black-caped men, that carried tattoos (even though he was part of the experiment, Cloud didn’t receive any tattoo, because he was, under Hojo’s own admission when he meets Cloud at the Northern Pole, “a failure”).
    After the events of the Nibelheim Incident, Professor Hojo rounded up the survivors of Sephiroth's rampage. He injected them with Jenova cells and exposed them to Mako energy, similar, if not identical, to the creation of a SOLDIER. However, these people were not the finest in physical and mental fitness, thus they could not keep their own egos and became shades of Jenova. Since Jenova was a puppet of Sephiroth, the Clones, too, became fanatics who would do anything for their master Sephiroth. Those who turned into mindless slaves were engraved with a number someplace on their body, but those who failed and kept some shred of their ego were left to die.
    Taken from two seperate wikis.
    Where did he get this idea from? From Professor Gast's notes and research
    Seriously? Do you just get off on arguing with me? Professor Gast never even considered testing on human subjects, in fact he fled from Shinra when Hojo began doing so. Yes, he originally came up with the idea of the Jenova Project, but the idea that Hojo was working directly from Gast's research is a point of view you share only with Sephiroth.

  40. ISO #40
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    This discussion is straying from it's original, intended point.

    *Bows out*

  41. ISO #41

    Re: FM7 (?) FAQ Thread

    Deathfire: I LIKE TO ARGUE A LOT, PROBLEM?
    JackOfSpades: I LIKE TO MAKE PEOPLE LOOK LIKE IDIOTS, PROBLEM?

    Spoiler : FM Roles :
    FM I: FalseTruth the Half-Breed | FM II: FalseTruth the Plato's Bitch | FM III: Co-Host | FM IV: Gabriele the Dirty Nazi Hookah | FM V: Theodore the Ambitious | FM VI: FalseTruth the Bothersome Sloth | FM VII: Peter the Troll | FM VIII: Host | FM IX: Larisa the Cappertiller | FM X: FM Lysergic the Evil Genius | FM XI: Udyr the Lurking Oracle

  42. ISO #42

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by Raiden View Post
    Quote Originally Posted by Ash View Post
    Is there any reqiurements to join?
    You must not be one of these people or any of their alts: Narks, Caress, Crimson, Capitalier.
    Man, I feel unappreciated!

    I was waiting for FM6 to end so I could get in the action for FM7. I guess I am an outcast.

    Oh well, even if I did get to play, I would get killed N1.

    Off to cut myself.

  43. ISO #43
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    I have been unable to find this anywhere, and i think i have seen people talk about it but it was in context so i wasn't too sure if it confirmed or denied it.

    There is a certain person on here, who i may end up in this forum mafia game with, who refuses to get over something that happened in a game some time ago. [If you are reading this now, certain person, i have not listed you nor the offense so please don't take offense]

    Because of this, i am curious to see if we are able to make new accounts for the sole purpose of no one knowing who you are in the game, so that there can be no griefing.

  44. ISO #44
    Velma
    Guest

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by FalseTruth View Post
    Deathfire: I LIKE TO ARGUE A LOT, PROBLEM?
    JackOfSpades: I LIKE TO MAKE PEOPLE LOOK LIKE IDIOTS, PROBLEM?
    FalseTruth: I LIKE TO BE TOTALLY RIGHT AT EVERYTHING AND BE AWESOME WHILE DOING SO, PROBLEM?

  45. ISO #45

    Re: FM7 (?) FAQ Thread

    @SimpleFigment

    Quote Originally Posted by Raiden View Post
    Summary:
    Scenario: FF7 Revised
    [size=1.45em]Anonymous: Yes[/size]
    Setup type: Half-closed, pretty much like FM5. Some roles will be revealed to players, some others will be hidden.Player cap: 36, all people who signed up late will be set as reserve players.New roles featured:Ninja, Journalist. Serial Killer will be subject of several changes in its mechanics.

    It helps us no-namers to get some credibility. It really does.

  46. ISO #46
    Yayap
    Guest

    Re: FM7 (?) FAQ Thread

    Helps me stay alive too.

  47. ISO #47
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    Is that why there are more /joins then actual players listed when they say anonymous? Or is that specifically pertaining to the game thread itself?

  48. ISO #48

    Re: FM7 (?) FAQ Thread

    Quote Originally Posted by TheJackofSpades View Post
    S'not so. Fuck Advent Children anyway.
    It was a good movie imho, but we'll not use it in the game.

    Quote Originally Posted by jaczac View Post
    why is this FM7 when it should be FM6?
    Originally FM6 was meant to be hosted by Dark Revenant, while we was supposed to host FM7 (hence the FF7 theme).
    Due to blizzcon starting shortly, rev can't host for a week or more so we are switching.
    We'll maybe call this FM6 to not cause confusion.

    Quote Originally Posted by SimpleFigment View Post
    Because of this, i am curious to see if we are able to make new accounts for the sole purpose of no one knowing who you are in the game, so that there can be no griefing.
    Yes, the game will be anonymous. We will setup some accounts and give you the passwords.

    Quote Originally Posted by SimpleFigment View Post
    Is that why there are more /joins then actual players listed when they say anonymous? Or is that specifically pertaining to the game thread itself?
    Nope, Raiden will update the list as soon as he wakes up, I can't edit his post right now.


    Check out the Mafia Simulator!

    FMII: Citizen/Mason | FMIII: Mayor[MVP] | FMIV: Witch | FMV: Vigilante/Cultist[MVP] | FMVII: Host

  49. ISO #49
    SimpleFigment
    Guest

    Re: FM7 (?) FAQ Thread

    Illidan, in all the posts in all the forums in all the world, i think you just made the single most informative post I've ever seen.

    Thank you

  50. ISO #50

 

 

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