A while back I made a suggestion that I would like to improve on it with the new mechanics.
https://www.sc2mafia.com/forum/showth...Angel-of-Death
Role: Angel of Death
Team: Neutral killing
Description: The Angel of Death is a doctor that releaves his patience of their greatest illness... Life.
Ability: Delayed kills.
Spec Abilities:
-Kills bypass immunity.
-Targets are healed against other attacks.
Invest message: (Same as a doctor/witch/witch doc)
Cause of Death: ____ died of a heart attack.
Goal: Win with other neutral killing roles.
Optional:
-Night Immunity.
-2 Night delay between attacks.
-2/3/4 attacks.
The Angel of Death is a doctor who kills its patients by pretending to heal them. Once it picks a target it 'heals' them (the attacked/healed message will trigger regardless of if they were attacked or not), they will be fine for the the day. The next morning the message "(Target)s heart is fluttering" will be displayed to the entire town and the target will be silenced (can always speak when on trial). That night they die of a heart attack (this happens before their action).
The AoD has a limited attack because unlike other neutral killers it shares it shares victory and the delay in its attacks is to make up for its bypassing immunity.
I can't think of anything else to add at the moment...