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Town Role Cards
Oracle - Visit one person each night. When killed, the target will be revealed to everyone.
Bomb - When killed, its killer and the bomb will die together. Bomb explosions are not healable.
Blacksmith - Hand out a manual vest or a gun each night. Limited of 2 charges.
Sheriff - Investigate a person each night. They will come up as Town, Mafia, or Neutral.
Doctor - Heal a person each night. Nobody will be informed of the heal. Heal is +10.
Citizen - Power in vote.
Miller - Power in vote. Get Citizen's role card. Will appear Mafia to Sheriff's investigation. When lynched, its role will appear as mafioso. Unique role.
Gallis - Power in vote. Get Citizen's role card. When lynched, he will survive. If he have the biggest minority vote on him when a lynch occurred, he will be lynched instead. Unique role.
Traitor - Power in vote. Get Citizen's role card. Win if Mafia wins. Unique role.
Caroler - Visit one person each night. If the person did no night action, it will listen to Caroler's Song. The song will name 3 people and at least one of the name are mafia. The names can be any alive players including the listener and the Caroler. If the person did a night action, he will ignore the song.
Vigilante - Shoot someone each night. Limited of 2 charges.
Gunsmith - Hand out a gun each night. Gunsmith's guns are different than Blacksmith's. Gunsmith's guns can only be shot during the day. Limited of 2 charges.
Gunsmith guns owner must PM me during day to pick their target. I will announce it when I receive the PM.