https://wiki.epicmafia.com/index.php?title=Cthulhu
Abilities
Causes madness to everyone who visits him.
Mad people talk gibberish in all meetings.
Wins with cult.
CAN be killed by vigilante, mafia, killer, or guns, despite what people think. However, a night-kill would cause all the killers to become mad.
Notes
The madness scrambles the message and puts random strings of letters and numbers throughout it.
Being visited by shrink, enforcer, or cultist cures the madness.
Cultists cannot go mad and Cthulhu CAN be culted.
Cthulhu dies if visited by a mason. Masons don't get madness from that.
A person visiting a jailed Cthulhu will become mad.
In a game where the cult has been eliminated, Cthulhu can remain as the last player standing, but he will not win. The Cthulhu will be forced to commit suicide, and no one wins the game.